Lumures Posted August 5, 2023 Posted August 5, 2023 (edited) View File Lum's Extra Traditions (Beta) Author's Note: I felt there wasn't enough stuff geared towards gay men in the Stellaris LoversLab mods so I decided to create something of my own. Enjoy! Feedback 100% welcome! I'm looking for some good ideas to make these traditions more interesting. Features Patriarchy Tradition - Geared towards empowering pops and Ruler stratum pops specifically. Works well with civics that create Ruler stratum jobs. Soggy Biscuit Philosophy - Diplomatic Weight from Pops: +25%, Diplomatic Weight: +5% Rule of Cool - Each pop working as a slave or better produces 0.1 Alloys per month Alpha Male Cultivation - Ruler Pop Resource Output: +20% Boys and Their Toys - Pop Amenities Usage: -10% Fraternal Entourage - +1 Escort Job per 20 Pops Finisher Effects - All leaders will gain the Patriarchy Leader Traits. Fragmentation Tradition - For Gestalts (Hive Mind and Machine) only, geared towards mitigating empire sprawl and manipulating unity generation Parallel Thoughts - Brain/Experimenter Drone Output: +20%, Brain/Experimenter Drone Upkeep: +2 Unity The Doppelganger Question - Leader Experience Gain: +25% Recursive Libido Reinforcement - Empire Size: -50 Cerebral Gangbang - Sex Jobs Output: +30%, Resources from Jobs: -10% Sexual Personality Composite - Habitat Max Districts: +5 Finisher Effects - Unlocks the Fragmentation Expression Policies. Nymphomania Tradition - Geared towards interacting with foreign empires, focused on fleet and diplomacy bonuses. Cruising Grounds - Ship Hyperlane Detection/Sensor Range: +2, Claim Influence Cost: -10% Looking For The Next Load - Ship Sublight Speed: +10%, Ship Hyper Jump Charge Time: -10% Don't Waste A Single Shot - Ship Weapons Accuracy: +10%, Ship Weapons Tracking: +20% Planetary Orgy - Immigration Pull: +25%, Pop Growth From Immigration: +5% Diplomatic Edge - Trust Growth: +100%, Trust Cap: +25 Finisher Effects - Naval Capacity: +5% (placeholder) Requirements All components require Lustful Void by Lithia Patriarchy Tradition Stellaris Federations DLC Fragmentation Tradition Stellaris Utopia DLC Nymphomania Tradition NO DLC REQUIREMENTS Planned Features: IMPLEMENTING Nymphomania Finisher rework DESIGNING Diabolism Tradition Tree Known Issues: Fragmentation Fragmentation Policy tooltips (the policies are working as intended but the tooltip text needs some cleaning up) Update Log: Spoiler Update 3 (v0.4.0) - 2/12/2023 Author's Note: Holy revamp! There were a lot of changes to Stellaris which made me redesign a lot of features, notably relating to the Patriarchy leader traits. The foundation of Nymphomania has been laid and I intend to make the tradition finisher more interesting. The current finisher bonus is just a placeholder until then. As usual, please report any bugs as I didn't have the time to test the changes in a long game. (100+ years) I mentioned in a previous post that I didn't intend for this mod to be gay-male only but, to be honest, I don't want to spend hours of my time to trawl through straight porn for the sake of inclusivity so I'll be shelving the Matriarchy idea. I'm also shelving the Homosexual-Centric tradition because, while the "gay society" is an idealistic fantasy, it's actually really boring. You know what doesn't sound boring? Making sexy pacts with extradimensional shroud entities! Look forward to it in a future update. Added borders to tradition icons to be consistent with vanilla game tradition icons Nymphomania Tradition tree implemented Patriarchy Tradition: Redesigned Patriarchy leader traits following leader rework: Official (Paternal Mentor) - Planet Modifier: Each pop working as a slave or better produces 0.01 Influence per month, Each pop working as a Ruler produces 0.05 Influence per month, Sector Modifier: Each pop working as a ruler produces 0.05 Influence per month Scientist (Copulation Coviria) - Planet Modifier: Society Research from each Pop working as a Ruler: +10, Unity from each Pop working as a Ruler: +5, Sector Modifier: Unity from each Pop working as a Ruler: +5 Commander (Relief Regiments) - Planet Modifier: +1 Enforcer Job per 50 Pops, +1 Whore Job per 25 Pops, Sector Modifier: +1 Whore Job per 50 Pops Fragmentation Tradition: Now compatible with Machine Empires Tradition Adoption - Tech/Tradition Penalty to Empire Size: now -20%, up from -10% Sexual Personality Composite - reworked in line with tradition goal Previously - Habitat Food Cost: +1000, Habitat Alloys Cost: -1000 Now - Habitat Max Districts: +5 Update 2 (v0.3.0) - 06/09/2023 Author's Note: The new leader traits follow in the theme of utilising large pops and boosting Ruler stratum. I had a lot of ideas on how to do this with the Admiral but it would take so much time learning how to creatively use events that I just went with something basic. I really like the General trait because it actually gives them a use when you're not using them and it's a very strong trait as well since it mitigates a lot of the stability issues with high pops on the planets the General is stationed on. This will also give people an incentive to recruit more leaders up to the cap, something I never do in my campaigns. I'm really happy with this one and the new finisher has a lot of horny energy for people who like to read the flavour text. Hope you all enjoy! Patriarchy Tradition: Icon now updated - deleted the Ruler triangle and added an outline for visibility Soggy Biscuit Philosophy now also increases Diplomatic Weight Patriarchy Tradition