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41 minutes ago, Chubby McButtcheeks said:

also do you know what determines the gloves your character wears in relation

to the equipped armor? I couldnt figure that out on my own

That looks really good! You can either replace the glove nif or you can point the list to another armor addon I think.

 

Also, instead of deleting parts of the reference body to solve clipping, you can just zap those parts.

 

Screenshot (134).png

Screenshot (135).png

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I was going for Tribal Ranger armor theme. tbh i hate that stupid ugly metal

looking plate thats on the Deadhorse's armor. It doesmt make sense and its ugly

I need to find a way to remove it

 

1584094484_FalloutNV2018-10-0102-06-59-615.jpg.660155799369f7cffdd0167ddb895c2d.jpg1669498821_FalloutNV2018-10-0102-06-50-877.jpg.dcf215c1e21fd44e9d40cf676cb67ea4.jpg

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2 hours ago, Chubby McButtcheeks said:

tbh i hate that stupid ugly metal

looking plate thats on the Deadhorse's armor. It doesmt make sense and its ugly

I need to find a way to remove it

You can delete parts of a nif in Outfit Studio so long as they are already separate parts- this much has worked for me. You can also mask them, invert the mask and then select new zap and name it. Close out BS entirely, re-open it and the zaps should be there/work. Masking to zap can be tricky some times, so when the parts you want to zap are already separate it is better. Send me a PM if you would like to know more- I work with these things every day and A.J. helps me figure some things out as well.

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824749560_FalloutNV2018-10-0400-07-37-514.jpg.de4806591f65ef437a1bb60c210f3f89.jpg976693669_FalloutNV2018-10-0400-24-36-970.jpg.39b769a8f7656e62bab5359b171c29b8.jpg1112548673_FalloutNV2018-10-0400-25-29-459.jpg.bc5e2757ea9d3d62273cb74b6a3a4167.jpg

1559874445_FalloutNV2018-10-0400-55-09-910.jpg.5fd46018e2673993e8216b5269f455cf.jpg

 

I made a gothic girl and i made some scars i'll share later. 

the X scar on her head represents the gun shot from benny and

surgery from Doc Mitchell

 

also I made a very rough Gothic Power Armor. its got problems

it looks nice but trust me its got problems

 

 

 

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2104730997_FalloutNV2018-10-2814-53-03-446.jpg.06daba52f1cbcc457f321ebecc00b55d.jpg1670315316_FalloutNV2018-10-2814-53-39-181.jpg.02a25bdbb19192f05a4edd084bf8a737.jpg1521202439_FalloutNV2018-10-2814-53-48-287.jpg.7d8710bebcd25d6be9aa5e80fdfbd36a.jpg2130000445_FalloutNV2018-10-2815-06-37-383.jpg.4a90cb7e34fa07b436809e705af7d35a.jpg302328691_FalloutNV2018-10-2815-06-48-959.jpg.e96c01829934236c8ae332e8ccf99353.jpg2048233372_FalloutNV2018-10-2815-09-06-217.jpg.416b55d6408d1b269e3604eeb5e14e5a.jpg

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I'm a member of S.T.A.R.S!

 

I made custom textures for Izumiko's combat armor and Millenia's

super shorty to make them RPD Issued. I love Resident Evil 2

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Probably a dumb/stupid question but where did you guys make/get those tattoo's and scars did you use bodymorph and make them or something?

Also what hairstyles are those? The only ones I use are A NiceOakTree's Hairstyles 

 

Any info is appreciated :)

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wish I could get Glossmax for this game anyway the 4th character after a dead is dead playthrough

ScreenShot80.jpg

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On 11/8/2018 at 9:47 AM, nemesisxhunter said:

Probably a dumb/stupid question but where did you guys make/get those tattoo's and scars did you use bodymorph and make them or something?

Also what hairstyles are those? The only ones I use are A NiceOakTree's Hairstyles 

 

Any info is appreciated :)

Mine are textures that I did in PhotoShop with the dds plugin. An advanced method using Mudbox is also a good way to place them precisely on the body. There are several different hair mods for FNV if you search a little. But, you will need to patch them to all work together in your game using FNVEdit.

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