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Having Issues With The Animations Not Working.


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I have had the exact same problems with regard to being attacked then after stripped the attackers stop and re agro me when I get up.

I can tie up people and execute them but any attempt to rape anyone on a saved game fails.

I have tried to test this on a new charachter and defeat works fine, but on both my saved games it will not work.

anyone have a suggestion for me to get this to work on my saved games?

 

Try the save game cleaner tool on nexus. It can often help fix corrupted saves like that.

 

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Update:  Try the save cleaner tool to help with established games but it seems to be that you need a new char creation to enable everything.  Booted up intro wagon to Helgen on number 3 and SL animations notifications came online.  dealing with the bugs now in 5.1 defeat (clean tool is necessary every once in a while) but TL;DR version, after download and install start from scratch.  At least that is what I have found out.

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Update:  Try the save cleaner tool to help with established games but it seems to be that you need a new char creation to enable everything.  Booted up intro wagon to Helgen on number 3 and SL animations notifications came online.  dealing with the bugs now in 5.1 defeat (clean tool is necessary every once in a while) but TL;DR version, after download and install start from scratch.  At least that is what I have found out.

 

I've run the save cleaner tool as suggested. My test has still failed, when I attempt to rape anyone I disrobe them (if necrophilia that person litterally goes flying and dies again.) If alive they simply get back up and either fight or flee.

 

 

***Edit***

 

while in game I needed to do a clean/uninstall of sexlab then re-enable defeat. works now.

 

cheers for the heads up on the save clean tool.

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Update:  Try the save cleaner tool to help with established games but it seems to be that you need a new char creation to enable everything.  Booted up intro wagon to Helgen on number 3 and SL animations notifications came online.  dealing with the bugs now in 5.1 defeat (clean tool is necessary every once in a while) but TL;DR version, after download and install start from scratch.  At least that is what I have found out.

 

I've run the save cleaner tool as suggested. My test has still failed, when I attempt to rape anyone I disrobe them (if necrophilia that person litterally goes flying and dies again.) If alive they simply get back up and either fight or flee.

 

 

***Edit***

 

while in game I needed to do a clean/uninstall of sexlab then re-enable defeat. works now.

 

cheers for the heads up on the save clean tool.

 

Cool one person down with a fixed game. Glad you was able to get it working.

 

Maybe what you did will work for the others too hopefully. Certainly worth a try.

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Good news everyone! My sex is working...Um, however, the schlongs aren't working as um...Everyone has invisible dicks...Which is kinda funny so I almost wanna keep it, but I would like to fix it so it doesn't look like my characters are ghosting it...

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Good news everyone! My sex is working...Um, however, the schlongs aren't working as um...Everyone has invisible dicks...Which is kinda funny so I almost wanna keep it, but I would like to fix it so it doesn't look like my characters are ghosting it...

 

Are you using SoS from this website?

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FNIS Behavior V5.0.2   5/6/2014 2:28:02 PM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)

Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users

Skeleton female: XPMS (242 bones)   male: XPMS (242 bones)

Patch: "GENDER Specific Animations" 

Patch: "SKELETON Arm Fix" 

Patch: * xp32's "PC Exclusive Animation Path" (PCEA) 

>>Warning: * xp32's "PC Exclusive Animation Path" (PCEA)  not installed<<

Patch: * xp32's "New Animation for Running with Bow" 

>>Warning: * xp32's "New Animation for Running with Bow"  not installed<<

Patch: * xp32's "New Animation for 1H Weapon" 

>>Warning: * xp32's "New Animation for 1H Weapon"  not installed<<

Patch: * xp32's "Momo Acrobatic Jump" 

>>Warning: * xp32's "Momo Acrobatic Jump"  not installed<<

Patch: * rongphale's "Horsemen Mounted Combat Enh." 

 

Reading FNIS V5.0.2 ...

Reading FNISBase V5.0.2 ...

Reading FNISCreatureVersion V5.0.2 ...

Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 alternate animations) ...

Reading SexLab V?.? ...

Reading SexLabCreature V?.? ...

