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About this blog

Been dabbling in making animations for Skyrim, and the information on how to do that is few and far between. Let's do something about it.

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How to edit existing animations from Skyrim in Blender

I'm using Blender 3.6.something.   1. Install Havok Content Tools (google HavokPcXsContentTools_X64_2010-2-0_20101115, it's fairly easy to to find it) & grab the archive i've attached:  Blender_to_skyrim_in_39_easy_steps.7z   2. In Blender, Edit -> Preferences -> Add-Ons -> Install button, install blender_niftools_addon, and tick the box so it's active.   3. If you've installed Havok Content tools in a non-default folder, edit the _convertSEtoLEto

krzp

krzp in Blender

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