Finisher Effect now applies the following leader traits Governor (Paternal Mentor) - Each pop working as a slave or better produces 0.01 Influence per month. (Applies to the planet that the Governor is assigned.) Scientist (Copulation Coviria) - Society Research from each Pop working as a Ruler: +10 (Applies to the planet that the Scientist is Assisting Research) Admiral (Officer Cadre) - Fleet Command Limit: +8, Evasion: +10% (Applies to Fleet) General (Relief Regiments) - +1 Enforcer Job per 50 Pops, +1 Whore Job per 25 Pops (Applies to the planet that the General is assigned.) Update 1 (v0.2.0) - 21/08/2023 Author's Note: I came up with most of the concepts the day after my initial upload so it all came out of nowhere and wasn't even put on my list of planned items, but because what I had come up with was more complete than anything else I'd thought up at the time, I made it a priority to complete it first. Creating them and implementing them took way longer than I had anticipated, and it became glaringly obvious how little documentation exists for Stellaris modding. Most of what I learned came from trawling through old discussions on the Stellaris Modding Den. Fragmentation Tradition tree Update 0 (v0.1.0) - 06/08/2023 Initial Release Patriarchy Tradition tree Submitter Lumures Submitted 08/06/2023 Category Stellaris Requires Lustful Void by Lithia Edited December 2, 2023 by Lumures Update 0.4.0 1
Lumures Posted August 6, 2023 Author Posted August 6, 2023 17 hours ago, VideNoir said: NTR based tradition and traits mayhaps It's an interesting idea. I hadn't heard of NTR until I checked it out on Urban Dictionary after seeing your reply. I'll write it down and save it for later ideas.
Calcifire Posted August 7, 2023 Posted August 7, 2023 (edited) Honestly, just copy and paste the militarist tradition, make it the greek-gay-soldier/les-amazon trope tradition, and you're good. You can code it to be mutually exclusive to default militarist so you can only pick one and not double dip the buffs. That way you don't even have to give a shit about game balance, it'll just add flavor to the game. Edited August 7, 2023 by Calcifire
Lumures Posted August 8, 2023 Author Posted August 8, 2023 22 hours ago, Calcifire said: Honestly, just copy and paste the militarist tradition, make it the greek-gay-soldier/les-amazon trope tradition, and you're good. You can code it to be mutually exclusive to default militarist so you can only pick one and not double dip the buffs. That way you don't even have to give a shit about game balance, it'll just add flavor to the game. I didn't really want the tradition to be shoehorned into a specific playstyle which is why I ended up making it a little bit more generic. I'll be revisiting it in the future when I've learned more about modding to make it more interesting. Right now I'm working on my second tradition. 15 hours ago, VideNoir said: dunno if its meant to be gay only though im pretty much straight myself, how i thought. Also trait making was pretty simple, you could get a hand on that too. Though i dont remember how to do em anymore, i did in the past and removed the mod, it was NTR related, wish i had the files still. Trait making was one of the things I wanted to do but I haven't started learning to do that yet. 100% on my to-do list. It's not really meant to be gay-only but it was what I had planned for my first tradition and for another future tradition.
shrimpus returns Posted August 9, 2023 Posted August 9, 2023 On 8/8/2023 at 1:54 AM, VideNoir said: dunno if its meant to be gay only though im pretty much straight myself, how i thought. Also trait making was pretty simple, you could get a hand on that too. Though i dont remember how to do em anymore, i did in the past and removed the mod, it was NTR related, wish i had the files still. Was it the one with 4 traits, half being cuck stuff within your own species and the other one being for interspecies, i liked that mod as the degen i am but always wondered why it was removed. My guess is that it was because of regret maybe, im not sure how to explain it. Everytime ive made any mod/game that is very degenerate i end up always deleting everything before ever publishing anything.
Lumures Posted August 21, 2023 Author Posted August 21, 2023 Okay lol I screwed up my original post and accidentally duplicated my mod page into "What's New". I don't suppose anyone knows how to restore the thumbnail and link so that it sits in a textbox to the left? And how to edit the "What's New" section? ?♂️
Lumures Posted August 22, 2023 Author Posted August 22, 2023 On 8/21/2023 at 10:32 PM, VideNoir said: day 99999 of asking ntr I thought about it a lot but I don't think I'll do this. I don't really know much about it and I'm not really into the idea of it. But you seem pretty keen and it sounds like you have modding experience so maybe you'd like to recreate your mod from the past.
shrimpus returns Posted September 8, 2023 Posted September 8, 2023 On 8/11/2023 at 3:44 PM, VideNoir said: it was that, do you have the files? sorry for the slow ass reply but i dont have the files sadly but i dont think it would take that much to recreate, hardest part i think would be the gfx part
demon0079 Posted May 30, 2024 Posted May 30, 2024 seems broken on current patch (3.12.3) crashes on start.
lucaiqnlnunez Posted November 27, 2024 Posted November 27, 2024 lumex_tr_common_l_simp_chinese.zip我翻译了一下这个mod,由于我不懂英文,完全靠机器翻译,所以可能有错误,但是大致应该能理解吧。
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