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Warpaints and Tats by SkyrimKnight 1.0


10 Screenshots

About This File

Warpaints & Tats by SkyrimKnight

 

 

 

 

:::Introduction:::

 

 

Welcome to my mod page. Pretty much the title explains itself. I make various styles of warpaints and have also began making body tattoos as well for Skyrim. Some of you may remember my work on Nexus, however, I have left Nexus for various reasons and have been informed that LoversLab is a much better environment, so here I am. My paints and tats are now LoversLab exclusive. I do take requests on various styles that you may want (perhaps a follower mod or just something you wish to use on your own character in general. But keep the requests to a realistic number of them). I will give instructions on how to install, use them and list the required mods that are needed to use my paints and tats. I hope you will enjoy them.

 

 

 

 

 

 

 

 

 

:::Installation and Styles and Requirements:::

 

 

 

The various styles of paints consist of splatter, dirt, some tribal, grunge, floral and glitter (Yes, they really glitter. Trust me, I had a lot of twilight fans come out of their holes at the other place for some reason or another when they heard glitter warpaints D:<). Now let's get to what you need in order to use my warpaints:

 

1. RaceMenu Mod by Expired (You may also want to download his misc. files as well, such as Loose Base Scripts, DisableFaceGenCache in case you have issues. 98% of problems are solved by this.)

 

 

2. SKSE

 

 

Now to install my paints. Just download one of my files, open the .zip file and drag and drop the .bsa and .esp into your data folder, Steam/SteamApps/Common/Skyrim/Data then open NMM, WyreBash or whatever it is that you use and activate the .esp's. Before launching however, you will need to open your SKSE folder in your Data folder, which should be there if you have the latest SKSE. Open the folder (Do not go into the plugins sub-folder) and make a text file called skse.ini and type this text so it looks exactly like this:

 

[Display]

iTintTextureResolution=2048

 

If you do not know how to do this however, I'll have the skse.ini file on the downloads section of my mod, just drop the text file inside of the SKSE folder. It is also worth to mention that the reason I have my paints split up into parts is because the RaceMenu mod can only load so many custom paints (I think it's 120 or something) and as well more than mine just being used. So it gives more room for people to use different paints rather than being forced to use only just one person's. To uninstall the paints, just delete the .bsa and .esp from the data folder. It isn't game breaking.

 

 

 

 

 

 

 

 

 

 

:::Permissions and Other Stuff:::

 

 

 

I do not allow anyone to use my paints on other sites, on their custom follower mods (If posted for the public to download and used by others) without my direct permission. Currently I do not have many screenshots at the moment. However, if there is folks on here that wish to make sets of shots, you're more than welcome to do so. The files I currently have up is not all of my work, I just chose the ones that were the best received and future paints will be posted here, sounds like a better deal to me.


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