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CHSBHC v3 and ADM v1.5


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#81
winny257

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meine chsbhc body version besteht aus 2 verschiedenen body mods , die ich einfach kombiniert habe . dadurch ist ein effeckt entstanden der für sexmods absolut geeignet ist .

 

1. bei meiner bodyversion ist die vagina etwas dicker (in deutschland sagt mann Venushügel dazu) .

2. bei geschlossenen beinen ist die vagina ebenfals geschlossen , um so weiter ich die beine öffne , öffnet sich auch die vagina . ( open Vagina or Pussy)

3. dann sind bei meiner version , die brüste etwas runder , aber immer noch spitz zulaufend , so wie in spiel oblivion der manga body .

4. meine version hat brustweite von 0 - 100 , die alle npc,s im spiel verwenden . dadurch kommen im spiel , alle brustgrößen vor . 

    ich habe aber auch die brustweite 250 wo open pussy funktioniert , es verendert sich nur die brustgröße , arsch und hüften bleiben wie bie weite 100 .

5. alle bbp animatoinen funktionieren ,auch die Tender BBP, A New BBP Simulation von Dragonfly0124 gehen .

6. ich benutze nicht den maximum skeleton mod , habe einen anderen . für die weiblicher körperform benutze ich das skelet vom unpb body ,

    läst den arsch und die hüften nicht so dick aussehen .

 

bilder folgen in kürze muß erst noch die richtigen zusammenstellen !!!


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#82
winny257

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an o3zman, pesöhnlich !

 

ich möchte ihre arbeit nicht kritisieren,es ist bestimmt schwer einen mod zu erstellen,ich könnte es nicht !

die mods von ihrer anderen seite (rüstungen,reitzwäsch und der bodyschmuck) zählen zu meinen faforitten, hervoragende arbeit.

 

mir persöhnlich geht es darum die alte körperform beizubahalten !

 

ein beispiel : MegaLov's thread hat hervoragende arbeit für chsbhc body geleistet, vor kurzer zeit hat er auf cbbe v3 tbbp umgestellt und einen eigenen body erarbeitet.

es gibt aber nur eine rüstung (Snake Amor CBBE BBP/TBBP) für diesen boddy ! um diese rüstung zu nutzen muß mann skeleton umstellen um das arschwackeln zu sehen !

meine rüstungscollektion basiert auf chsbhc - bbp, 150 - 200 stück wenn ich auf tbbp umstellen würde dann könnte ich diese rüstungen nicht mehr benutzen.

 


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#83
o3zman

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an o3zman, pesöhnlich !

 

ich möchte ihre arbeit nicht kritisieren,es ist bestimmt schwer einen mod zu erstellen,ich könnte es nicht !

die mods von ihrer anderen seite (rüstungen,reitzwäsch und der bodyschmuck) zählen zu meinen faforitten, hervoragende arbeit.

 

mir persöhnlich geht es darum die alte körperform beizubahalten !

 

ein beispiel : MegaLov's thread hat hervoragende arbeit für chsbhc body geleistet, vor kurzer zeit hat er auf cbbe v3 tbbp umgestellt und einen eigenen body erarbeitet.

es gibt aber nur eine rüstung (Snake Amor CBBE BBP/TBBP) für diesen boddy ! um diese rüstung zu nutzen muß mann skeleton umstellen um das arschwackeln zu sehen !

meine rüstungscollektion basiert auf chsbhc - bbp, 150 - 200 stück wenn ich auf tbbp umstellen würde dann könnte ich diese rüstungen nicht mehr benutzen.

 


From what I am hearing about tbbp vs. bbp, having tbbp base will still allow you to bounce, just no butt animation.

 

bbp base with tbbp armors though, I think there is a CTD if you use the incorrect skeleton with tbbp armor  :(

 

-------------------------------------------------------

 

Next time anyone objects to anything or states something like " X is best !!!  " 

 

--> STATE WHY !   :/

 

-----------------------------------------------------

 

I have no objections to anyone's language of choice.  I've got English (Greek and Latin base) and Spanish (Latin base) with which to communicate.  Google and other translators are our friends, but do not abuse them  :D


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#84
o3zman

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Update

 

[spoiler='personal update']

 got 26 hours of sleep this week.  I for certain aced my math test.

[spoiler='Baby ace']

 

28676926.jpg

[/spoiler]

 

As for my Soil Analysis.  A test with 8 different topics in 1 part (of 2), given one hour, is never good.

 

Water Treatment class.  A test should never have 5 different questions about the same example, using 25 different equations, all leading to the same answer.  THAT'S NOT HOW YOU DO TESTS  :(

---------------------------------------------------------------------------------------

 

Urea can only be cleansed so many ways, preferably not made into a solid by contaminating the water with lead !!! 

If there are countries that do this, I will personally go there and treat your water myself.  NO JOKE  :(

[/spoiler]

 

 

-----------------------------------------------------------------------------------------

 

-I'll pop in sbseed's work into my pc this weekend.  Will assess the remaining problem areas. 

