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On 10/1/2023 at 10:10 PM, deathgodex said:

Very very long article, but here's some tips to do mod.By the way, I am finding partners. Using Photoshop very well or 3D model building very well! If someone need any original files also let me know, I can send you one.

 

Just give me .png or .fbx, I will do the rest of work, make it to mod.exe!


1.Some software and links you might need to use!

AssetStudioGUI
https://github.com/Perfare/AssetStudio/releases/tag/v0.16.47
UABEAvalonia
https://github.com/nesrak1/UABEA/releases

AssetBundleExtractor
https://github.com/sst311212/UABE/releases


2.If you need to edit mesh or change models, Please DO NOT USE BLENDER ! Maybe there's other 3d model software for action taimanin, but i only know "maya" can edit 3d model for action taimanin!

3.Here's step to edit 3d models and do a mod.exe!
Copy the files(ex:model_char...etc) before you change it.

1.use AssetStudioGUI open model_char
2.find out charbody(which you want to edit)right click "go to scene hierarchy"
3.check all fbx
4.Model→Export selected object(split)
5.use maya to edit fbx
6.use maya export selection file type fbx(use the original file name)
7.use unity open fbx
8.scale 1→100→apply
9.pull the fbx into the window
10.x0 y0 z0
11.file→build and setting→build
12.use UABEAvalonia open your unity object →My project_Data→sharedassets0.assets
13.use UABEAvalonia export raw.dat(change the file name"charbody.dat" or "charhair"etc)
14.use AssetBundleExtractor import raw.dat
15.make mod.exe
16.exe the mod.exe, and open you action taimanin to see if it is working! If fail then delete files and copy the back up.

 

4.some tips in maya
1.left click the charbody at the left list
2.press the right click and choose vertex mode/face/edge
3.edit by vertex/face/edge.
4.In vertex mode, double left click can choose many vertex.
5.If you delete many vertex, it will be many faces.
use4. 5. to fast delete things
ctrl+delete to delete vertex/face edge.
6.alt+mousewheel+move your mouse=move camera.
7.rotate cube right above=rotate camera 

 

5.no need any talent to draw pictures or 3d models, I can't either. But I can delete faces, lines, and verticles in maya, to taking off clothes!
Here's my result!

 

image.png.e740c608edd12fc1c8cfeaadde4c6fe8.png

 

 

 

Let me try!

Please send me the model and textures of Astaroth black sun!

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I confirmed the model
The UV alignment was very broken and I had to patch the body before I could start making the nude mold.
But I should be able to handle it.

 

If you have a way to export modchan's body, it will save me a lot of time.
Otherwise it would take me about half a month to a month to make.

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2 hours ago, g29504569 said:

I confirmed the model
The UV alignment was very broken and I had to patch the body before I could start making the nude mold.
But I should be able to handle it.

 

If you have a way to export modchan's body, it will save me a lot of time.
Otherwise it would take me about half a month to a month to make.

The UV alignment was very broken. →I don't know it's action taimanin's problem or AssetStudioGUI. I use AssetStudioGUI to export the fbx. I would like to learn other ways to export fbx without breaking uv alignment. Please tell me!

here's some nude fbx and texture.

tex_rinko_body_1_02.png.26eaf33f937ed039f6668a35284efc25.pngtex_rinko_body_1_01.png.409f58adaabb58513675df12639c778b.pngimage.png.c8b0d77a9b91f7fad7fd31b7c348f9b0.png

fbx_rinko_body.fbx fbx_shiranui_body.fbx

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On 2023/10/30 at PM7點36分, deathgodex said:

The UV alignment was very broken. →I don't know it's action taimanin's problem or AssetStudioGUI. I use AssetStudioGUI to export the fbx. I would like to learn other ways to export fbx without breaking uv alignment. Please tell me!

here's some nude fbx and texture.

tex_rinko_body_1_02.png.26eaf33f937ed039f6668a35284efc25.pngtex_rinko_body_1_01.png.409f58adaabb58513675df12639c778b.pngimage.png.c8b0d77a9b91f7fad7fd31b7c348f9b0.png

fbx_rinko_body.fbx 654.27 kB · 5 downloads fbx_shiranui_body.fbx 541.91 kB · 4 downloads


 

OK!
I finally repaired the body.

Because modchan's model does not meet the needs of this character
So I didn't use his body, but recreated it.

@deathgodex

I want to test the model to see if there are any issues before further modifications!

Do you have Discord to facilitate our communication and send the file ?

test.png

Edited by g29504569
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On 11/4/2023 at 6:45 PM, g29504569 said:


 

OK!
I finally repaired the body.

Because modchan's model does not meet the needs of this character
So I didn't use his body, but recreated it.

@deathgodex

I want to test the model to see if there are any issues before further modifications!

Do you have Discord to facilitate our communication and send the file ?

test.png

i am d94t60 安仔 in discord, please add me!?

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