Golden Darknezz Posted August 18, 2016 Posted August 18, 2016 Basically when I extract a obj file from Nifskope the meshes of the outfit pop up in bodyslide just fine. But once I start to confrom all and move the SkyrimCBBEtoFO4CBBE slider all the way to the right, it turns out like this: http://i.imgur.com/S9K8HYo.jpg Here's what it's supposed to look like this: http://i.imgur.com/karrBZf.jpg And this is what it looks like before I convert from skyrim to FO4 CBBE body: http://i.imgur.com/1XdgwMt.jpg Am I not supposed to move that slider? This tutorial says to do so: It's the only tutorial that gave me any insight on converting. Perhaps someone could make an updated one?
ousnius Posted August 18, 2016 Posted August 18, 2016 That's "simply" the result of how the conversion references have to work in Outfit Studio. You have a source shape and a target shape - the target shape has smaller breasts, so there might be unevenness as a result. The only thing you can do about that is manually tweak it using the brushes in OS, or export it back to Blender and tweak it there.
Golden Darknezz Posted August 18, 2016 Author Posted August 18, 2016 That's "simply" the result of how the conversion references have to work in Outfit Studio. You have a source shape and a target shape - the target shape has smaller breasts, so there might be unevenness as a result. The only thing you can do about that is manually tweak it using the brushes in OS, or export it back to Blender and tweak it there. I figured as much after more research. Which is exactly why I was tweaking it in OS. Got it looking more or less the same but now I have to deal with the clipping in some areas that show up in game but don't in OS lol.
myuhinny Posted August 18, 2016 Posted August 18, 2016 Make a copy for backup. Next look at where the clipping is at and go back out of your game and bring the file back up in outfit studio and use the increase mesh volume tab and increase the mesh in the areas that are clipping and keep going in game and seeing how it looks and repeat till clipping is gone. Or use the decrease mesh volume and click on the body and reduce the mesh volume to shrink the body in the areas that are clipping to remove the clipping.
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