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Is there a way to make these kind of replacers compatible?


Heinos

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Posted

Is there a way to make this kind of mod compatible with lovers?

https://www.nexusmods.com/oblivion/mods/50165: a mod that changes the spriggan's appeareance to look more like human a nymph with DMRA GUTS.

i tried using it with lovers but didn't work, as if the mod itself brokes lovers creatures, if there is a way to make it work and if someone want's to if possible...

Posted

The spriggan use the wrong folder

 

data\Meshes\greywolf\creatures\spriggan

 

The Lovers animations are in  data\Meshes\creatures\spriggan and there must be the spriggan  skeleton and body or Lovers will not work.

 

Copy all files from data\Meshes\greywolf\creatures\spriggan to  data\Meshes\creatures\spriggan

 

Then change in the esp the skeleton path to   creatures\spriggan

 

Here the esp

Only changed the skeleton path, but not the other changes ( a script, base spell point , speed, scale )

And a "vanilla" version. Everything vanilla only the new Body, head and hair.

DM Spriggan.7z

 

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The original also mess up the Arena spriggan ! Wrong modles and with full path. Will crash the game or you get missing mesh signs

 

 

Posted

okay it works fine... it should work with slavery mods too (im trying to see but forgot to use the narcolepsy mod for easy testing)

so how do you modify the .esp?

Posted

The new spriggan should work with all lovers Mods. It's only a body replacer now.

 

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modify the esp :

I did it with TES4Edit, but you can use the CS too

Spoiler

Here TES4Edit   (  Example Oblivion esm , not the spriggan Mod . I have already uninstalled it )

 

The skeleton path must lead to the vanilla folder

spr1.jpg

 

No matter what creature, all files must be in the vanilla creatures folders or Lovers will not work.

If creatures in Mods are in the vanilla folders they work with Lovers.

 

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