tweetbotter Posted October 16, 2015 Posted October 16, 2015 I have a lot of NPCs running around cities, roads, etc. (Which I love), but I *believe* having them all using HDT-active bodies/armors/etc..may be killing my script load/RAM/etc... (I have also read some warnings here and there about this problem) Is there a way to restrict the HDT/animation effects to just the Player and one custom NPC/Follower/Spouse? Thanks!
27X Posted October 16, 2015 Posted October 16, 2015 Give the PC a custom body through a race mod or PCEA. Give the other NPCs different bodies without HDT support or nistring support.
tweetbotter Posted October 17, 2015 Author Posted October 17, 2015 Give the PC a custom body through a race mod or PCEA. Give the other NPCs different bodies without HDT support or nistring support. So theoretically if I create my PC with, say Ningheim Race, but don't have any other Ningheim males in my game, and attach the HDT stuff to his fingers (for collision), then HDT Physics Extension won't be trying to animate any other males but mine? That would be perfect, thanks, I'll give it a try. For my spouse/NPC female, I will try to use a custom NPC that can have a separate body type from the standard NPCs, and see if that works?
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