j1nniepabo Posted December 19, 2023 Posted December 19, 2023 I'm looking to extract DOA5 animations to blender. Fighting moves, defeat animations, taunts, etc. Hoping there's something like the tekken 7 animation viewer but i'll take whatever tool I can get my hands on to make it possible https://github.com/Kiloutre/BlenderTekkenDirect So what tool is best to achieve this? I looked around online already and I found noesis, camera motion / bone motion exporter, pc rigging, etc from here https://www.mediafire.com/folder/9zi2gt8dyllaj/doa5mod#9zi2gt8dyllaj http://modderbase.com/showthread.php?tid=1491 which one do I use? Are these even the tools that I'm looking for to get the job done? I literally just want to open the animations in blender. example: nyotengu punch: nyotengu model > nyotengu animation > animation plays in blender.
funnybunny666 Posted December 19, 2023 Posted December 19, 2023 there is a tool named archive tool, you can extract almost everything from .bin files, it's important to know which files do you need, for example the files with movement for characters have .mpm and .tdpack, you may have to look in all bin files to see if they have what you need, about how to import them in blender I haven't tried that for myself. https://www.mediafire.com/folder/ec6hz31s15fof you may need the latest version of the file ''file5lr.dat'', grab the one below and replace it with the one that comes with the tool, you need it to properly extract costumes, scenarios and resources. file5lr.dat 1
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