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On the Rim: Viltrumites 1.0.2


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About This File

Made this because I was disappointed with the current Viltrumite mods on the rim, nothing against them, but just wanted something more powerful and capable of flight.

 

-Adds xenotype race

-Adds Faction that is forever hostile

-PM if you find any issues, I did test the mod, and plan on using them in an upcoming playthrough, but again I'm not omniscience.

 

Required Mods

1. All mod requirements are listed in game

2. Biotech duh

3. Big and Small Genes and More (Traits and Temp)

4. Vanilla Expanded - Highmates (for the dominant trait,  I mean come on your already playing sexy rimworld)

5. Superhero Genes - Base (Powers, non-invasive only time you'll see it is with traders offering super pills for like 3k)

6. Integrated Genes (Melee factors, can't explain it without a paragraph)

7. RimJobWorld (if you want the sex which I mean come on that's the good shit.)

8. RJW Genes (Traits, rapist and elasticity, your puny dick ain't stretching out Viltrumite pussy, sorry mate)

9. Godlike Metabolism (Smart Atom Bs)

 

Cheers.


What's New in Version 1.0.2

Released

Updated to 1.6 for real this time. Rimworld changed how faction generation worked that I was unaware of.

-fixed color spectrum issue causing the faction to not spawn

-added the gene no melee weapons,

yes I know in the show they have them but if you tried to fight the faction bases or were raided the raiders would have guns a lot of the time and I don't think a gun beats a super powered death machine. If I find some way for them to keep their weapons but without guns I'll swap the gene.

-Works in space, don't have to worry about oxygen or movement, can fly right from starting map to off world destinations if Viltrumite.

 

Thank you Anon for informing me of the faction issue. Please continue to inform me if there are any issues everyone, cheers.


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