Xzios Posted November 23, 2011 Posted November 23, 2011 Any one know a work around for this thats steam hand holding friendly. my game played much better with this! and now i cant have grrrs steam. >
AzOutback Posted November 23, 2011 Posted November 23, 2011 http://www.skyrimnexus.com/downloads/file.php?id=1013 This isn't the executable patcher, so no issues with Steam and this.
Mud Posted November 23, 2011 Posted November 23, 2011 Copied from GameFAQs: If you used the 4gb patch and now the game crashes for you every 5+ minutes then try to restore the old exe. This only applies to those using windows 7. Go to the skryim directory and right click TESV.exe. Go to the previous versions tab and if your pc backed it up then just simply restore it. Make a back up of the new exe and then re-apply the 4gb patch and continue on your journey in Skyrim. An alternative way to do this is if you used the LAA patch from the nexus. There should be a file named TESV.exe.backup. If so then cut out the existing TESV.exe and then rename the TESV.exe.backup file to just TESV.exe. Back that file up for later storage and re-apply the LAA/4gb patch and continue on your journey.
Xzios Posted November 23, 2011 Author Posted November 23, 2011 Azoutback sad thing is this mearly crashes and doesnt start steam to activate the game. keep in mind my game works fine and has the vanilla skyrim.exe or perhaps im misunderstanding this. is it patching the exe. or is it a standalone launcer if the later is the case then its not working Got it the Mod Immersive environment was breaking the fxaa injector causing game to crash testing the mod again. 4 gig aware linked in this works good thanks azoutback
AzOutback Posted November 23, 2011 Posted November 23, 2011 Copied from GameFAQs: If you used the 4gb patch and now the game crashes for you every 5+ minutes then try to restore the old exe. This only applies to those using windows 7. Go to the skryim directory and right click TESV.exe. Go to the previous versions tab and if your pc backed it up then just simply restore it. Make a back up of the new exe and then re-apply the 4gb patch and continue on your journey in Skyrim. An alternative way to do this is if you used the LAA patch from the nexus. There should be a file named TESV.exe.backup. If so then cut out the existing TESV.exe and then rename the TESV.exe.backup file to just TESV.exe. Back that file up for later storage and re-apply the LAA/4gb patch and continue on your journey. This will work only long enough until an official patch comes out. The launcher posted above doesn't patch the .exe' date=' but injects the flag into the code after launch. Should work even after an official patch. Azoutback sad thing is this mearly crashes and doesnt start steam to activate the game. keep in mind my game works fine and has the vanilla skyrim.exe or perhaps im misunderstanding this. is it patching the exe. or is it a standalone launcer if the later is the case then its not working Got it the Mod Immersive environment was breaking the fxaa injector causing game to crash testing the mod again. 4 gig aware linked in this works good thanks azoutback OK so it wasn't the 4GB launcher, but another mod that was causing the crashing? It's working for you now?
Guest Donkey Posted November 23, 2011 Posted November 23, 2011 I do have one question regarding this.. could it be because of LAA itself ?? what if we do the update by first removing LAA then Update, i still have copy of the exe before patching with LAA, would that still make it unstable ?? I haven't tried this. Could try it out.
galgat Posted November 23, 2011 Posted November 23, 2011 This all seems like a lot of trouble to use something you paid for.. LOL !
AzOutback Posted November 23, 2011 Posted November 23, 2011 I do have one question regarding this.. could it be because of LAA itself ?? what if we do the update by first removing LAA then Update' date=' i still have copy of the exe before patching with LAA, would that still make it unstable ?? I haven't tried this. Could try it out. [/quote'] The LAA patcher that most people used for Oblivion is what's causing most of the issues with Steam. It alters the .exe which Steam then no longer recognizes. I'm sure Steam will download a new .exe every time it updates. Using an old outdated exe will cause more problems than it's worth in the future. This is a different method and is the tried and true method used for FNV. It gets injected and sets the flag into the code during launch, instead of altering the .exe. Too many people are trying to make the jump directly from Oblivion to Skyrim and getting upset when things that worked on game 6 years old, doesn't anymore. Much has changed between Oblivion, Fallout 3, FNV, and now Skyrim. The "evil" DRM from Steam isn't nearly as bad as crap we have had to deal with in the past from other companies.
tkdb17 Posted November 24, 2011 Posted November 24, 2011 I use the 4GB tool that Outback linked, works a charm for me on my system. Launch Steam then use the file provided and it's all good.
gregathit Posted November 25, 2011 Posted November 25, 2011 The new code injector mod works flawlessly. I tried it myself. However, I then removed it and reinstalled my old exe and turned off the skyrim updates until I finish this current play through. As per usual they (Beth) will likely "break" as much as they "fix" on the 1st major patch (just going off of history).
skybird Posted November 25, 2011 Posted November 25, 2011 I use the latest 4GB patch (update 3) and I my game is like 90% more stable. (I also turned off the auto update for Skyrim as there will be update next week I think). Now I can start messing around with bigger textures
Recommended Posts
Archived
This topic is now archived and is closed to further replies.