Reading SexLabDefeat V?.? ...

Reading ZaZAnimationPack V5.5.1 ( 6 furniture, 10 offset, 0 paired, 0 kill, 0 alternate animations) ...

 

All Anim Lists scanned. Generating Behavior Files ...

No GENDER directory Animations\male\

No GENDER directory Animations\female\

ERROR(2022): PCEA patch ticked, but not installed

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FNIS report

 

 

Ok yours seems like it might be pretty simple

 

Patch: * xp32's "PC Exclusive Animation Path" (PCEA) 
>>Warning: * xp32's "PC Exclusive Animation Path" (PCEA)  not installed<<
Patch: * xp32's "New Animation for Running with Bow" 
>>Warning: * xp32's "New Animation for Running with Bow"  not installed<<
Patch: * xp32's "New Animation for 1H Weapon" 
>>Warning: * xp32's "New Animation for 1H Weapon"  not installed<<
Patch: * xp32's "Momo Acrobatic Jump" 
>>Warning: * xp32's "Momo Acrobatic Jump"  not installed<<
 
uncheck all those and run it FNIS again and then go in game and try it.
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Hokay, ...

 

- all of those I had checked a little while ago and updated to try and fix. No go. I just unchecked and ran FINIS again, and started a new character. 

- Character's arms freeze after casting Irresistible Self. I had also cast Irresistible on a bartender. No animations. HOWEVER, he did reply "You could have just asked" and there was a prompt asking if I would like to "Use Nearby Bed?" ...but there was no change in location or animation. So I'm led to believe that perhaps something is interfering with the animations. 

 

Could ZaZ be interfering? 

 

EDIT: I also did a clean install within the game which reset the animations and I could move my arms again, but casting Irresistible put me back in the same situation. 

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WHen you run FNIS now what does the report say? Just checking now that we fixed those warning there is no new warnings.

 

As for Zaz I honestly don't know if it has been updated yet or not. Some mods have been and some have not yet been updated.

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FNIS Behavior V5.0.2   5/6/2014 3:23:49 PM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)

Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users

Skeleton female: XPMS (242 bones)   male: XPMS (242 bones)

Patch: "GENDER Specific Animations" 

Patch: "SKELETON Arm Fix" 

 

Reading FNIS V5.0.2 ...

Reading FNISBase V5.0.2 ...

Reading FNISCreatureVersion V5.0.2 ...

Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 alternate animations) ...

Reading SexLab V?.? ...

Reading SexLabCreature V?.? ...

Reading SexLabDefeat V?.? ...

Reading ZaZAnimationPack V5.5.1 ( 6 furniture, 10 offset, 0 paired, 0 kill, 0 alternate animations) ...

 

All Anim Lists scanned. Generating Behavior Files ...

No GENDER directory Animations\male\

No GENDER directory Animations\female\

Generating animationsetdatasinglefile.txt ...

 

Create Creature Behaviors ...

Reading SexLabCreature V?.? ...

 

 ( 6 furniture, 10 offset, 0 alternate animations) - mt_behavior usage: 2.7 %

 ( 9 paired, 0 kill animations) - 0_master usage: 3.0 %

 1552 animations for 8 mods successfully included (character)

 307 animations for 1 mods and 17 creatures successfully included.

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Tried uninstalling Zaz  New character - CTD on start. 

Uninstalled Arachnophobia too, CTD on start

Uninstalled prison overhaul - Started - Arms froze up when casting Irresistible Self. Arming a weapon would break the "frozen" state. Menu would come up "Use nearby bed?" neither yes nor no would result in any change. 

 

Reinstall Zaz. Run FNIS - New character 

Arms froze up when casting Irresistible Self. Again, arming a weapon would break the animation. Tried to sleep in bed to "Begin new life" and got "Sleep is the last thing on my mind right now!" which leads me to believe the scripts are running, but minus the animations. 

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SKSE 1.07

Sexlab Framework v155

 

Ok just making sure.

 

The fact you are crashing on a new character is not a good sign. It means something is seriously messed up somewhere.

 

Have you run BOSS or LOOT to make sure your load order is correct?

