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  • 2 weeks later...
On 9/19/2023 at 6:42 AM, XaldonAjide said:

A ship overrun by a mix of Terrormorphs and heat leaches, sends out a garbled signal that draws in unsuspecting victims.

Cult or a controlled victims, depending on where you are in a related mission quest line.

Spoiler

Vanguard, you discover the origin of the two. 

One of them could be transmitting the broadcast. They could be looking for more incubators for their pets. 

Could include a mission system to deliver Heatleaches and Terrormorphs if you succumb to their ploy and join them. 

Think a mix of Mind Control, Skyrim mod From the Deeps & Fallout NV mod Breeder, I can't remember which of the two, quest line,  Deathclaw promontory. 

An idea hitme while writing this but they are quest sensitive 

Spoiler

Speaking of the Vanguard quest line,  the Aquila (spelling unsure, they eat Heatleaches and kill Terrormorphs) project,may need help from a Breeder to help grow the population. 

 

Some of the crimson fleet talk about racing a Heatleaches as a pet to raise a Domesticated Terrormorphs... 

 

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I would be inclined to go with a Terrormorph variant "faction", whose mind control phermones puppetize people without triggering the murderous / defensive rage which gives them their name.

 

Edited by sen4mi
grammar
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My post in another topic (not spam, just trying ONE TIME ONLY to repost where it might be more fitting)

Quote

For those of you who played @DeepBlueFrog's SexLab Parasites for Skyrim, you'll know what's up.

Imagine an evolved variant of heatleeches or terrormorphs (idk, I haven't touched on their part of the game yet), some special breed, that does, in fact, begin to parasitize the human body in a more... comprehensive way.

 

You get attacked by a heatleech, but (by small chance) you notice a different "hit" sound, and you look around and can't see the little fucker anywhere.  But you've got things to do, and aren't about to worry about this right now.

About a day later, you're having a bit of a harder time breathing.  And you're randomly very hungry (you compulsively eat junk food in your inventory).  And moody and confused in random bouts of mental fog (only one option in companion conversation, and it's some socially-retarded "The fuck do you mean by that, anyway?!" response, followed by apology and further confusion.

And then... you see it.  A rash-like marking on your skin.

And it grows, deepens in color, expands...

You start hearing voices in your head, when you're all alone (say, on your ship exclusively) that tell you "It's time to come home... bring yourself back now..."

Suddenly, a mission appears in your menu: "Come to [some planet determined by the mod author].  Come home.  Join with us."

You go there, land, and you're next to a laboratory, but your quest marker tells you to go to a cave, some 500-600 meters away.  You go, and full-grown aliens "greet" you.  The air inside this cave is different from outside.  You can tolerate it.  You strip off your spacesuit, your clothes... you approach the center of the cave chamber.

Here comes the choice.

1) Give yourself to these creatures as a broodmother.  The transformation can complete.  You'll change, and your appearance will be such that you'll seem a human-alien hybrid, but you'll have a regenerating pheromonal ability that will mask your new alien nature to people, for a short time.  You'll lose some of your understanding of weapons, but can summon your new kin to fight with you.  You can seduce other humans to give themselves to you and the other members of this alien race, and bring them back to this cave on this planet.  But, in order for this to all happen, there will be a rather intense carnal ritual that you must undergo.  Hours of ravaging by these aliens.  By the experience alone, your mind would not be the same.

OR

2A) You run.  With no clothes, no suit, and surrounded by desperate creatures, the odds are not in your favor.  But, with some luck, you might be able to make it to that research facility near where you landed.  The aliens give chase, and attempt to take you back.  You're deft enough to make it there, at which point you're greeted by a quirky lead scientist who has been coordinating research into those aliens for a long time, but has never encountered a living subject who was as "suitable" to them as you.  He can help you rid yourself of this parasite and all its symptoms, but it will be a harsh and invasive process.  You'll agree to it.  Days pass, treatments occur which involve the introduction of human "substances" into your body to counteract the presence of the alien tissue.  Bedridden and desperate, you've no choice but to endure the treatments.  But, you come out the other side of this as your (mostly) normal self.  Your appearance is back to normal, and the compulsions, fog, and voices are gone.  But... you are known to these aliens.  They want you back - the opportunity you refused them.  Occasionally, in a populated area, an impressionable "emissary" will come find you.  They'll try to convince you... pheromonally.  If you resist, they'll fight.  If you win, you win for now... but if you lose, see Option 2B next.

OR

2B) You run.  However, you're not so resilient.  The creatures catch up to you, overwhelm you, and now you're back in the hive.  As a demonstrably uncooperative host, you're not going to be their conduit for evolution, but you can still serve.  So here you are.  Trapped.  With a mind breaking bit-by-bit, a body transforming, and memories fading, you are doomed to become a vessel, a fixture in the hive.  Literally affixed to a wall, orifices exposed and belly distended, your "life" is eternally this: a biological vending machine for their species.  This is a soft GAME-OVER/BAD-END for your character, pending further mod development and expansion.

 

I've had a lot of time to think about this, and I personally think we owe ourselves the kind of mod that gives this level of depth and depravity to our open-world RPGs.

 

 

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