Soulslayerzx Posted August 10, 2012 Posted August 10, 2012 Â Â When I first started. Â Â Â 3-4 hours later (final model):Â Â Â Credits: The nipple and vagina are CUT from the CBBE nude texture. Lol. I guess a total of 4-5 hours was put into this because I'm not that adept with Blender. meh. Â Will people start having vampire lord fetishes? Haha. Just something quickly put togeher in 10 minutes, the one with hair is photoshopped.Â
greenquesadilla Posted August 10, 2012 Posted August 10, 2012 WTF?? kill it!! before it lays eggs!!!!! Â jk, it looks like a good start.
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 Lol. All those jagged edges have a fix I think, there's this thing that smoothens and make everything round and i'll probably smooth the ass and tits. Although if I add nipples, I'd have to make a new uv map, but i dont know how bethesda cut their seams, therefore it'd be a differnt uv map and I wouldn't place everything in place. lol. thanks
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 Holy crap, this is going better than expected I g2g for now, but in 1-2 hours later, she's gonna be hot. Smooth as and horny tits =D
Jormungandr Posted August 10, 2012 Posted August 10, 2012 Honestly, if we could change the face into something better looking, i'd be happy already. Â Â PS: I know i'm crazy.
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 I gave her a nose =D But mainly everyone's bitchin cuz she looks like a man from the front, but she should look fine in 3rd person since you only get to see her back I think.
jancicc Posted August 10, 2012 Posted August 10, 2012 man, there's so much things to do that it's actually easier to make a new model lol
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 I just finished. Updating thread now. Â Â Lol. Some parts of the body are gone, they are just the same color as the background and when I was photoshopping it, the magic wand was too sensitive and deleted it, but you know about how this looks like
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 LOL. That was a fast reply, and xD There's hair in the back, but I need to confirm whether or not it's like I remember where you only get to see your vampire lords' back in third like werewolves. If so, then what's the point in adding hair when you see your ponytail. I don't know how to get it into Skyrim. Not sure if I fucked up any bones.
jancicc Posted August 10, 2012 Posted August 10, 2012 LOL. That was a fast reply' date=' and xD There's hair in the back, but I need to confirm whether or not it's like I remember where you only get to see your vampire lords' back in third like werewolves. If so, then what's the point in adding hair when you see your ponytail. I don't know how to get it into Skyrim. Not sure if I fucked up any bones. [/quote'] Â well if u havent noticed, u can unsheath and look around ur char as vampire lord
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 Ooooh. That's interesting, how do I disable the vampire lord armor? When I transform my male character automatically has this armor, not sure if it's also there for females.
jancicc Posted August 10, 2012 Posted August 10, 2012 Ooooh. That's interesting' date=' how do I disable the vampire lord armor? When I transform my male character automatically has this armor, not sure if it's also there for females. [/quote'] Â there's 2 or 3 nifs for vampire lords armors. male,female and for harkon i think. open female's armor nif and delete object, save and should be ok
Asariphile Posted August 10, 2012 Posted August 10, 2012 Really great work! Can't wait to see it finished!
jancicc Posted August 10, 2012 Posted August 10, 2012 and btw what excatly u dont know about getting it in game?
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 I have it in Blender, I exported from nifskope as wavefront obj and imported into blender as obj, so all i know how to do is export as obj, i think i could export the obj in the old version of blender that has nif scripts into a .nif, and add the data and shit in nifskope, but I don't know what data to add. Â And i guess there's not much to fix. Lol. Other than the hair, which I'm going to do some research in ck to see if it's a race, if it's a race then I'll just leave it the way it is so that people can get their own hair, if not. I'll get some good looking hair and smack it on top of that head.
jancicc Posted August 10, 2012 Posted August 10, 2012 i would have modded qiute a lot dawnguard content but idk why but CK loads dawnguard as emtpy file :/ so cant acces it's content in CK. well if u want u can send be the nif files and i'll take a look at them
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 Lol. I want to know why we have to edit those properties and numbers every time, it's so stupid, they should amke nifskope automatically do that shit...
jancicc Posted August 10, 2012 Posted August 10, 2012 Lol. I want to know why we have to edit those properties and numbers every time' date=' it's so stupid, they should amke nifskope automatically do that shit... [/quote'] Â true, and think about this: detaled armor, like +30 parts(objects) and everytime u have to spend quite a lot of time in nifscope if something is wrong lol. at first i was kinda dumb and didnt realise that why the heck i'm exporting whole armor again and again of one object is messed up? so started to export it and replace lol. nifskope isnt only used by bethesda, that means nifskope could make quite a lot of mistakes and correct nif for different game.
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 I see, hmm I do have on issue though. So on the butt, there's like this part where I wanted to make the ass more curvy and simply there wasn't enough vertices, so I deleted the face added in more vertices, but the uv map doesn't fill in that part since it wasn't previously there.
jancicc Posted August 10, 2012 Posted August 10, 2012 if ur only modifying model u should avoid adding new verticles
Jormungandr Posted August 10, 2012 Posted August 10, 2012 Y'know, those pics look kinda weird.. i mean REALLY weird, dem breasts and ..er... got an ingame screenshot? :>
thatTESguy Posted August 10, 2012 Posted August 10, 2012 Lol. I want to know why we have to edit those properties and numbers every time' date=' it's so stupid, they should amke nifskope automatically do that shit... [/quote'] Â true, and think about this: detaled armor, like +30 parts(objects) and everytime u have to spend quite a lot of time in nifscope if something is wrong lol. at first i was kinda dumb and didnt realise that why the heck i'm exporting whole armor again and again of one object is messed up? so started to export it and replace lol. nifskope isnt only used by bethesda, that means nifskope could make quite a lot of mistakes and correct nif for different game. Â If you want nifskope to be better and you know / know someone who knows c++, please ask them to contribute at http://niftools.sourceforge.net . They have a ridiculous lack of manpower right now. There is NO active developer for the 3ds max or maya plugins, so even a single person will help.
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 So yea. Now what are my next steps I got a finaly obj of the model only. There are no bones or anything.
Soulslayerzx Posted August 10, 2012 Author Posted August 10, 2012 So yea. I need the skeleton, but exporting as an obj seems to have lost all of it and whenenver I try importing a nif with the settings changed in nifskope configured or unconfigured it says error check console...
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