 

Also can you post up a log of your BOSS or LOOT load order and a zip copy of your papyrus?

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A copy and paste from a web site about how to use papyrus.

 

 

1.  First, Enable Papyrus Logging by opening your Skyrim.ini file located at [YourWindowsUsername]\Documents\My Games\Skyrim\Skyrim.ini

2.  Find the [Papyrus] heading (or if it doesn't exist, create it at the end of the file) and add the following:

[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation = 1

Now, Papyrus is enabled!  Now what?

3.  Enter your game.  If it crashes to desktop, hopefully it will log the errors you've encountered.  If this is the case skip ahead a bit to step 5.

4.  Play the game for a while.  When it starts lagging up or giving you problems, open console by hitting the ~ key (or `, depending on how you look at it) and type 'dps' without the quotes.  This will dump a log file to your My Games/Skyrim directory.

5.  Open up [YourWindowsUsername]\Documents\My Games\Skyrim\Logs\Script\Papyrus0.log
(the newest log will always be appended with a 0)

 

As for LOOT which I recommend as it will be taking the place of BOSS anyways.

http://loot.github.io/

 

Just load it there. If you have never run LOOT or BOSS it is possible you just have a load order issue and running it could fix the problem

 

As a rule of thumb every time you install a mood run LOOT and run FNIS just to be on the safe side.

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Thats all your mods? Just making sure.

 

Still run LOOT on that list I bet you it changes the load order. It might or might not fix your problem but either way it will make your game more stable running LOOT and making sure you have a good load order.

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[05/06/2014 - 06:59:51PM] Papyrus log opened (PC)
[05/06/2014 - 06:59:51PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[05/06/2014 - 06:59:51PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[05/06/2014 - 06:59:59PM] Cannot open store for class "sslphantomslots", missing file?
[05/06/2014 - 07:00:00PM] Cannot open store for class "RaceMenuLoad", missing file?
[05/06/2014 - 07:00:00PM] Cannot open store for class "RaceMenuBase", missing file?
[05/06/2014 - 07:00:00PM] Error: Unable to link "RaceMenuBase" - the parent of "RaceMenuSOSPlugin".
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSliderChanged()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.HandleErection()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.HandleErection()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.HandleErection()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.HandleErection()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.On3DLoaded()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActorBase_var used in RaceMenuSOSPlugin.On3DLoaded()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnCellLoaded()
[05/06/2014 - 07:00:00PM] ERROR: Failed to find variable ::_playerActor_var used in RaceMenuSOSPlugin.OnSaveScales()
[05/06/2014 - 07:00:00PM] ERROR: Unable to bind script RaceMenuSOSPlugin to RaceMenuSOS (0C000801) because their base types do not match
[05/06/2014 - 07:00:06PM] ERROR: Unable to bind script RaceMenuLoad to alias Player on quest RaceMenuSOS (0C000801) because their base types do not match
[05/06/2014 - 07:00:06PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property
[05/06/2014 - 07:00:06PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL al
 
 
...
...
 
on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] VM is freezing...
[05/06/2014 - 07:00:06PM] VM is frozen
[05/06/2014 - 07:00:06PM] Reverting game...
[05/06/2014 - 07:00:06PM] ERROR: Unable to bind script RaceMenuSOSPlugin to RaceMenuSOS (0C000801) because their base types do not match
[05/06/2014 - 07:00:06PM] ERROR: Unable to bind script RaceMenuLoad to alias Player on quest RaceMenuSOS (0C000801) because their base types do not match
[05/06/2014 - 07:00:06PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property
[05/06/2014 - 07:00:06PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:06PM] ERROR: Element of property 
 
