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About this blog

Been dabbling in making animations for Skyrim, and the information on how to do that is few and far between. Let's do something about it.

Entries in this blog

Rigs update for 2024.1

I've updated my Cascadeur to 2024.1, and noticed that there was something weird going on with the directional controller of the lower body, so here's a quick fix for that:   man rig 7 - 2024.1.casc   rig 32 - 2024.1.casc   Btw, make sure to take advantage of their offer to claim a free 2-year if you qualify 🙂    

krzp

krzp in Cascadeur

Updated my Cascadeur rigs

I've updated my Cascadeur rigs.     After 5 trillion tries, managed to make the AI resting pose (not the t-pose) to at least have some semblance of human posture (hopefully); rigged the Spine1 bone correctly; re-did the Skirt bones so everything should behave now; Rigged all the twists and pauldrons, so the arms rotate nicely now; finally figured out how to stop the mid-section of the torso from distorting on regular poses; re-positioned a few of the

krzp

krzp in Cascadeur

Cascadeur to Skyrim animation creation

Creating new animations for Skyrim today doesn’t require a version of 3DS Max from way back when the dragons roamed the earth, extensive knowledge about animating, IK bones, rigging, and all that terribly smart stuff.   Please welcome, Cascadeur, the AI-powered animating software.     1. Download & install Blender https://www.blender.org/download/ (you’ll need it to export to Skyrim - I'm using the 3.6 version) 2. Download & install Cascadeur https://cas

krzp

krzp in Cascadeur

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