About This File
It surprised me that no one has done something like this for Fusion Girl yet, so here it is.
This file doesnt do anything by itself, but it will help you get rid of the problem with HeadRear. Here is what you need to do:
1. You should have texture files:
femalebody_d,
femalebody_n,
femalebody_s,
femalebhed_d,
femalebhed_n,
femalebhed_s,
femalebodydirty_d,
femalebodydirty_n,
femalebodydirty_s
2. Remember:
Now the "FusionGirlHeadRearFix" folder is your friend,
now this folder is responsible for which textures in the game
will be displayed on the BODY.
3. Place:
The files femalebody_d, femalebody_n, femalebody_s to
"FusionGirlHeadRearFix" folder in Data/Textures/Actors/Character/FusionGirlHeadRearFix
4. Rename:
femalebhed_d,
femalebhed_n,
femalebhed_s,
to
femalebody_d,
femalebody_n,
femalebody_s,
(p.s. if you want the "dirty skin" to have its own HeadRears (for example, you decided to make the raiders and their "dirty skin" different from yours), the HeadRear files must match THEIR texture)
5. Place:
femalebody_d,
femalebody_n,
femalebody_s,
files to Data/Textures/Actors/Character/BaseHumanFemale
(This is the usual directory of bodies, now HeadRears are stored there. You can still set hand textures, face textures, and so on here.)
6. Done, BUT:
Where do you get the "..._n", "..._s" files from? Oh, my friend...
Fusion Girl doesnt have many variations at this moment (the ones that are "patched" all have a seam on the vagina) and THIS IS A PROBLEM, YEAH.
You can copy the original files and just rename them to whatever you need. For example: if you dont have a "..._n" file (this often happens with "dirty" textures, because Fallout uses normal maps of "normal" textures on "dirty" textures, idk why, you can copy your NORMAL_n textures and rename it to DIRTY_n. -> https://ibb.co/FbXJx2JP
This is what the "femalebhed" file looks like:
In red, I highlighted the area that overlaps with the HeadRear. What is the solution? Well, you can do it like this, it worked great for me, but its just a luck. ↓↓↓
Good luck.
Edited by slivared
What's New in Version 1.1
Released
— removed unnecessary files.
— changed the file flag to .esl
The previous version also works. But this version is more "clean", and also saves your limit of 255 esp files.
Thanks @seaclip for bringing this to my attention.