...
...
monitoredEffect on script _ae_framework attached to _ae_base (04000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[05/06/2014 - 07:00:09PM] Loading game...
[05/06/2014 - 07:00:10PM] VM is thawing...
[05/06/2014 - 07:00:10PM] ==== LAL: DLC and Mod support check - Ignore errors about missing files. ====
[05/06/2014 - 07:00:10PM] ERROR: File "dawnguard.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (07049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 83
[alias Player on quest ARTHLALVersionTracking (07049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[05/06/2014 - 07:00:10PM] ERROR: File "Hearthfires.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (07049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 129
[alias Player on quest ARTHLALVersionTracking (07049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[05/06/2014 - 07:00:10PM] ERROR: File "Dragonborn.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (07049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 141
[alias Player on quest ARTHLALVersionTracking (07049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[05/06/2014 - 07:00:10PM] ERROR: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (07049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 165
[alias Player on quest ARTHLALVersionTracking (07049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[05/06/2014 - 07:00:10PM] ERROR: File "Helgen Reborn.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (07049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 177
[alias Player on quest ARTHLALVersionTracking (07049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[05/06/2014 - 07:00:10PM] ERROR: File "teg_returntohelgen.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (07049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 185
[alias Player on quest ARTHLALVersionTracking (07049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[05/06/2014 - 07:00:10PM] ==== LAL: DLC and Mod support check - Done. ====
[05/06/2014 - 07:00:11PM] ERROR: Cannot call Disable() on a None object, aborting function call
stack:
[ (000A0D86)].WeaponRackTriggerSCRIPT.OnTriggerEnter() - "WeaponRackTriggerSCRIPT.psc" Line 72
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0DB2)>] Has a starting weapon
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D6A)>] The Starting Weapon is None
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D6A)>] Doesn't have a starting weapon
[05/06/2014 - 07:00:11PM] error: Unbound native function "Create" called
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D6A)>] finishing OnCellLoad() and AlreadyInit = TRUE
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D67)>] The Starting Weapon is [ObjectReference < (000A0D66)>]
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D73)>] The Starting Weapon is None
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D73)>] Doesn't have a starting weapon
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D73)>] finishing OnCellLoad() and AlreadyInit = TRUE
[05/06/2014 - 07:00:11PM] InitWidgetLoader()
[05/06/2014 - 07:00:11PM] warning: Assigning None to a non-object variable named "::temp17"
stack:
[sexLabQuestFramework (02000D62)].sslthreadslots.stopAll() - "sslThreadSlots.psc" Line 51
[sexLabQuestConfiguration (0203E3FA)].sslConfigMenu.OnGameReload() - "sslConfigMenu.psc" Line 101
[alias PlayerAlias on quest SexLabQuestConfiguration (0203E3FA)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0DB2)>] Handling Starting Weapon
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D79)>] Has a starting weapon
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D7E)>] Has a starting weapon
[05/06/2014 - 07:00:11PM] error: Unbound native function "Send" called
[05/06/2014 - 07:00:11PM] warning: Assigning None to a non-object variable named "::temp19"
stack:
[sexLabQuestFramework (02000D62)].sslthreadslots.stopAll() - "sslThreadSlots.psc" Line 51
[sexLabQuestConfiguration (0203E3FA)].sslConfigMenu.OnGameReload() - "sslConfigMenu.psc" Line 101
[alias PlayerAlias on quest SexLabQuestConfiguration (0203E3FA)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D79)>] Handling Starting Weapon
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D7E)>] Handling Starting Weapon
