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XP32 Skeleton Question


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Posted

I generally use XP32 Maximum Skeleton as most people do and I was going to ask my question on the posts, but the posts are closed, so I ask here. I only use the Skeleton for CBBE physics and that's it, no animal bones, etc... actively needed in my game, vanilla animal is fine for me...so would it be okay if I overwrite the XP32 animal bone structures with MiHail Monster bone structures?

Posted

If I were in your shoes, first make a save you can come back to. After that install the Mihail stuff and find out if it mucks up your game. If it does you can safely remove the mod and return to that good save.

Posted
4 hours ago, Bluegunk said:

If I were in your shoes, first make a save you can come back to. After that install the Mihail stuff and find out if it mucks up your game. If it does you can safely remove the mod and return to that good save.

I will try that, thank you :)

  • 4 weeks later...

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