Chase Roxand Posted April 4, 2011 Posted April 4, 2011 Download at bottom of post. **THIS PROJECT IS DISCONTINUED AS OF VERSION 0.5b!** If someone wants to take over, be my guest. Requirements:Oblivion.esm (Shivering Isles version)Lovers with PK.esmLoversCreature.esmLovers with PK.espOBSE v0020 (Download LoversCreatures here and the Lovers Creatures Anim Project here) *** Make sure that LoversBitch is loaded anywhere after "Lovers with PK.esp" ****** If you use a Bashed Patch, place this after your Bashed Patch ****** You MUST have Shivering Isles for this to work *** It took me a while to figure out the scripting for Oblivion and Lovers, but I finally put together my first public mod. LoversBitch adds the ability to get a canine companion, either through Rena Bruiant in Chorrol, or from a wild dog/wolf. Rena now runs a "Dog Shop" near Castle Chorrol. The companion is set up to work like one from any normal mod, except he'll get stronger/more commands through sex. Also, whenever a dog/wolf has sex with you, it will have a chance to knot. If it does, you'll be stuck at the 'ejaculation' animation for about 15-45 seconds. The only benefit from it is that you'll be healed. Knotting is also the only way to get a companion from a wild dog/wolf (but might take a few tries). Oh, and Rena Bruiant has an interesting way for you to make money... I strongly suggest that you also download the extra Creature vs NPC animations found here. If not, the only dog/wolf animation you'll have is the dull default one. None of the meshes were created by me. All extra dog/wolf meshes were created by RK9, AlienSlof, or were from OOO. "Bitch Collar" mesh is from KURESE, with a modified texture by Uriel. The dog penis mesh and one of the Kennel Irons sets are by GSBmodders. "Wet" mesh by WolfZQ. Slave pose for the "Trapped in Oblivion" quest by Cha0slord. Special thanks to Uriel for helping find models, modifying said models, editing textures, testing LoversBitch, and constantly providing me with helpful feedback. Update v0.2a: - Stopped base dogs/wolves from magically teleporting from their cell. - Adjusted sex-activation code in scripts that were using error-prone code. Update v0.2b: - Included prison iron meshes. Oops... - Changed dog penis to not use the Khajit texture. Update v0.2c: - Fixed crashing for ATI users. - Fixed constant sound in Kennel for Unofficial Oblivion Patch users. Update v0.3: - Added 10 new types of dogs to train (though only 5 of them are currently unlockable through normal gameplay) - Created a special \"Dog Shop\" to manage all of your dogs. It's next to Castle Chorrol. - Breeding Kennel was moved to the Dog Shop and expanded. - A new dog penis model/texture are used. - Male PCs can now enter the breeding kennels. - Using the \"Prison Iron\" clothes in the breeding kennels is now optional (off by default). - Added a 'LoversBitch Settings' object to Rena's desk in the Dog Shop. - Each canine has a unique ability that can be unlocked. - Canine upgrades are now more streamlined and less buggy. Update v0.3a: - Fixed Rena trying to send you to the kennels before reaching the basement. - Removed the old basement door. - Males no longer try to equip prison clothes. - All textures are now included in the package. - Fixed typo in \"Training Your Canine\" Update v0.3b: - Adjusted Rena's AI to visit the shop more often and for longer. - Added a marker for the shop, to make it more obvious. - Fixed \"In Heat\" effect to not make your companion stop following. - Added an option to not use the \"In Heat\" effect for Tamago users. Update v0.3c: - Added a menu for wild companions (use the bone). - Added a \"Mount Me\" option to the companion menu. - Fixed Alpha Wolf visibility bug (hopefully). - Fixed \"Training Your Canine\" book bug. - Fixed wild companions not following the player (mostly). - Wild companions now get removed as the current companion when they get unreferenced. - Fixed users having access to all companions from the start. Update v0.4: - Refixed Alpha Wolf. - Added new quest to unlock the Hellhound. - The player's canine is no longer affected by the player being \"In Heat\". - Added several options for Breeding Kennel outfits. - Fixed canines attempting to knot during the ejaculation step. Update v0.4a: - Added missing textures. - Canines from other mods (MMM and OOO) now work with LoversBitch. - Updated dog penish mesh to GSBmodders's newest version. - Added fix for dog's walking forward during sex. - Hopefully fixed crashing at the start of the Hellhound quest. Update v0.4b: - Fixed knotting/lust