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0DB2)>] Disabling physics on [ObjectReference < (000A0E41)>]
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D67)>] Has a starting weapon
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D67)>] Handling Starting Weapon
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D79)>] Disabling physics on [ObjectReference < (000A0D77)>]
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D7E)>] Disabling physics on [ObjectReference < (000A0E2F)>]
[05/06/2014 - 07:00:11PM] SOS Maintenance: loaded version is 2.050190
[05/06/2014 - 07:00:11PM] -- SexLab -- Import: Animation Profile #1 imported with (0) values...
[05/06/2014 - 07:00:11PM] SOS Maintenance: 2.050190 is update
[05/06/2014 - 07:00:11PM] SOS ReSchlongify: There are currently 0 concealed armors
[05/06/2014 - 07:00:11PM] SexLab Loaded CurrentVerison: 15500
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D67)>] Disabling physics on [ObjectReference < (000A0D66)>]
[05/06/2014 - 07:00:11PM] SOS SchlongLess: delphine entered schlongless state
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D79)>] Moving 0 to the SwordMarker
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D7E)>] Moving 0 to the SwordMarker
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0DB2)>] Moving 0 to the GreatSwordMarker
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D79)>] finishing OnCellLoad() and AlreadyInit = TRUE
[05/06/2014 - 07:00:11PM] SOS ReSchlongify: Orgnar somehow lost his schlong!?!
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0DB2)>] finishing OnCellLoad() and AlreadyInit = TRUE
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D7E)>] finishing OnCellLoad() and AlreadyInit = TRUE
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D67)>] Moving 0 to the BowMarker
[05/06/2014 - 07:00:11PM] DARYL - [WeaponRackActivateSCRIPT < (000A0D67)>] finishing OnCellLoad() and AlreadyInit = TRUE
[05/06/2014 - 07:00:11PM] SOS Actor Schlongify: new schlong for Orgnar got schlong index 0 size 7
[05/06/2014 - 07:00:11PM] SOS Actor Schlongify: new schlong for Orgnar got schlong index 0 size 5
[05/06/2014 - 07:00:12PM] Info: *Achievement 1 awarded - a winnar is you!*
[05/06/2014 - 07:00:12PM] Welcome to my cell gentlemen. Please, be nice!
[05/06/2014 - 07:01:06PM] -- SexLab -- Thread[0] - Thread[0]: Entering Making State
[05/06/2014 - 07:01:06PM] -- SexLab -- [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (02061EEF)>]: Slotted 'Five'
[05/06/2014 - 07:01:06PM] error: Unbound native function "Create" called
[05/06/2014 - 07:01:06PM] warning: Assigning None to a non-object variable named "::temp77"
stack:
[sexLabThread00 (02061EEF)].sslthreadcontroller.SetupActorEvent() - "sslThreadLibrary.psc" Line 245
[sexLabThread00 (02061EEF)].sslthreadcontroller.SendTrackedEvent() - "sslThreadLibrary.psc" Line 221
[sexLabThread00 (02061EEF)].sslthreadcontroller.AddActor() - "sslThreadModel.psc" Line 170
[alias PlayerRef on quest SexLabMatchMaker (11000D62)].sslmatchmaker.TriggerSex() - "sslMatchMaker.psc" Line 125
[None].sslMatchMakerMagicEffect.OnEffectFinish() - "sslMatchMakerMagicEffect.psc" Line 17
[05/06/2014 - 07:01:06PM] error: Unbound native function "PushForm" called
[05/06/2014 - 07:01:06PM] error: Unbound native function "PushInt" called
[05/06/2014 - 07:01:06PM] error: Unbound native function "Send" called
[05/06/2014 - 07:01:06PM] warning: Assigning None to a non-object variable named "::temp79"
stack:
[sexLabThread00 (02061EEF)].sslthreadcontroller.SetupActorEvent() - "sslThreadLibrary.psc" Line 248
[sexLabThread00 (02061EEF)].sslthreadcontroller.SendTrackedEvent() - "sslThreadLibrary.psc" Line 221
[sexLabThread00 (02061EEF)].sslthreadcontroller.AddActor() - "sslThreadModel.psc" Line 170
[alias PlayerRef on quest SexLabMatchMaker (11000D62)].sslmatchmaker.TriggerSex() - "sslMatchMaker.psc" Line 125
[None].sslMatchMakerMagicEffect.OnEffectFinish() - "sslMatchMakerMagicEffect.psc" Line 17
[05/06/2014 - 07:01:06PM] ERROR: Cannot cast from None to sslbaseanimation[]
stack:
[sexLabQuestAnimations (020639DF)].sslanimationslots.GetList() - "sslAnimationSlots.psc" Line 186
[sexLabQuestAnimations (020639DF)].sslanimationslots.GetByDefault() - "sslAnimationSlots.psc" Line 98
[sexLabThread00 (02061EEF)].sslthreadcontroller.StartThread() - "sslThreadModel.psc" Line ?
