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Hellblade: Senua's Sacrifice - Nude Mod


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16 hours ago, _DingleBerry_ said:

 

The absence of the nude Senua model in the final game has nothing to do with censorship, it's common practice for professional modelers to first create a completely nude model of every character they make before layering on their clothing. In this case, even the live model they scanned in had to be almost completely nude so they could accurately model clothes on top of her. There's probably even a nude model of Kratos somewhere within Sony Santa Monica's files, you've just never seen it because Kratos is a "never nude" and they only included the parts of his body you're supposed to see in the final game as a way to save space. This is also why it's much more common to find fully nude models of characters in games where they change their wardrobe often, because you aren't always certain what will be shown. So it's just easier to include one fully nude model and hide body parts depending on the clothing they're wearing at the time, rather than having a bunch of separate model of the same character for every set of clothing.

 

While I tend to agree with you for characters with different outfits, even then, it is not always the case, and it is not a common practice for character that are designed with a specific outfit, like Senua. When modders manage to edit a character's mesh, it's not that common to have a nude model appearing when they delete the outfit meshes and it's rare to have a mesh with 3d and textured nipples.

 

And yes, there is a topless model because of the 3d scan, but if you watch the video, you'll see that they had a full nude model before that, and they also made a complete topless texture with nipples, when they could have made a barbie doll anatomy, as it is commonly used with nude models that aren't going to be shown in-game. The scaned model kept her panties, and she could also have kept her bra to use as a base for the final Senua that we got in the game.

 

There's lot of self censorship in this industry, particularly when it's related to nudity. For exemple, recently Gamedec, Terminator Resistance, or The Forgotten City had planned nudity that was cut before release, and there are probably plenty of others that we'll never know.

But again, I not saying that it was planned for Hellblade, I precisely said that I don't know. Just, don't pretend that you do know.

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44 minutes ago, Vechernyaya said:

 

While I tend to agree with you for characters with different outfits, even then, it is not always the case, and it is not a common practice for character that are designed with a specific outfit, like Senua. When modders manage to edit a character's mesh, it's not that common to have a nude model appearing when they delete the outfit meshes and it's rare to have a mesh with 3d and textured nipples.

 

And yes, there is a topless model because of the 3d scan, but if you watch the video, you'll see that they had a full nude model before that, and they also made a complete topless texture with nipples, when they could have made a barbie doll anatomy, as it is commonly used with nude models that aren't going to be shown in-game. The scaned model kept her panties, and she could also have kept her bra to use as a base for the final Senua that we got in the game.

 

There's lot of self censorship in this industry, particularly when it's related to nudity. For exemple, recently Gamedec, Terminator Resistance, or The Forgotten City had planned nudity that was cut before release, and there are probably plenty of others that we'll never know.

But again, I not saying that it was planned for Hellblade, I precisely said that I don't know. Just, don't pretend that you do know.

 

Every character that goes through a modern AAA or AA modeling pipeline, from Nathan Drake to Kena, likely started out as a completely nude mesh. Often more realistic looking clothing is modeled by using some kind of cloth simulation that stitches together individual pieces of clothing and then it is draped over the model where it will collide with the geometry. This is how they're able to achieve realistic folding patterns in clothing without doing everything by hand. The resulting simulation is then baked into a static mesh and the mesh is attached to a skeleton. But in order for it to be done accurately, there has to be some preexisting geometry, hence the reason they create a nude mesh first.

 

The reason the nude model is often absent for modders to use in the final game is because the developers are trying to be efficient and save space. Nathan Drake and Kena aren't meant to ever be seen nude, so their in game models don't include geometry that would be hidden under their clothes anyway. Abby from the last of us, however, has a sex scene in which she gets naked. So there is a nude model of her in the game, but her legs are still missing, and it's not because the developers thought seeing her legs would be more obscene than seeing her bare ass. I can guarantee you that the person who modeled Abby originally modeled her with legs, they just removed them from the final game as a way to save space because they didn't think you would ever see them.

 

And it actually isn't too uncommon for artists to model female characters with nipples, even if they won't be seen. But it depends on the habits of the individual artist as well as the art style of the game. Games that are photo realistic usually have much more detailed base meshes for all the characters, and in this case female characters often have their nipples fully modeled. Modeling genitals is far less common because they are way more complex than nipples and it's generally not worth the time, although I have seen it before. If the genitals are modeled onto the base mesh they are usually just very crude representations.

 

And so why was the live model for Senua wearing panties? Probably because she was comfortable with showing her baps to a bunch of strangers but not her minge. I have actually seen this before, from websites that do feature 3D scans of fully nude models, such as 3d.sk. Most models are fully nude, and some models wear panties. It may just come down to what the model has agreed to and what they are comfortable with.

