vram1974 Posted January 20, 2015 Posted January 20, 2015 So it's weird all my characters have a pelvic gap that's highly visible in skimpy armor EXCEPT for Sofia the follower. I don't know why. I've tried uninstalling textures, copying body types, etc. It's weird because Sofia and my character have the same exact body type and texture except for the fact Sofia is small and my character is weight=100. I tried changing my weight to 0 in the showracemenu function but the gap did not disappear. I can't understand what it is. My armor is CBBE where the gap shows. Now here's the really WEIRD part. When I'm naked (CHSBHC body) there's no gap at all. NSFW
gvman3670 Posted January 20, 2015 Posted January 20, 2015 When you wear an armor your body morphs to the body type of the armor. So that's why, CHSBHC textures on a CBBE body. Try CHSBH armors and there should be no issue.
vram1974 Posted January 20, 2015 Author Posted January 20, 2015 Thanks, I figure that makes sense. I suppose what I'm confused about is why the gap exists on my character but not on Sofia... really confusing. I'll keep trying to play around with it.
gvman3670 Posted January 20, 2015 Posted January 20, 2015 Sofia does have her own file path (I know because I changed her texture set).
vram1974 Posted January 20, 2015 Author Posted January 20, 2015 Well tonight must be the Twilight Zone.... I reinstalled the textures in Nexus Mod Manager which FIXED the problem (thank you) but of course it broke the naked body because it's CHSBHC... So I go to install CBBE body but suddenly Nexus Mod Manager literally will not start. Literally. Will not open in Windows. So I'm like, no problem, I'll go into Caliente Tools and export a nif from my CBBE armors and make it my body. Bzzzzzzzt. Suddenly Caliente Tools crashes whenever trying to import a nif. It's literally scaring me that my 2 most used Skyrim tools stopped working within 10 seconds of one another. I guess I'll just never take the clothes off lol
vram1974 Posted January 20, 2015 Author Posted January 20, 2015 Just an update, the issue is resolved. it was about finding the right texture. Thanks to jbezorg
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