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Lustful Void Jobs&Traits fix 0.1.0


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About This File

Once again, we fall victim to paradox' enigmatic designs

 

value:scripted_modifier_mult|MODIFIER|...|

this thing accepts any modifier, and only that modifier, you slap on the pop, not just the "correct" one

 

 

Untitled.png.30a5122edb7587de320de3093d00ac16.png

yeah, by this point you can see what's going on here

 

 

result of this modification: LV traits no longer cripple/hyperinflate non-LV jobs' amenity and trade value outputs, which should make it a bit less disruptive, especially for randomly-generated species

my hope is this gets merged into the main mod

 

because I used regex find+replace script, it took literally 3 minutes to make the mod, and 10 minutes to write this post

 

in case you're wondering, similar principle can be applied to stability, output modifier, growth mod, etc anything the job pumps out that is numbers

Edited by ans_


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