Cascadeur to Skyrim animation creation
Creating new animations for Skyrim today doesn’t require a version of 3DS Max from way back when the dragons roamed the earth, extensive knowledge about animating, IK bones, rigging, and all that terribly smart stuff.
Please welcome, Cascadeur, the AI-powered animating software.
1. Download & install Blender https://www.blender.org/download/ (you’ll need it to export to Skyrim - I'm using the 3.6 version)
2. Download & install Cascadeur https://cascadeur.com/download (there's a free version with some limitations, that'll be more than enough for most of Skyrim's purposes)
3. Download this pack Cascadeur_to_skyrim_in_42_easy_steps.7z
4. Open Cascadeur, open the rig (*.casc file) with it
5. draw the rest of the fucking owl
6. When finished, File -> Export FBX -> Without Meshes, save your animation, close Cascadeur.
7. Open Blender, install the zip add-on (Edit -> Preferences -> Add-ons -> install button), turn on the newly installed add-on, and in it's settings set the path to the x:/<yourpath>/Blender/blender-hkx.exe.
8. File-> Import -> FBX, pick the fbx exported from Cascadeur, it’s going to load a pile of triangles – that's normal. Make sure they are selected (must be orange-coloured & not grey)
9. Switch to Pose mode at the top of the window, make sure all the triangles are selected here as well (blue this time), adjust the timing to match the keyframes at the bottom, click File -> Export –> Havok animation (*.hkx)
10. In the new window, set the Scale to 1.0, and both Skeleton fields to x:/<yourpath>/Blender/skeleton.hkx from my archive (you need to enter or copy the path there manually, but it should save what you’ve entered for next time), click Export.
11. Enjoy your new animation. Test it in-game, or check it out first with hkxposer, or any other hkx preview tool.
Easy peasy.
In order for this to be even easier, I've even recorded a small video ?
https://vimeo.com/877221061
Please note how I've screwed up step 8 a little at 1:42, and accidentally de-selected the skeleton, so my first export failed with an error, don't be like me ?
the rest of the procedure is correct, though
A good overview video with a slightly annoying presenter, outlining Cascadeur's knobs, switches and cool tricks:
https://www.youtube.com/watch?v=MKwDf5MH-LY
There's a number of ready-made rigs for Cascadeur on the Nexus:
https://www.nexusmods.com/skyrimspecialedition/users/7316623?tab=user+files
I've also made a couple of other rigs, male & a paired one, for the Devious Devices NG discord, if you need those, ping me here or come chill with us there and grab them from:
Credits for the animation exporter tool that I'm utilizing:
https://github.com/jgernandt/blender-hkx
Have fun! ?
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