junartofman Posted September 9, 2016 Posted September 9, 2016 I got a problem that the sword can't draw. I mean when I goes to combat mode, my character holding sheathe and a sword on left hand while right hand hold some invisible sword. Is it because of I am using male character?
BladeEdge77 Posted September 12, 2016 Posted September 12, 2016 Credits: DMC mesh/texture is ported from TES4 mode by Shokkimonkii ******************* INTRODUCTION ******************************* This mod just add an animated katana and one extra pose which use an ingredient to activate it ******************* INSTALLATION ******************************* The uploaded file is Wrye Bash ready. installing via it is recommended, or you can only extract the file to the skyrim data folder ****************** ANIMATED KATANA **************************** You can craft this weapon without any perk required, and it is in the daedric category The animated effect can be seen as the GIF animation below Before drawn, the katana is held by left hand and after drawn, the sword and scabbard are held by right hand and left hand respectively. Currently, some animation glitch exist when you drawn the katana due to the switching of weapon instance. ******************* POSE *********************************** Also, as an attempt of making a pose mode before there are ways to modify Havok behavior files, I only implements an ingredient to apply the pose. You can check the screenshot below for the information of it. Use 'help' console comnand to get it! (help yamato 4) Q: How to leave pose mode? A: jump. always jump when you cannot equip weapons, or play any other regular animation. jump will rest the behavior state of the actor. (er... I have no idea if you make NPC eat this ingredient)
RevVOIN Posted March 3, 2017 Posted March 3, 2017 I got a problem that the sword can't draw. I mean when I goes to combat mode, my character holding sheathe and a sword on left hand while right hand hold some invisible sword. Is it because of I am using male character? Поставь в конец загрузки Esp файл, тогда меч станет видимым.
Zion of Olympus Posted April 17, 2017 Posted April 17, 2017 It didn't work with followers, however... A pity.
gelgoog Posted April 20, 2017 Posted April 20, 2017 Is the pose compatible with other dmc weapon mods? I have another mod that also adds Yamato and I want to use the pose on it too since it has a slow-mo effect
S4SHA Posted August 28, 2017 Posted August 28, 2017 I know i'm posting 5 years late. I know how to make this mod work. To whoever is reading, simply edit the weapon type in SSEedit. change it from daedric weapon to steel weapon. you guys aren't able to see your katana or it keeps disappearing cause a lot of you didn't had daedric armor or daedric smithing unlocked at that time. No need to load last in the load order. No need to worry about anything else. simply edit the weapon type P.S. I'm using it in the newest version of SSE by porting the mod & it still working wonderfully. The issue was only in it's weapon type & nothing else. Hope this helps anyone looking to make this mod work.
Avalina Posted October 5, 2018 Posted October 5, 2018 Could anybody just post a fixed version of this mod, with the scabbard being used as a shield and all? Would be very helpfull, eh? .-.
Remake Posted December 31, 2018 Posted December 31, 2018 On 8/28/2017 at 3:10 PM, S4SHA said: I know i'm posting 5 years late. I know how to make this mod work. To whoever is reading, simply edit the weapon type in SSEedit. change it from daedric weapon to steel weapon. you guys aren't able to see your katana or it keeps disappearing cause a lot of you didn't had daedric armor or daedric smithing unlocked at that time. No need to load last in the load order. No need to worry about anything else. simply edit the weapon type P.S. I'm using it in the newest version of SSE by porting the mod & it still working wonderfully. The issue was only in it's weapon type & nothing else. Hope this helps anyone looking to make this mod work. i realize how noob this question is but can you please show steps in pics? i've been looking around at SEEedit but can't find anyway to edit it's type thanks in advance
AndreasUCHIHA Posted September 1, 2019 Posted September 1, 2019 On 2/15/2012 at 10:47 AM, invalidfate said: Credits: DMC mesh/texture is ported from TES4 mode by Shokkimonkii ******************* INTRODUCTION ******************************* This mod just add an animated katana and one extra pose which use an ingredient to activate it ******************* INSTALLATION ******************************* The uploaded file is Wrye Bash ready. installing via it is recommended, or you can only extract the file to the skyrim data folder ****************** ANIMATED KATANA **************************** You can craft this weapon without any perk required, and it is in the daedric category The animated effect can be seen as the GIF animation below Before drawn, the katana is held by left hand and after drawn, the sword and scabbard are held by right hand and left hand respectively. Currently, some animation glitch exist when you drawn the katana due to the switching of weapon instance. ******************* POSE *********************************** Also, as an attempt of making a pose mode before there are ways to modify Havok behavior files, I only implements an ingredient to apply the pose. You can check the screenshot below for the information of it. Use 'help' console comnand to get it! (help yamato 4) Q: How to leave pose mode? A: jump. always jump when you cannot equip weapons, or play any other regular animation. jump will rest the behavior state of the actor. (er... I have no idea if you make NPC eat this ingredient) OnePoseAndAnimatedYamato.7z 2.14 MB · 31,585 downloads On 2/15/2012 at 10:47 AM, invalidfate said: Credits: DMC mesh/texture is ported from TES4 mode by Shokkimonkii ******************* INTRODUCTION ******************************* This mod just add an animated katana and one extra pose which use an ingredient to activate it ******************* INSTALLATION ******************************* The uploaded file is Wrye Bash ready. installing via it is recommended, or you can only extract the file to the skyrim data folder ****************** ANIMATED KATANA **************************** You can craft this weapon without any perk required, and it is in the daedric category The animated effect can be seen as the GIF animation below Before drawn, the katana is held by left hand and after drawn, the sword and scabbard are held by right hand and left hand respectively. Currently, some animation glitch exist when you drawn the katana due to the switching of weapon instance. ******************* POSE *********************************** Also, as an attempt of making a pose mode before there are ways to modify Havok behavior files, I only implements an ingredient to apply the pose. You can check the screenshot below for the information of it. Use 'help' console comnand to get it! (help yamato 4) Q: How to leave pose mode? A: jump. always jump when you cannot equip weapons, or play any other regular animation. jump will rest the behavior state of the actor. (er... I have no idea if you make NPC eat this ingredient) OnePoseAndAnimatedYamato.7z 2.14 MB · 31,585 downloads THANKS
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now