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Hey, I'm looking for some gay animations to WickedWhims. I mean more like threesome, orgy without women. Haven't found it yet, so maybe someone can help me with this? :3

I don't think that there are many at present, we really need someone to start making them!

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Hey, I'm looking for some gay animations to WickedWhims. I mean more like threesome, orgy without women. Haven't found it yet, so maybe someone can help me with this? :3

I don't think that there are many at present, we really need someone to start making them!

 

Ya, if only I could do this haha. All I can find is orgy like MMMF, nothing else. But I'm crossing my fingers that someone would someday do this! :3

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Anyone can learn,

I've only been doing this about 3-4 months, I if I can do it, you can too,

 

All the software is free and so are the tutorials,

 

There's nothing special about me or anyone that does this,

 

All you need is your computer, a mouse and the motivation to try :)

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I'm actually working on some (not more than two sims at a time at the moment though), but I'm still learning so I can't say if the quality is any good.

That's awesome news and I wish you the best of luck with your adventure :)

 

All these new developments are nice but there are many gamers in need of this too ;)

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I'm actually working on some (not more than two sims at a time at the moment though), but I'm still learning so I can't say if the quality is any good.

That's awesome news and I wish you the best of luck with your adventure :)

 

All these new developments are nice but there are many gamers in need of this too ;)

 

 

So far, I've got one half finished (just the one animation though, cause it's giving me some issues), just working on making it look a bit smoother and natural. I won't lie, feels like like I'm doing it wrong cause a lot of the time things are moving that I don't want moving, but I'm finding workarounds that are good enough for the time being. I'll see if I can't get it out soon so people can hopefully put in some input.

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I'm actually working on some (not more than two sims at a time at the moment though), but I'm still learning so I can't say if the quality is any good.

That's awesome news and I wish you the best of luck with your adventure :)

 

All these new developments are nice but there are many gamers in need of this too ;)

So far, I've got one half finished (just the one animation though, cause it's giving me some issues), just working on making it look a bit smoother and natural. I won't lie, feels like like I'm doing it wrong cause a lot of the time things are moving that I don't want moving, but I'm finding workarounds that are good enough for the time being. I'll see if I can't get it out soon so people can hopefully put in some input.

The first few you create will be the most difficult ;)

 

It gets easier and will become clearer,

 

When making movements, try locking individual bones rather than having too many keyframes,

 

Also, left clicking places a target/cross hair which is handy for marking position of limbs, making it easier to pull them back to their right place,

When doing this, observe from each angle to ensure minimal movement ;)

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I'm actually working on some (not more than two sims at a time at the moment though), but I'm still learning so I can't say if the quality is any good.

That's awesome news and I wish you the best of luck with your adventure :)

 

All these new developments are nice but there are many gamers in need of this too ;)

So far, I've got one half finished (just the one animation though, cause it's giving me some issues), just working on making it look a bit smoother and natural. I won't lie, feels like like I'm doing it wrong cause a lot of the time things are moving that I don't want moving, but I'm finding workarounds that are good enough for the time being. I'll see if I can't get it out soon so people can hopefully put in some input.

The first few you create will be the most difficult ;)

 

It gets easier and will become clearer,

 

When making movements, try locking individual bones rather than having too many keyframes,

 

Also, left clicking places a target/cross hair which is handy for marking position of limbs, making it easier to pull them back to their right place,

When doing this, observe from each angle to ensure minimal movement ;)

 

 

I've been trying to lock them but I'm not quite sure how. I've messed a bit with constraints but the only luck I really have is with IK constraints.

 

Also, thanks for the tip about the crosshair! Definitely something I could be using.

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I'm actually working on some (not more than two sims at a time at the moment though), but I'm still learning so I can't say if the quality is any good.

That's awesome news and I wish you the best of luck with your adventure :)

 

All these new developments are nice but there are many gamers in need of this too ;)

So far, I've got one half finished (just the one animation though, cause it's giving me some issues), just working on making it look a bit smoother and natural. I won't lie, feels like like I'm doing it wrong cause a lot of the time things are moving that I don't want moving, but I'm finding workarounds that are good enough for the time being. I'll see if I can't get it out soon so people can hopefully put in some input.
The first few you create will be the most difficult ;)

 

It gets easier and will become clearer,

 

When making movements, try locking individual bones rather than having too many keyframes,

 

Also, left clicking places a target/cross hair which is handy for marking position of limbs, making it easier to pull them back to their right place,

When doing this, observe from each angle to ensure minimal movement ;)

I've been trying to lock them but I'm not quite sure how. I've messed a bit with constraints but the only luck I really have is with IK constraints.

 

Also, thanks for the tip about the crosshair! Definitely something I could be using.

Your welcome!