 

Yes there is a lot of censorship towards nudity within the industry, as well as a major double standard when it comes to gore and violence. Resident Evil 3 is an M rated game where you can blow off a zombie's limbs at any time, but they had to basically invent a new article of clothing for Jill to wear because seeing her panties would be too much. But I'm telling you this is almost certainly not the case with Senua. There was probably always going to be a nude or semi-nude model of Senua whether they planned to show it to you or not. I might not be 100% certain because I don't own a crystal ball and I've never worked for Ninja Theory, but I am making a very well informed guess based on standard practices within the industry.

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1 hour ago, _DingleBerry_ said:

 

likely started out as a completely nude mesh [...] And it actually isn't too uncommon for artists to model female characters with nipples [...] Yes there is a lot of censorship towards nudity within the industry [...] I might not be 100% certain because I don't own a crystal ball and I've never worked for Ninja Theory.

 

It seems we are now more or less saying the same things, but I guess it was too hard to simply admit it after your previous unequivocal statement : "The absence of the nude Senua model in the final game has nothing to do with censorship".

 

Well, maybe not completely, there's still the" female characters modeled with nipples", and I'll insist on that :

1 - it's more work that will take time for no reason, even less with what your saying about saving space (but honestly, this argument is not very plausible, as meshes really take little space compared to any other assets, but we have lots of games with heavier cut content still included, for exemple the voice-over that allowed the creation of the Romanceable Judy for Male V mod in Cyberpunk 2077).

2 - It's less practical to model clothes, particularly skin tight clothes, with 3d nipples. In fact, it's a hindrance.

3 - If dataminers or modders explore the game files and you forgot some nipples that they find, the rating boards can reevaluate your game and with the consoles policies, that's not something any company would want to risk.

There is absolutely no valid reason to do it except the whim from a 3d artist.

 

We can see that lots of model are anatomicaly weird because it's more practical for the modeler, like lot's of breasts on vanilla models (Skyrim, Assassin's Creed Odyssey...), or like Aerith model in FF7 Remake :

 

1639543747510.png

 

But you are using a vague "isn't too uncommon", so maybe we also agree on that.

Anyway, I won't argue anymore with a person that resort to a "socialist" argument when someone disagree with them about paid mods.

Edited by Vechernyaya
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1 hour ago, Vechernyaya said:

 

It seems we are now more or less saying the same things, but I guess it was too hard to simply admit it after your previous unequivocal statement : "The absence of the nude Senua model in the final game has nothing to do with censorship".

 

Well, maybe not completely, there's still the" female characters modeled with nipples", and I'll insist on that :

1 - it's more work that will take time for no reason, even less with what your saying about saving space (but honestly, this argument is not very plausible, as meshes really take little space compared to any other assets, but we have lots of games with heavier cut content still included, for exemple the voice-over that allowed the creation of the Romanceable Judy for Male V mod in Cyberpunk 2077).

2 - It's less practical to model clothes, particularly skin tight clothes, with 3d nipples. In fact, it's a hindrance.

3 - If dataminers or modders explore the game files and you forgot some nipples that they find, the rating boards can reevaluate your game and with the consoles policies, that's not something any company would want to risk.

There is absolutely no valid reason to do it except the whim from a 3d artist.

 

We can see that lots of model are anatomicaly weird because it's more practical for the modeler, like lot's of breasts on vanilla models (Skyrim, Assassin's Creed Odyssey...), or like Aerith model in FF7 Remake :

 

1639543747510.png

 

But you are using a vague "isn't too uncommon", so maybe we also agree on that.

Anyway, I won't argue anymore with a person that resort to a "socialist" argument when someone disagree with them about paid mods.

 

1. You're comparing two completely different things. Files that go unused but are left within the final game are often cut later in production, the models of characters are optimized much earlier in production. A voice clip which is left in the game's files was likely being considered for use up until very late in development, where as the mesh of the main characters would have been finalized much earlier on. Not to mention a high poly model also has to be drawn on screen for a prolonged period of time, in addition to all the other 3D geometry, where as a particular voice clip will likely be invoked much less frequently. It's not just about disk space, but the optimization of the game running in real time. They both have different priorities in terms of optimization. But I'll forgive you for not understanding this because it seems like you're a neophyte when it comes to game development.

 

Whether an artist decides to include nipples is often up to their personal modeling habits. Yes it is usually a waste of time, which is why a lot of them don't do it. But it is still common practice for some, in fact you don't have to believe me, go look with your own two eyes. If you go browsing through a bunch of the portfolios of professional 3D modelers, you will notice a lot of the female base meshes have nipples. Why would they showcase their nipple modeling skills when most employers won't explicitly ask them to add them? Because they model them out of force of habit, because you want your work to be an authentic representation of what you are referencing. Whether it be pencil and paper, or clay, or Zbrush. This is not an important point and has nothing to do with censorship anyway so I'm not sure why you're harping on it so much.

