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Extracting dialogues from esp


Guest tomm434

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Guest tomm434
Posted

I need to extract dialogues with responses from esp in one txt file(so a person unerstands dialogue tree). GECK can only extract player prompts and NPC responses separately.

 

Is there a script which will help me or I'll have to send my esp file to person and she should open it in GECK?

Posted

Not sure what is called for fallout but for oblivion or skyrim there tesEdit can do this maybe there is a tool like that too for fallout ?? Did you try FNVEdit ??

 

Not too sure though but i think Wrey bash or for fallout wrey Flash can also do this extract dialog tree from esp / esm.

Guest tomm434
Posted

I coudn't find a script like that there. I also checked additional scripts which are avaiable on nexus and didn't find anything.

Posted

Any idea where that file is saved?  :blush:   I tried running it on a mod of mine, but I can't find the csv.  I was afraid to change any parameter in the script related to file name on the chance that I'd ruin everything.

Posted

It asks for it once it's done looping through all the quests. Looks like there might be an issue with missing voice types.

Posted

You're either psychic or have had that same problem before.  I have the voice type specified in a condition for some top-level lines, but not the children dialogue.  Two of them are supposed to be applicable to any actor in the game (not a SO mod).

Guest tomm434
Posted

Oh, I can't believe I missed it! Thanks you jaam

 

But I still have no ideas where file is located. FNV edit didn't propose to  create new file and I can't find any new file in fallout folder.

Guest tomm434
Posted

Thanks, it works. And it's not bad. I think I'll find a way to separate Prompt from NPC responce by editing script, thanks.

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