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Anti-Aging Cream: Skin "Fix" for Greentop Female Settler and Dr. Chambers


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Anti-Aging Cream: Skin "Fix" for Greentop Female Settler and Dr. Chambers

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Anti-Aging Cream: GILF to MILF Edition

A work-around that changes the 2 old women of the commonwealth to use the base human female skin textures

Removes "SkinOldNaked" from Dr. Roslyn Chambers and Greentop Nursery Female Settler

This mod is intended for use in a new game

 

 

What?

You probably saw them and then immediately tried to forget their hideous skin.  I don't blame you.  There are 2 human females in The Commonwealth that are of a ripe old age, and if you use FusionGirl there are no mods I'm aware of that provide compatible skin textures for "OldHumanFemale".  If you use CBBE, there may be only 1 mod that supplies "OldHumanFemale" skin textures and supposedly it is low resolution.  The result of using CBBE or FusionGirl and not having "OldHumanFemale" skin textures is pretty terrible as you can see in the screen shot.  Their torso skin looks like something even Dr. Frankenstein would not sign off on.

 

Why?

I found a thread in the tech support forum which reminded me of this problem I couldn't solve in the past.  Whenever I would go to the settlement Greentop Nursery the older female NPC settler that is one of the original 2 occupants has a horrible skin condition.  This time I found a thread on the unofficial patch talking about it and why they decided not to try and fix it.  I started looking at the records and thought of a solution.

 

How?

This mod removes 1 thing from 2 records.  That's it.  Does it work?  Yes, if you start a new game with this enabled it should work.

 

It removes the WNAM - Skin record 'SkinOldNaked [ARMO:00128C5C]' from the following NPCs

Farm06FemaleOld "Settler" [NPC_:00156A28]

RoslynChambers "Dr. Roslyn Chambers" [NPC_:00037055]

 

The result is that the game will use your normal female human skin texture regardless of what body changing mod you use.  The 2 ladies will still have wrinkly faces, but their skin is now... delightfully non-nightmarish.  I've double checked and don't see any old human female NPC in the DLC content. 

 

If you have a problem with female NPC's having deformed hands, please update FusionGirl or use the mod I linked in the comments.  That is a separate issue.

 

 

Disclaimer:

This is not an Anti-GILF mod.  If I had the skills to make a proper texture file for older ladies, I would do it in a heartbeat.  ?

 

Compatibility:

Should be compatible with just about anything unless it makes any changes to the 2 records mentioned above.  In which case you can open all your mods up in FO4Edit and make yourself a patch by looking at what I did and forwarding that change.

This is intended for use with a New Game.  I don't know if there is a way to resolve the issue in an existing save so it's not something I can support.

 

 

Current Version: 1.0.0

The description has been updated for clarity and to provide a before and after screen shot.


 

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I should add that I have no idea what happens if you add this to an existing save file.  It probably isn't going to immediately fix the NPC.  Maybe there's a way to regenerate them without messing anything up, but they both have quests associated with them, so I'm not going to make any suggestions that I'm not 100% sure about.  Perhaps someone smarter than me can make a suggestion :) However, if I'm wrong and it does fix an existing version of the NPC in a save without doing anything else, please feel free to leave a comment.

 

With that said, this mod should absolutely work fine in a new game.  Sorry if I failed to make that clear in the description.

 

Cheers!

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Update on the status of the hands issue I saw:

 

This appears to be an issue on my end, because I'd moved my meshes back into Overwrite while I was testing something else.  I also have this mod installed, "Fix for Gloved Hands Boneitis - FusionGirl Outfits" which had previously fixed this exact hands issue due to the older version of FusionGirl.  However, my understanding was that this hands / gloves problem was fixed in the newer version and had disabled this mod.  When I just now moved my built meshes back out of Overwrite and at a lower priority than the Boneitis fix, and enabled that fix, the problem went away.

 

With all that said, if you see the deformed hands problem, try loading that mod linked above to overwrite your built meshes.  This will only work if your built meshes are not in MO2's overwrite folder.  If they are, just create a new folder called "FusionGirl Built Meshes", move your Meshes folder into the new folder, Right click your new folder, and send it to a zip file, and install that zip like you would any other manually downloaded mod, and then be sure to move it so that the gloves fix overwrites it.

 

I will most likely update the description on this mod in the near future and remove the WIP tag, because as far as I'm concerned it works just fine.  But I do want to spend a little time and look into what's going on with my setup, maybe I need to reinstall FG 1.86.  ?

 

tl;dr: The hands are fine and if they aren't then read above.

 

----

 

Edit: The mod description has been updated for clarity and to add additional screen shots.

Edited by Marg597
Mod Description Updated
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  • 1 month later...

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