 

2. Clothes are often hand adjusted after the initial cloth simulations are run, so no this wouldn't be too much extra work. Even if the nipples clip through the clothing, that part of the mesh will be removed anyway.

 

3. No, you are absolutely wrong again. Things not meant to be shown during regular game play would likely not effect a games rating after the fact. Again I don't think you understand how things work because you're basing your argument off of intuition rather than information. I can only speak about how things work for the ESRB, but in their case a company will send in footage of their game and the parts that they think would be of interest to the person rating content. Then someone who is usually not affiliated with gaming or the industry in any other way, will watch the footage and give their notes on what they see. This is all done on good faith, and the rating itself is often dealt with using some degree of subjectivity. Sometimes the person rating the game will actually omit content that they either didn't notice or didn't think was important enough to include. The ESRB doesn't ask for game files, because they aren't concerned with what's in them, they want to know what the player is likely to see. I can even give you actual examples. Ubisoft is notorious for including nude models and textures in their games even when the game itself isn't meant to contain nudity. For instance, Watch Dogs: Legion, there are nude textures of female characters that include their fully textured nipples and ass crack, despite never including nudity in the ESRB rating. Because the player isn't likely to see them during their interactions with the game, the ESRB doesn't give a shit.

 

In the case of Aeris, she is a bit of an exception because she has a skirt, which is loose fitting. She still has an ass, but it's exceptionally flat. In the case of Senua, who is wearing pants, her model must be much more anatomically correct.

 

You also need to pay closer attention to what I say. I didn't call a single person a socialist, I didn't even say being a socialist is a bad thing. I said I am not a socialist, and I don't believe I own the labor of somebody else. In congruence with this, I also do not believe I am entitled to free nude mods at the cost of somebody else's time or labor. This isn't even an insult, it's a matter of fact, socialists believe in the collective ownership of labor, they will tell you this themselves. If you don't believe in what socialists believe, then perhaps what I said should convince you to change your attitude towards paid nude mods. If you aren't a socialist, but you do believe you are entitled to someone else's time and labor, then you will have to reconcile these two incompatible ideas. Does that make sense? And if you disagree with it then maybe you should provide some reasoning as to why you think I'm wrong instead of looking for excuses to end the discussion.

Edited by _DingleBerry_
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6 hours ago, _DingleBerry_ said:

No, you are absolutely wrong again. Things not meant to be shown during regular game play would likely not effect a games rating after the fact.

 

Once again, what you're saying happens to be wrong :

 

https://gta.fandom.com/wiki/Hot_Coffee_Modification

 

https://www.shacknews.com/article/41978/hot-coffee-strikes-again-oblivion

 

Here's a source, as for the rest, I cited games, showed a screenshot, there are countless other exemple, like Farcry 6 where the character has a barbie boll anatomy (no modeled nor textured nipples) to cite another recent one. What do you have except claims ?

 

And as a matter of fact, I am a libertarian socialist, and seeing how you use the term, I guess you might be american, anyway, as the average american, you are completely ignorant of what socialism is.

But, yes, modding communities, in many aspect can be qualified as socialist, while "being entitled to own someone else's labor" definitely not.

Edited by Vechernyaya
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1 hour ago, Vechernyaya said:

 

Once again, what you're saying happens to be wrong :

 

https://gta.fandom.com/wiki/Hot_Coffee_Modification

 

https://www.shacknews.com/article/41978/hot-coffee-strikes-again-oblivion

 

Here's a source, as for the rest, I cited games, showed a screenshot, there are countless other exemple, like Farcry 6 where the character has a barbie boll anatomy (no modeled nor textured nipples) to cite another recent one. What do you have except claims ?

 

And as a matter of fact, I am a libertarian socialist, and seeing how you use the term, I guess you might be american, anyway, as the average american, you are completely ignorant of what socialism is.

But, yes, modding communities, in many aspect can be qualified as socialist, while "being entitled to own someone else's labor" definitely not.

 

Yo, you might want to check the date on those articles, both of these cherry picked examples are over 15 years old. Hot Coffee took place during the height of the moral panic surrounding video games, it was getting attention by congress, so of course the ESRB was pressured to make a statement about potentially changing the rating. And if you actually read the blog post by the ESRB on their website about Oblivion, they mention adding a "nudity" descriptor to the PC version but not the console versions. Because despite it being on the game disk, the topless texture is not readily available to console players. The primary reason they changed the rating from a T to an M rating was that they felt the amount of blood and gore in the game that the player could see was more fitting of a higher rating, which would probably not even happen if it were to take place today. The industry has changed immensely, the ESRB has many more games to rate and they couldn't care less about minor things like files that 99.99% of players won't see.

