mclericp Posted December 26, 2013 Posted December 26, 2013 So i had to create a separate thread for this issue because i need some info on how to fix this. When i installed frigus' CBBE tera, i noticed that two of these armors had this strange flickering black squares on them under ENB only. ENBs tested: seasons of skyrim, project, true vision, unbleak, realvision Only realvision has no issue. http://skyrim.jpn.org/images/425/42548.jpg http://skyrim.jpn.org/images/425/42547.jpg i dont know why this is causing the flickering squares. *headache*
myuhinny Posted December 26, 2013 Posted December 26, 2013 It could be something that is added to the armors I know modified armors that have NiAlphaProperty added to them will make those outfits invisible with many ENB's. Have you also looked at the armor in nifskope? I have had weapons and armors before that had weird hebbie jebbie things going on with them some kind of like black marks that moved all over the place I looked at them in nifskope and then finally tried right clicking on a piece and found out that the modder had added some type of layer over the pieces and after deleting those layers the armor was good to go and the hebbie jebbies were gone.
mclericp Posted December 26, 2013 Author Posted December 26, 2013 It could be something that is added to the armors I know modified armors that have NiAlphaProperty added to them will make those outfits invisible with many ENB's. Have you also looked at the armor in nifskope? I have had weapons and armors before that had weird hebbie jebbie things going on with them some kind of like black marks that moved all over the place I looked at them in nifskope and then finally tried right clicking on a piece and found out that the modder had added some type of layer over the pieces and after deleting those layers the armor was good to go and the hebbie jebbies were gone. i dont know which layers lol. I m new to nifskope. But thanks
Veladarius Posted December 26, 2013 Posted December 26, 2013 They did the same for me in the original UNP versions as well.
Vioxsis Posted December 26, 2013 Posted December 26, 2013 Looks like the normal map is the cause, I would start there. or it could be the the texture maps mips, or just some settings in the nif. Could you link me to the armours?
mclericp Posted December 27, 2013 Author Posted December 27, 2013 Looks like the normal map is the cause, I would start there. or it could be the the texture maps mips, or just some settings in the nif. Could you link me to the armours? sure frigus' CBBE 1.3(STANDALONE VERSION), not to be used with the UNP+CBBE convert http://www.nexusmods.com/skyrim/mods/29411/? asianboy's UNP http://www.nexusmods.com/skyrim/mods/25846/? CBBE version to be used with UNP: http://www.nexusmods.com/skyrim/mods/27594/? I m using frigus' atm, but i tested frigus AND asianboy's UNP+Cbbe convert All of them have the issue: Note: only these armors: necrosin and graceshed atm have the flickering. Armors like ebonshroud are ok.
Vioxsis Posted December 27, 2013 Posted December 27, 2013 http://www.mediafire.com/download/4a8rqxyzy4iguhv/TeraFix.7z Try these.
mclericp Posted December 27, 2013 Author Posted December 27, 2013 OMG IT WORKED HOLY CRAP IT WORKED BEST POST-XMAS PRESENT EVER~ YOU MY FRIEND SAVED THE DAY HAHA
jobbiknight Posted January 28, 2014 Posted January 28, 2014 http://www.mediafire.com/download/4a8rqxyzy4iguhv/TeraFix.7z Try these. Hi, I was wondering if either there was a fix for the UNP version or if the same changes could be made to the UNP nifs. I can't find what has changed using nifscope, going through each node manually.
Vioxsis Posted January 28, 2014 Posted January 28, 2014 I think it was that the texture path for the spec/environment map was pointing at the cube map and not the spec/environment map. Yeah i'm pretty sure that was it. Just change the paths.
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