[alias PlayerRef on quest SexLabMatchMaker (11000D62)].sslmatchmaker.TriggerSex() - "sslMatchMaker.psc" Line 148
[None].sslMatchMakerMagicEffect.OnEffectFinish() - "sslMatchMakerMagicEffect.psc" Line 17
[05/06/2014 - 07:01:06PM] -- SexLab -- Thread[0] - FATAL: StartThread() - Unable to find valid default animations
[05/06/2014 - 07:01:06PM] error: Unbound native function "Create" called
[05/06/2014 - 07:01:06PM] warning: Assigning None to a non-object variable named "::temp77"
stack:
[sexLabThread00 (02061EEF)].sslthreadcontroller.SetupActorEvent() - "sslThreadLibrary.psc" Line 245
[sexLabThread00 (02061EEF)].sslthreadcontroller.SendTrackedEvent() - "sslThreadLibrary.psc" Line 221
[sexLabThread00 (02061EEF)].sslthreadcontroller.SendActorEvent() - "sslThreadModel.psc" Line 808
[sexLabThread00 (02061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 471
[sexLabThread00 (02061EEF)].sslthreadcontroller.log() - "sslThreadModel.psc" Line 773
[sexLabThread00 (02061EEF)].sslthreadcontroller.StartThread() - "sslThreadModel.psc" Line ?
[alias PlayerRef on quest SexLabMatchMaker (11000D62)].sslmatchmaker.TriggerSex() - "sslMatchMaker.psc" Line 148
[None].sslMatchMakerMagicEffect.OnEffectFinish() - "sslMatchMakerMagicEffect.psc" Line 17
[05/06/2014 - 07:01:06PM] error: Unbound native function "PushForm" called
[05/06/2014 - 07:01:06PM] error: Unbound native function "PushInt" called
[05/06/2014 - 07:01:06PM] error: Unbound native function "Send" called
[05/06/2014 - 07:01:06PM] warning: Assigning None to a non-object variable named "::temp79"
stack:
[sexLabThread00 (02061EEF)].sslthreadcontroller.SetupActorEvent() - "sslThreadLibrary.psc" Line 248
[sexLabThread00 (02061EEF)].sslthreadcontroller.SendTrackedEvent() - "sslThreadLibrary.psc" Line 221
[sexLabThread00 (02061EEF)].sslthreadcontroller.SendActorEvent() - "sslThreadModel.psc" Line 808
[sexLabThread00 (02061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 471
[sexLabThread00 (02061EEF)].sslthreadcontroller.log() - "sslThreadModel.psc" Line 773
[sexLabThread00 (02061EEF)].sslthreadcontroller.StartThread() - "sslThreadModel.psc" Line ?
[alias PlayerRef on quest SexLabMatchMaker (11000D62)].sslmatchmaker.TriggerSex() - "sslMatchMaker.psc" Line 148
[None].sslMatchMakerMagicEffect.OnEffectFinish() - "sslMatchMakerMagicEffect.psc" Line 17
[05/06/2014 - 07:01:07PM] -- SexLab -- [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (02061EEF)>]: 'Five' / '[Actor < (00000014)>]' present during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly.
[05/06/2014 - 07:01:14PM] VM is freezing...
[05/06/2014 - 07:01:14PM] VM is frozen
[05/06/2014 - 07:01:14PM] VM is thawing...
[05/06/2014 - 07:01:56PM] VM is freezing...
[05/06/2014 - 07:01:56PM] VM is frozen
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (000C3A46) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019DDA) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019DDF) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (0001B122) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (0001B11B) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019DD9) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (0001F31B) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (0001B126) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (000263CD) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (0001E766) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019902) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019901) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019E11) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (000198B8) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (000A17A6) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (000198A2) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019918) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019819) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (0001B12E) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019DE5) when releasing
[05/06/2014 - 07:01:56PM] warning: Missing or zero refcount on  (00019932) when releasing
[05/06/2014 - 07:01:56PM] Log closed
 
 
Hope this helps. LOOT cannot be convinced that I am playing anything except FONV. Haha. 

 

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