 

As far as ik goes, when you move a limb, you need to lock all bones for that limb,

 

Example,

 

Upper arm, shoulder twist, fore arm, fore arm twist and hand will all need to be locked for that complete move,

You can select and lock multiple bones at the same time by holding shift,

Same for the dope sheet

 

;)

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I've been trying to lock them but I'm not quite sure how. I've messed a bit with constraints but the only luck I really have is with IK constraints.

 

Also, thanks for the tip about the crosshair! Definitely something I could be using.

Your welcome!

 

As far as ik goes, when you move a limb, you need to lock all bones for that limb,

 

Example,

 

Upper arm, shoulder twist, fore arm, fore arm twist and hand will all need to be locked for that complete move,

You can select and lock multiple bones at the same time by holding shift,

Same for the dope sheet

 

;)

 

 

That might be my issue, thanks! :)

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Firstly I would like to add a "me too" to this topic in that it would be nice for some gay m/m animations to be made.

In saying that, I am in no way calling out any of the current animators on anything at all so so apologies if it came across that way.

Totes get that most animators would prefer to animate something they would personally use themselves :)

 

Secondly, kudos to you Babisko because I hit up the tutorials and got a massive brain fart and really struggled.

I will continue to try but it sounds like you are getting a much better grasp of this yourself.

Looking forward to anything you are working on.

 

In the mean time I will just keep trying also lol but I wanted to just cheer you on :)

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Firstly I would like to add a "me too" to this topic in that it would be nice for some gay m/m animations to be made.

In saying that, I am in no way calling out any of the current animators on anything at all so so apologies if it came across that way.

Totes get that most animators would prefer to animate something they would personally use themselves :)

 

Secondly, kudos to you Babisko because I hit up the tutorials and got a massive brain fart and really struggled.

I will continue to try but it sounds like you are getting a much better grasp of this yourself.

Looking forward to anything you are working on.

 

In the mean time I will just keep trying also lol but I wanted to just cheer you on :)

 

Thanks! It's slow going and I had to scrap a bit but I've got a few animations, some still need polishing off though, but I'd like to get them out. Was anyone looking for anything in particular because otherwise I've just been working on some simple stuff.

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Firstly I would like to add a "me too" to this topic in that it would be nice for some gay m/m animations to be made.

In saying that, I am in no way calling out any of the current animators on anything at all so so apologies if it came across that way.

Totes get that most animators would prefer to animate something they would personally use themselves :)

 

Secondly, kudos to you Babisko because I hit up the tutorials and got a massive brain fart and really struggled.

I will continue to try but it sounds like you are getting a much better grasp of this yourself.

Looking forward to anything you are working on.

 

In the mean time I will just keep trying also lol but I wanted to just cheer you on :)

Thanks! It's slow going and I had to scrap a bit but I've got a few animations, some still need polishing off though, but I'd like to get them out. Was anyone looking for anything in particular because otherwise I've just been working on some simple stuff.

Practice makes perfect and there's always help available :)

 

I think a good area to look at would be the Anal category,

 

While some animations are passable with the gender restrictions removed,

It's not a correct representative of male on male love,

 

I think you would make a lot of people happy with this :D

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  • 4 months later...

There are tutorials on WW tumblir page and for anyone wanting to modify current anims to suit their own taste this can be done via the xml files that are part of the animation.package file. Gender restrictions can be assigned to the actors (sims) that take part in the anim. Obviously some anims created for hetero`s might not look good as gay but it can be done, you just need basic knowledge of using s4pe........http://wickedwhims.tumblr.com/post/147746195146/creating-wickedwhims-animation-xml-file

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On 11/30/2017 at 5:39 PM, Crow1992 said:

Bump!

So! I know how to animate..but...how do I implement the animations into the mod?

I don't really see tutorials

http://wickedwhims.tumblr.com/post/145448014836/tutorials <---- tutorials.

 

 

On 7/7/2017 at 12:38 PM, rogczi said:

Hey, I'm looking for some gay animations to WickedWhims. I mean more like threesome, orgy without women. Haven't found it yet, so maybe someone can help me with this? :3

I'll be making some but I'm still new to animating so they maybe a bit rough. I'll also be basing a lot of my animations around the huge porn star cocks from noir, the way I see it; is if I've made the animation with the largest penis size and there's no clipping then it should be safe to use any penis size in that animation and the only difference will be how far they "pull out" and that can often add to the impact of an animation. We will see if it is so simple.

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  • 4 weeks later...

hi i have request some porn
can you do some porn of 3 guys suck 1 cock at the same time until cum please
i want pov style of 3 handsome muscle hunk man suck 1 dick until cum
pov from up so i can see the clearly face of sucker
and pov from below between legs so i can see the sexy body and chest of the sucker

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  • 3 years later...

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