bug. Update v0.5: - Added a new \"Bitch Training\" questline after saving Maera. There is still more to be done with it. - Added several breeds of dogs to various parts of each city. - Removed the ability to be mounted by your companion through the bone/menu. - Instead, you must use the new \"invitation\" system, which works with all canines. - Being \"shoved to the ground\" actually shows your character on the ground before being mounted. - Fixed the broken Oblivion doors. - Rewrote part of the Alpha/Horny Wolf scripts to include health in the calculations on when to rape. - Increased the Alpha Wolf chance of knotting and reduced the time to make it easier to tame him. - Added Horny Wolves to some leveled lists, meaning they could show up randomly in the wild. - Hopefully improved the breeding kennels to keep occupants there. - Fixed repeated quest messages to use the Bitch Bone, when you've already used it. - Fixed bugs with keeping track of wild companions when dead/lost. - Included a lower-poly version of GSBmodder's restraints to save resources. - Changed \"In Heat\" to work with the new \"invitation\" system, rather than being independent. - Added an option to disable Wild Companions. - Added a \"Pheromone Inducer\" to simulate the \"In Heat\" effect. - And probably more stuff, but I can't remember. Update v0.5a: - Fixed Breeding Kennel dialog bug. - Fixed companion shoving you to the ground and being stuck there. - Took a random stab at fixing the crashing issues people are having... Update v0.5b: - Slightly reduced companion lust growth rate. - The play can now easily get back up when pushed to the ground. - Fixed male dialog while being trained. - Cleaned up the dog penis model (thanks, Uriel) and optimized some code to avoid crashes. -------------- Known Conflicts: - LoversJoburg/LoversLandE can cause problems with scripted sex scenes. It is suggested that you disable LandE and turn down the Joburg settings quite a bit or turn it off. - Xeo (xeoex.esp) should be loaded BEFORE LoversBitch. Otherwise Xeo will break Rena Bruiant's script packages. -------------- Known Conflicts: - LoversJoburg/LoversLandE can cause problems with scripted sex scenes. It is suggested that you disable LandE and turn down the Joburg settings quite a bit or turn it off. - Any mod that changes the AI packages for the vanilla NPCs might break Rena Bruiant's store packages. -------------- Known Bugs: - The "Trapped In Oblivion" quest crashes when captured for many users. - Maera Sirius walks around strangely during training. -------------- Message to modders/translators: LoversBitch requires "Lovers with PK.esp" as a master. If you run LoversBitch through a translator, you will need to re-add "Lovers with PK.esp" as a master and resave the xLoversBitchQuestScript script in order for this plugin to work. You are more than welcome to modify/translate this plugin as long as I am given proper credit. I have tried to include the authors of the meshes/animations that I use so that you can also provide proper credit for their work, but many of the authors were unknown or anonymous. Also, if you change and redistribute this plugin, I would appreciate it if you sent me a PM at Lovers Lab letting me know where you posted it. It isn't required, but I like to see what people say about my work. -------------- FAQ: Q: Where do I find the dogs? A: There is a new store in Chorrol, run by Rena Bruiant, that sells several canines. You can also earn new canines through quests. Q: How do I start training my dog? A: Read "Training Your Canine" in Rena's Dog Shop to start the questline. Q: How do I get my dog to mount me? A: Make sure that you have completed training with Maera. The old system using the Bitch Bone no longer works. Q: I'm knotting with a wild dog/wolf and it isn't becoming my companion. A: Knotting doesn't guarentee that it will become your companion. If after several tries they aren't being tamed, make sure that you don't already have a companion or that the setting isn't disabled. Also, a few canines are not able to be tamed. Q: Can the Alpha Wolf be my companion? A: Yes, but you can't keep him forever. Q: I tamed a canine off of the streets, but once I get the spell to use their ability, it doesn't work. Why? A: Only canines from the Dog Shop have abilities. Q: Why do wild companions leave me when I fast travel? A: If your companion was randomly generated by the game, they aren't meant to stay in-game forever. If the game loses track of him, so does LoversBitch. Nothing I can do about it. Q: How do I get the Hellhound? A: You have to find it yourself. Q: A Daedra captures me, but then my game crashes. How do I fix this? A: It is a known bug. You can try stripping before fighting him. But otherwise, I don't know how to fix it. Q: How do I stop my Lust from rising? A: Either turn off "In Heat" in the settings (in Rena's shop) or use Pheromone Reducers from Rena. Q: I finished a quest for Maera, but she doesn't have any new dialog. How do I move on? A: You've probably reached the end of the quests so far. Just wait until the next version is released. Q: Why isn't Rena Bruiant going to her shop? A: Make sure that another mod that changes NPCs/AI (like Xeo) is not loaded after LoversBitch. If all else fails, move LoversBitch to the bottom of your load order. Q: Why isn't my "Lust" rising? A: It only rises under certain circumstances. Don't worry about it. If you really want it to go up, drink some Pheromone Inducer from Rena Bruiant. -------------- v0.6 progress Canine Pregnancy: IN PROGRESS Shadow Wolf Quest: IN PROGRESS Feed your canine: NOT STARTED Horny Dogs Respawn: COMPLETED Fix Male Dialog: NOT STARTED New Kennels: NOT STARTED Better ways to keep your canines alive: NOT STARTED Fix dialog compatability bug: NOT STARTED Extra "show" quests: NOT STARTED Redo "In Heat" to benefit the player: IN PROGRESS Notes: - Figure out how to call sounds from Lovers to fake Lovers-styled sex. - Fix some of the damn CTDs. - Remove old scripts/spells. Download v0.5b...or if you're German, Schalli1980 has a translated version.
theme101 Posted February 27, 2013 Posted February 27, 2013 When I dont have the Lovers Bitch files activated it loads fine and I barely have 10 mods so I am not sure whats going on. Maybe if I delete the Lovers Animations?
Nightshift Posted March 8, 2013 Posted March 8, 2013 I need assistance. I've redone thise mod a few times and I'm having this same issue each time. They arnt lining up correctly. What do i need to do to fix this? + alot of the dogs are invisible, or are just purple heads. [spoiler=SS of issue here!]
gregathit Posted March 8, 2013 Posted March 8, 2013 Use the 0-9 keys to line things up. As to the missing textures, make sure you have installed all requirements, like lovers creatures ( I recommend 2.0 as that now contains both lover creatures 1.4 and Donkey's New and Improved animations pack).
Nightshift Posted March 8, 2013 Posted March 8, 2013 Literally, only 0 and 9 do something. 0 lift the characters up, and 9 puts it down. 1-8 does nothing. I do have all the mods, perhaps I put them in wrong and thats why most of the dogs are invisible.
gregathit Posted March 8, 2013 Posted March 8, 2013 Yep, if you installed all requirements and still have issues then you installed something wrong. Two of the 1-8 keys should move your toon (not the creature) forward or backward, so if that isn't working then it also is a sign of a bad load order and\or incorrect installation.
gongronola Posted March 25, 2013 Posted March 25, 2013 I looked around a bit and I honestly couldn't get an answer for this. So here's what I want to know, Is there a mod or even a way to configure the "tfc" command camera view, to stay in one place, or even where you left it before,(for example when the dog mounts me, the camera goes into the tfc view, and i would really love it if i could get the camera to stay in one place, instead of resetting everytime i get fucked) Or i would really like the camera to not move at all, even after I get the camera view switched from being mounted. Sorry if the question doesn't make any sense, I thought i halfway explained it.
tigerrrrulez Posted July 21, 2013 Posted July 21, 2013 i have a proplem when i have saved maera and when i get to her hous she falls down like shes frozen as a tree or some sit so i can't do the quest she haves, any idea why?
gregathit Posted July 21, 2013 Posted July 21, 2013 I recommend you try the newer version: http://www.loverslab.com/topic/15876-loversbitch-gone-wild-131/ I am not sure anyone still uses this version since Chase moved on.
tigerrrrulez Posted July 24, 2013 Posted July 24, 2013 it dosent matter if i use that version it still happens
kingkong Posted July 24, 2013 Posted July 24, 2013 you might have a load order probleme if you did not run Boss to sort your plugins than you should follow the link : http://www.loverslab.com/topic/11515-please-read-before-posting-here/ than you have to sort maually all your lovers plugins to meet the one here : http://www.loverslab.com/topic/23-quick-installation-guide/
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now