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  • 1 month later...
  • 2 weeks later...
  • 1 month later...
Posted

Would love to see the frost atronach become a thing. But I think the frost atronach need to become a mount first before we can use OAR to do the riding style animation

  • 2 weeks later...
Posted
On 10/25/2023 at 10:58 PM, Nad_maximum said:

Can follower use normal animation while you use riding style? 

 

With OAR, yes, you just make it apply only to the PC not NPC

Posted
On 10/23/2023 at 10:00 AM, Sausage Satan said:

Does it still require FNIS?

 

Not directly, it will work without but if you want these animations then you probably want the 'other' animations which need FNIS anyway, no?

  • 1 month later...
Posted
3 hours ago, DevilGod05 said:

Is there a reason why the MCM for this isn''t apearing for me? I'm gonna try a new game and see if it's just that.

Starting a new game seemed to work

  • 3 weeks later...
  • 2 weeks later...
Posted (edited)

I think the update in Dec may have broken this mod. I don't have the skills to get down in the code, but I've tried using the OAR and DAR files here (my current list does have both systems), and just end up running on top or inside the mount.

 

NVM I think it was an issue with FNIS/Nemesis not registering things correctly. I re-ran them both and animations ended up working. 

Edited by XsZeroAxel
  • 2 months later...
Posted (edited)

With animated beast cocks I cant seem to get the Horse to stay stiff and inside while riding, any ideas?

 

Edit using the OAR anims is perfect, is there a missing mesh for roped to bind the wrists for the face-up arms-up position?

Edited by Caligula Big
  • 3 weeks later...
Posted

nemesis just does not like the 32bit files, anyone know how to fix this? it gives me this message for every animation in this mod-

 

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture

File: D:\SteamLibrary\steamapps\common\Skyrim Special Edition\data\meshes\actors\character\behaviors\FNIS_RidingStyles2_Behavior.hkx

Posted
15 hours ago, threelittlecumsluts69 said:

nemesis just does not like the 32bit files, anyone know how to fix this? it gives me this message for every animation in this mod-

 

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture

File: D:\SteamLibrary\steamapps\common\Skyrim Special Edition\data\meshes\actors\character\behaviors\FNIS_RidingStyles2_Behavior.hkx

You most probably installed the LE version (32 bit) on your SE/AE (64bit) game. Just go to the author's profile, look under files, and download the SE version. 

  • 1 month later...
Posted

This mod would be god tier if you could see npc's using it while wondering around. Like coming across an imperial patrol with their 'prisoner' riding the horse, or a fast travel cart with a thief's who's punishment is having to ride the horse. 

  • 2 weeks later...
Posted
On 3/25/2024 at 1:19 AM, Caligula Big said:

With animated beast cocks I cant seem to get the Horse to stay stiff and inside while riding, any ideas?

 

Edit using the OAR anims is perfect, is there a missing mesh for roped to bind the wrists for the face-up arms-up position?

Did you fix the Animated Beast Cock problem and if so how? 

Posted
On 5/4/2024 at 12:17 PM, alxgry1 said:

Thanks to your excellent work, I think this is an easier way to experience Riding styles. I would like to make better use of this OAR version. So I combined a model of a horse with a permanent erection. And I made a new "saddle" based on the original mod to avoid alignment problems with the hands and feet. 

 

It just looks like this:

 

image.png.fde26325e73df7d7db4d56824c050e0d.png

 

Just replace the horse model in the other horse mods and you can use it.

horse.nif 1.06 MB · 22 downloads

in addition, it would be nice if someone could implement the effect of the original mod that makes a moan when riding the horse, I'm poor at that.

Using the horgasm mod is a good alternative, Riding Styles also uses the sounds from this mod.https://www.loverslab.com/files/file/1276-horgasm-riding-horseorgasm-mod-v11-062215/

Could you be a bit more specific as to where to place this to overwrite? Should it go in the MNC mesh folder?

Posted (edited)
6 hours ago, Caligula Big said:

I did not, sorry.

Good news is I asked around and got anteply from the creator of More Nasy Critters. 

 

 

""delete the edited animations from MNC

"Data\meshes\actors\Horse\Animations"

 

but DON'T delete

"Data\meshes\actors\Horse\Animations\MoreNastyCritters""

 

I haven't tried it yet but hopefully this should help""

Edited by anon123469420
Posted
11 hours ago, anon123469420 said:

Good news is I asked around and got anteply from the creator of More Nasy Critters. 

 

 

""delete the edited animations from MNC

"Data\meshes\actors\Horse\Animations"

 

but DON'T delete

"Data\meshes\actors\Horse\Animations\MoreNastyCritters""

 

I haven't tried it yet but hopefully this should help""

That does make the horse static but, for me its in a flaccid state so still same problem.

  • 4 weeks later...
Posted

Hi,

 

Is there a way for a horse to auto-equip the Riding Styles saddle, while females are riding it; and auto-unequip it, when not ridden by a female?

 

That way, all horses are not wearing that huge saddle, while doing other things such as idling or performing a SLAL sex animation.

 

I'll assume that it is possible to have the saddle as an animobject, when such custom riding animations take place.

I think that's how SLAL animations can introduce other objects into their animations.

 

In that case, it is may be possible to extend this to beyond horses, to make other creature mounts.

Perhaps utilising Dual Summon Mounts SE to create summonable creature mounts, but use our own custom animations and OAR conditions, to ride them.

 

I have no experience in creating animations, nor modifying .hkx files though, so I'm just offering ideas here.

  • 3 weeks later...
Posted
On 5/16/2024 at 11:54 AM, lukethefluke said:

This mod would be god tier if you could see npc's using it while wondering around. Like coming across an imperial patrol with their 'prisoner' riding the horse, or a fast travel cart with a thief's who's punishment is having to ride the horse. 

Now I'm sad that this isn't a thing. :( That'd be incredible

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