-If all fails, I'll commit internet sepuku and probably disown this thread.  It's beyond me if we can't push out

something worthwhile. 

 

I won't strangle your minds with a promise of grandeur and produce the spawn of the devil.


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#85
Sensual Nautilus

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Cheering you on o3zman, I'm still proud of you and everyone who got on the back of this porject no matter what the outcome may become. This project made a great beginning, and although not necessary, I hope it reaches a spectacular ending!

Spoiler

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#86
b3lisario

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I picked the CBBE BBP max body and single-moved all vertices to match the CHSBHC max body. It works with the current CBBE textures, no horrible seams. The min size remains CBBE. It should be easy to replace the body mesh in CHSBHC armors with this ones, at least the _1 file.

[spoiler=Screenshot]picture01.png[/spoiler]
Attached File  CHSBHC v3 compatible.7z   185.94KB   427 downloads
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#87
Sensual Nautilus

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I picked the CBBE BBP max body and single-moved all vertices to match the CHSBHC max body. It works with the current CBBE textures, no horrible seams. The min size remains CBBE. It should be easy to replace the body mesh in CHSBHC armors with this ones, at least the _1 file.

[spoiler=Screenshot]picture01.png[/spoiler]
attachicon.gifCHSBHC v3 compatible.7z

Are these files ready for testing via the typical install? If it is not, no problems, if it is, any tips on implementing the file? These are my queries as follows:

 

CHSBHC v3 File Alone - Would ctd as expected

CHSBHC v3 Overwriting CHSBHC Original - does not CTD, but horrible typical hip texture distortion and seam is present

CHSBHC v3 Overwriting CBBE Install Package - same results as CHSBHC overwrite

 

Conditions were consistently clean during tests, checked for any misplaced files, or incorrect replacement


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#88
b3lisario

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I picked the CBBE BBP max body and single-moved all vertices to match the CHSBHC max body. It works with the current CBBE textures, no horrible seams. The min size remains CBBE. It should be easy to replace the body mesh in CHSBHC armors with this ones, at least the _1 file.

attachicon.gifCHSBHC v3 compatible.7z

Are these files ready for testing via the typical install? If it is not, no problems, if it is, any tips on implementing the file? These are my queries as follows:
 
CHSBHC v3 File Alone - Would ctd as expected
CHSBHC v3 Overwriting CHSBHC Original - does not CTD, but horrible typical hip texture distortion and seam is present
CHSBHC v3 Overwriting CBBE Install Package - same results as CHSBHC overwrite
 
Conditions were consistently clean during tests, checked for any misplaced files, or incorrect replacement


This is how I tested the files. I'm normally using UNPB body with BBP. First I installed the Curvy CBBE body via NMM, overwriting all UNP and UNPB files. BBP didn't matter at this point because I already have the UNPB skeleton and animations. Then I replaced the femalebody_0.nif femalebody_1.nif provided in the attachment.

In a clean install, without BBP installed:
1 - CBBE for the hand / feet meshes and v3 textures
2 - original CHSBHC for the BBP stuff --> seams at this point
3 - CHSBHC v3 for the meshes fix
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#89
o3zman

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sir you are my hero.  If I had an ounce of your courage I'd be a walking billboard of financial success.

 

will try out today. maybe pack up the thing for general use. Gracias don b3lisario.

--------------------------------------------------------------------------------------

 

Update

 

I tried to move the vertices in the wrists and ankles to match the cbbe hands and feet, but 3ds added vertices to each of the meshes  :( 

 

¿Qué hice mal?  Is it my niftools?  I just now noticed this...I'm horrible  :(

 

---> my edited bodies on the top row, b3lisario's on the bottom row.

 

Spoiler

 


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#90
b3lisario

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Are you using the smooth modifier + group 2 each time you export?
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#91
o3zman

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I should do that.  Gracias. 

 

Update

------------------

[spoiler='personal update']

I have never felt so tired in my life.  I thought nearly drowning and being paralyzed for 3 days was bad, I feel my soul ache right now.  I feel warm. Like a constant fever, but with absolutely no appetite. 

 

My soil test really, really pushed me over the edge.  When 2 people turn in a test within 5 minutes of starting, it's a fine point to assume that it was difficult.  I'm sure no one will get 100%, I for certain won't get more than 50%.  Certainly more difficult than part 1. 

 

I'm sad, frustrated, sick, and constipated, and my doctor says to shut up and take my pills.  I'm getting a new doctor  :)

 

I'm having a good time watching the rain hit my window.   I like thinking that I'm the rain drops, happily sliding in the air, no care in the world.  Certainly, it feels good to have rain in the desert part of my country.  It feels good to know that the sky cries with me.

[/spoiler]

 

Will rework CHSBv3, with smooth modifiers  :)

 

Will make up the ADM lower weight. 

