lampuiho Posted July 19, 2011 Posted July 19, 2011 If you knew some scripting (I'm assuming you don't), you would be able to use the construction set to add the body to the menu. But that would be a lot more complicated.
kitsune Posted September 11, 2011 Posted September 11, 2011 i was quite happy with my h-cup bbb top so i figured f*** the package top ill keep mine, but the lil break in the skin was bugg'n me so i changed it up...thank you is all i can say x3 i love everything about this mod (though maybe being able to change the angle of the penis would be coolies :3) but my question is what skin and breast shape do you use for this mod cause i've never seen HGEC look so good till i used your mod <3
Tregarin Posted September 11, 2011 Posted September 11, 2011 get setbody again if you do not have the mod saved' date=' then open up the set body folders and go to meshes/characters/bombshell and then pick a body that you do not like. I pick AGHGEC rename MktSangs body to match the files for the AGHGEC body you are replacing. After that drag the setbody esp the meshes folder and the textures folder to oblivion data folder and overwrite what ever it says to overwrite. [/quote'] Where, exactly, are these set body folders... even though I have the mod installed, there are NO set body folders anywhere. Next, someone please explain how the living fuck I am supposed to copy things into a damned Data file! (again, no folders anywhere... certainly not meshes or textures folders) And yes, this is using the version linked to.
Jay1646 Posted September 11, 2011 Posted September 11, 2011 It saddens me that people use the AGHGEC folder for other bodies
wyrde Posted September 13, 2011 Posted September 13, 2011 Where' date=' exactly, are these set body folders... even though I have the mod installed, there are NO set body folders anywhere.[/quote'] This is if you unpack the setbody archive to a temporary location. It's a good idea to do this with mod archives in case they have a messed up directory structure. So: |--setbody v blahblah |--setbody |-- data |--meshes | |--character | |--bombshell | |--textures Next, someone please explain how the living fuck I am supposed to copy things into a damned Data file! (again, no folders anywhere... certainly not meshes or textures folders) Not into a data file. Into the oblivion data directory. This is the directory where the game is installed. Not the directory in your user container. Where oblivion is actually installed will vary according to your operating system, your user permissions, and what version of the game it is (retail box, direct to drive, steam, etc). And if you have the D2D version, might as well give up modding... they made several things that are necessary for modding impossible. Oblivion |--Data |--OBSE |--Meshes | |--(boatloads of directories) | |--Textures |--INI (etc) YMMV
Tregarin Posted September 13, 2011 Posted September 13, 2011 Where' date=' exactly, are these set body folders... even though I have the mod installed, there are NO set body folders anywhere.[/quote'] This is if you unpack the setbody archive to a temporary location. Go on... with what? Winrar? Tried it... 7Zip? Tried that too. (that's how I got a Data file that I was somehow supposed to stick stuff into ) Nope... it's using OBMM. I'm glad someone mentioned that very important first step instead of assuming everyone knew wtf was being talked about. As it is, I managed to muddle my way through and put the .nif files directly into the Oblivion installation. Yeah, it worked... not worth all the fuss to my mind, but I managed it.
kitsune Posted September 15, 2011 Posted September 15, 2011 wondering if there is a way to make the skin color match? (other then making my char white )
littleman Posted September 22, 2011 Posted September 22, 2011 I had an error the same as another here when any animation starts the bodies go to the cross stance and go headless.
Windbrand Posted September 22, 2011 Posted September 22, 2011 Is it possible to make this a clothing item? For the convenience of applying it only to player character/companions. Also is it possible to take off the futa part and apply it to other bodies, but keeping the bouncing animation? I switch body types between Manga and HGEC very often, but loves this mod. Thanks.
beneb Posted December 9, 2011 Posted December 9, 2011 So I think this issues been resolved already but I searched the forums and found nothing on this, so I'll get right to the point. When I installed the Sister Futa mod it worked perfectly, but when I got DMRA and BBB Skimpy Armor Replacers, it all went to shit. I'm not exactly sure what's causing the conflict but Sister Futa apparently doesn't like sharing and/or having additional armor re-skins in the same game?
GameMaster1710 Posted July 28, 2013 Posted July 28, 2013 What do I do after I follow the Vivid Futanari link? I downloaded the files and they're all .nif files for characters but what next? Can someone explain in detail?
fejeena Posted July 28, 2013 Posted July 28, 2013 GameMaster1710 install it. OK, what do you want ? If all females in the game should be futa-girls copy the meshes and texture Folder of the Vivid Futanari Mod and paste it in your Oblivion Data Folder. If you want the futa Body only for your Charater, you must replace a Body from the SetBody mod. 1. copy the Vivid Futanari texture Folder in Oblivion Data Folder. 2. copy the 4 nif from the meshes\characters\_male\ Folder into a SetBody Folder (a Body you don't like or use). Example: data\meshes\Characters\Bombshell\AGHGEC\A\ And in game use the SetBody self spell and choose AGHGEC, the variant A, and your Character will have the Futa Body. If you do not like the Futa upperbody (H cup manga) you can override it with any HGEC Body you like . Look in data\meshes\Characters\Bombshell\HGEC\HGEC Normal Top\ there are Folders for AA to K Cup. If you use "SetBody reloaded" it is more complicated, post again and i can tell you what you must do. Edit: You know it is a BBB upperbody and you need a BBB Skeleton ?
GameMaster1710 Posted November 27, 2013 Posted November 27, 2013 GameMaster1710 install it. OK, what do you want ? If all females in the game should be futa-girls copy the meshes and texture Folder of the Vivid Futanari Mod and paste it in your Oblivion Data Folder. If you want the futa Body only for your Charater, you must replace a Body from the SetBody mod. 1. copy the Vivid Futanari texture Folder in Oblivion Data Folder. 2. copy the 4 nif from the meshes\characters\_male\ Folder into a SetBody Folder (a Body you don't like or use). Example: data\meshes\Characters\Bombshell\AGHGEC\A\ And in game use the SetBody self spell and choose AGHGEC, the variant A, and your Character will have the Futa Body. If you do not like the Futa upperbody (H cup manga) you can override it with any HGEC Body you like . Look in data\meshes\Characters\Bombshell\HGEC\HGEC Normal Top\ there are Folders for AA to K Cup. If you use "SetBody reloaded" it is more complicated, post again and i can tell you what you must do. Edit: You know it is a BBB upperbody and you need a BBB Skeleton ? No, something's wrong. I go to extract the files from the 7zip into C:\Program Files (x86)\Bethesda Softworks\Oblivion\ but there's an error where it can't output 6 files into the C:\ thing. I don't think I'm doing it right. (And yeah I want all characters to be futa)
fejeena Posted November 27, 2013 Posted November 27, 2013 Try it manualy Unpack the 7z in a empty Folder Open data\meshes\characters\_male and copy the 4 nif files and paste them in you game Folder data\meshes\characters\_male Then open data\textures\characters\ and copy the human folder and paste it in your game Folder data\textures\characters\ If you can not paste it in you game Folder you have a Windows Problem you need administrator rights. Why do you have your game in C:\Program Files ..... Why not in D:\ or E:\ ? What do you do if you Windows crash (Virus, Trojan) Install Oblivion again goes fast but all the Mods, Modmanager, OBSE, ..... And use/activate "archive invalidate" in the modmanager http://www.loverslab.com/topic/15185-xeo-sp/?view=findpost&p=496940 or Oblivion use the meshes and textues in the bsa files not the new files in the "loose" Folders.
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