 

And okay, so you are a socialist, which means you shouldn't get so ass mad about the deadly accuracy of my predictions. Modding communities are not socialist, they are voluntary. Some people CHOOSE to spend their time to create mods and make them free. Others decide that they need more incentive to spend time modding a game they don't have enough interest in by themselves. No one is forcing anybody to do anything, and no one is entitled to anyone else's time.

 

Yes I am American, but there's 325 million of us and we're not all the same, you do understand that don't you? Or at least you would if you were an actual Libertarian like you claimed to be. Libertarianism is an ideology that embraces individualism, and a true individualist would never readily paint with such a broad brush the way that you did. A collectivist would however, given that their ideology thrives on homogeneity.

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  • 2 months later...

Is there any way someone could post the modding-tool required to make mods for this game? I have had no luck finding it and have waited a LONG time for nude mods that never came (until the current one which is not to my liking)  so would like to make my own. Im not going to buy the Bannerlord game from Steam, just to get that tool, when i do not have ANY interest in that game whatsoever.

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7 hours ago, Stymmy001 said:

Is there any way someone could post the modding-tool required to make mods for this game? I have had no luck finding it and have waited a LONG time for nude mods that never came (until the current one which is not to my liking)  so would like to make my own. Im not going to buy the Bannerlord game from Steam, just to get that tool, when i do not have ANY interest in that game whatsoever.

 

It's an unreal game, there isn't a set of tools specific to Senua but I believe modding it is similar to modding other unreal games. Although no game is 100% the same and it may have some of it's own technical quirks. I would start there, given how common Unreal games are the knowledge on how to mod them is pretty accessible.

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  • 1 month later...
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  • 1 year later...
On 5/20/2022 at 11:19 AM, Sneaksmile said:


I think the same. I was expecting something better

 

I can't say the same. The mental terror is amazing and the sword play and the story, of course.
As software engineer, 3d model artist and animator was not so hard modify the Senuea's UE4 model for a working nude mod + physics.

 

Edited by Sinrelm
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9 hours ago, Sinrelm said:

 

As gal player like you, I can't say the same. The mental terror is amazing and the sword play and the story, of course. As software engineer, 3d model artist and animator was not so hard modify the UE4 model to "jiggly one, o'man meh arse out" with physics... in 2023 ( sorry i know , late post, but still ... ) and ....

 

GIRL POWER!


Hmm .. I didn't understand very well   

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The truth is the complaint is not about the game, because the game in general is really good. It is about the nude Mod which apparently is the only Mod of that kind available for the game, and that nude Mod is not very good. It looks like an official nude '' blocky '' model for some fast official scene, instead a Mod made by some dirty pervert  lol  

Which is a shame! because it would have been great to play such a great game... with a 'UUNP' body model or similar. I know I'm only dreaming ..  

Edited by Sneaksmile
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13 hours ago, Sneaksmile said:


Hmm .. I didn't understand very well   

 

I meant to say, I have already made nude mod + physics, a year ago, but i did not upload. I quit from modding, I making mods and softwares, api for myself.

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5 hours ago, Sinrelm said:

 

I meant to say, I have already made nude mod + physics, a year ago, but i did not upload. I quit from modding, I making mods and softwares, api for myself.


Oh! ..I see ..I thought you were complaining about me .. of me saying the game isn't good. Hmm ..the game is good and I like it! I am referring to the Nude Mod

So ..I have also stop creating Mods to fully focus on my work as a Hentai artist ..I really am much more passionate about that than in games  

Edited by Sneaksmile
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5 hours ago, Sinrelm said:

 

I meant to say, I have already made nude mod + physics, a year ago, but i did not upload. I quit from modding, I making mods and softwares, api for myself.


By the way ..I would really like to see the personal version you mention! Surely my BF would buy it .. I mean ..he bought the version of the Mod that I don't like ..and the truth is that it doesn't look bad at all in motion! but obviously it's nothing special  

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  • 3 weeks later...
On 7/3/2023 at 1:33 PM, Acebite12 said:

Can I have the mod file please

 

I would just give it to you but it looks like Irastris is still selling it, you can find it here for $5

 

https://cubebrush.co/irastris?source=direct

 

I can't guarantee it will still work because there may have been an update that changes some of the file structure, but you can probably reach out to him and ask him to fix it if you tell him you bought the mod. Here's his twitter account and his discord is also in his bio.

 

https://twitter.com/Irastris/media?lang=en

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