----------------------------------------------------------

I'll fight through for the people.  Even if you don't live in a democratic part of the world. 

The only pain that can stop me is love-emotion pain.  I've been through that already. 

My body is ready.

[spoiler='nintendo e3']http://knowyourmeme....y-body-is-ready[/spoiler]

[spoiler='My body is like this :)']

I feel like this

My%20body%20is%20ready.jpg

I most likely look like this

anigif_my-body-is-ready-8576-1321499733-

I should feel like this

tumblr_mhxp62uzcy1rj0bvko1_500.png

[/spoiler]
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#92
Funeratus

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awesome work ozzman look great in game the last adm body thx for ur efforts 


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#93
Sensual Nautilus

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lo o3zman! any news scrumptious exploits for a version for general use pack? I can't for the life of me get the body implemented without... egh hiccups, I need to see what I'm doing wrong  :-/


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#94
o3zman

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lo o3zman! any news scrumptious exploits for a version for general use pack? I can't for the life of me get the body implemented without... egh hiccups, I need to see what I'm doing wrong  :-/

ctd, mannequin pose crash, not launching?

 

installing cbbe is only for the textures, ADM and CHSBv3 have all the workings of the original chsbhc (just copied pasted my stuffs into cherry's mod).  also all her problems  :(

 

hopefully you used FNIS 3.5 right after install.  it has the skeleton arm fix.  it took me a while to get it to work too.  i had too many texture mods conflicting.  gave me funky textures unless i uninstalled those others.:(

 

will get to tbbp soon.

 

give to me feedback please. thank you.


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#95
Sensual Nautilus

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I'm trying to use b3lisario's V3, but I keep coming up with horrendous black textures on the hips. Narrowed it down that V3 textures are still not working through, and I have gone through his instructions carefully and checked that the rellevant files have been replaced.


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#96
o3zman

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good luck.  persistance good sir.  it took me a while to get it to work as well.  i unistalled all my textures, the previous bodies, then installed the bodies, the textures.  run FNIS after unistall, and after install.


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#97
Sensual Nautilus

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hmm It's rather messy business. I use a mod installer to install all me mods, and if a mod is not mod installer ready, I reorganise it's files in order to be so if it applies. By default, it appears to be installing correctly through MM means, but it produces incorrect results. Looking over the files, and quite confused as they all seem to appear fine and already in correct directories. I'll keep looking over it ofcourse, but it'd probably add to the great service the modders here have done if this were constructed into a simple install by a person who understands the mod most


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#98
o3zman

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i push for NMM compatibility.  the problem itself is NMM.  the creators are pushing out too many ads to see that they've broken their software. NMM doesn'tknow how to handle so many things that override the same directory, files, components.

 

believe when i say that i try to make your lives easier by making mine more difficult.  sometimes the tools just don't work well  :(


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#99
Sensual Nautilus

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it's fine, it looks to me it's an ideal position, but not a critical one, so rest easy, you are the master of your universe, if this is any comfort :sleepy: 

I'm not going to comment anything about Nexus, but for the most part their MM is actually working correctly, which baffles me regarding this mlod. Still renders me quizzical, overwriting experiements with the MM for me has been predictable and succesful until now. Will look over it perhaps more some other time, I gotta learn a lot of 3d modelling and animation for Uni in the mean time.


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#100
o3zman

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from FORE him/herself:

 

[spoiler='from ze nexus'] fore 133 kudos 1455 posts
ATTENTION!
SERIOUS problems with NMM 44.3

Apparently NMM 44.3 is not able to successfully install FNIS (and other mods). Either
- install FNIS manually
- turn the NMM 4.3 option "Do Not Extract Readme" OFF, or
- install an older NMM version (can be found under the spoiler of the nexus mod manager release notes


Current Versions:

FNIS Behaviors 3.5 (19 February 2013) / FNIS Spells 3.5 (19 February 2013)


Known Issues:

Patches are mixed up for users of the Spanish, French, Polish, Portuguese, Bulgarian, and Russian translations. Please install the "FNIS Behavior V3_5 Language fix".
Unjustified "non-Steam installation" warning for users of 32 bit windows. Note: the generator result is NOT affected by this warning. If you are using Windows 64 bit, check the FAQ for possible reasons.
Animation glitches after using the "GENDER" patch. This is caused by certain female replacer animations. See the FAQ ("Animation Problems") for details.
On few PCs the generator aborts with strange or no error messages immediately after start. This is most likely caused by your .NET installations. See the FAQ (".NET Problems") for details.


Skyrim 1.9 Beta (1.9.26.0)

Apparently there are no behavior changes for characters. So no need to update FNIS.


Newest FNIS based mod:

EstrusForSkyrim by cotyounoyume (adult content)

[/spoiler]

 

I reinstalled 44.2, worked well installing ADM and CHSBv3, but still I struggled.

I knew Nexus would mess their crown-jewel up somehow. 


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