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what mod/script install to use whole VRAM ?


azazazaz

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i now use 8K textures. in Whiterun  at noon  VRAM used  ~1500. but RAM 8GB+

in a lot mannuqiun room same situation

i  now use "CrashFixPlugin" with UseOSAllocators=1



enblocal.ini

[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
EnableCompression=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=10240
AutodetectVideoMemorySize=false

 

why fk textures load to RAM?

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I think 4096 is the cap for 32bit.  At least, last I checked.

 

The whole point of ENBoost is to spawn multiple instances of the ENB to act as RAM caches, thus going around the issue entirely.

 

like so:

 

 

rXN1K.jpg

 

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