Floopi69 Posted January 7, 2024 Posted January 7, 2024 For some reason, none of the creatures have dicks. The animations work just fine, it's just the mesh that's missing. I've tried to look it up and found the reload option in the MCM. But I've tried multiple times and it hasn't done anything. I've tried reinstalling multiple times as well, and that hasn't worked either. Creatures are confirmed enabled by SexLab and I have a working version of JSContainer. I'm at a loss, any suggestions? 1
Floopi69 Posted January 8, 2024 Author Posted January 8, 2024 8 hours ago, Dodzh said: do you have this? I tried downloading it to see if it would help, but they were still missing.
Dodzh Posted January 8, 2024 Posted January 8, 2024 if abc is installed correctly and you still dont see them could be a problem with load order, make sure you have all required mods for all this to work. some of this things require more than one thing to work
Floopi69 Posted January 8, 2024 Author Posted January 8, 2024 10 hours ago, Dodzh said: if abc is installed correctly and you still dont see them could be a problem with load order, make sure you have all required mods for all this to work. some of this things require more than one thing to work I double checked and I have all the mods I need. I use LOOT, so my mod order should be fine. It's like Creature Resources is just failing to recognize any creatures at all. With some that have mods on them I'd understand, but it won't even recognize a 100% vanilla dog.
Guest Posted March 9, 2024 Posted March 9, 2024 Hey, just wanted to ask if there was an addon to this mod which keeps the combat going after a sex scene? I prefer the utility and overall polish of this vs Simple Defeat but Simple defeat allows you, after the animation(s) play, to stand up and keep fighting, rather than pass out and have to start again. This being especially important as I have a variety of mods which increase the realism and difficulty of the game (frostfall, iNeed, a combat overhaul which means arrows cause damage over time, etc) so several hours passed out after a Defeat session can kill you.
Azailahab Posted March 10, 2024 Posted March 10, 2024 On 1/8/2024 at 4:04 AM, Floopi69 said: I double checked and I have all the mods I need. I use LOOT, so my mod order should be fine. It's like Creature Resources is just failing to recognize any creatures at all. With some that have mods on them I'd understand, but it won't even recognize a 100% vanilla dog. The creature mods I use in my build are arranged as follows. NOTE: this is the mod order (left side plane of MO2) not the plugin order (right side plane of MO2), like you, I also leave most of the plugin order to LOOT. Also note that having ABC and Animal SOS together creates weird issues (in my case, I had weird floating beast cocks that were separate from the body and animations). Is this the most optimal priority order for the following mods, not sure, it works with my build though. Spoiler 6.1 CORE ANIMATIONS & FRAMEWORK Creature Framework SLAL v1.6 SE FNIS Behavior SE 7_6 XXL FNIS Creature Pack SE 7.6 More Nasty Critters SE Baka Animated Beasts Cocks Open Animation Replacer 8.1 LOVERSLAB SexLab Framework SE v163 SexLab Aroused Creatures SE Demonic Creatures V1.7 Special Edition Demonic Creatures - Patch Fix v1.74 Special Edition 8.2 LOVERSLAB ANIMATIONS MYSLALPACK v12.0 MilkySLAL NCK30 SLAL 3.9 SE SLAL NibblesAnims SLAL SE Creature Animations by Sailing Rebel SLAL Animations by Leito v1.6 Billyy's SLAL Animations 7.0 Anub C Baka Motion Data Pack BakaFactory's SLAL Pack TDF Aroused Idles DAR
fiecl Posted January 23, 2025 Posted January 23, 2025 Having the same issue, have you gotten it resolved?
Carl1960 Posted May 6 Posted May 6 I am having same issue I have been using Aroused Creatures for years. did something change ?
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