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Arc's Transfer Settlements startup Blueprints


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Arc's Transfer Settlements startup Blueprints

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These are transfer settlement blue prints that you can load after taking over a new settlement, instead of building the basics yourself.  It is best to do some clearing before loading them.  The blueprints Range from just adding turrets, to adding buildings and gardens.  

At the very least there is enough food, water and beds, to keep everyone happy and allow adding one new person for the provisioner job.


Currently included Settlement blueprints

 

Red Rocket                                 (clear office and area behind counter near office)
Graygarden
Starlight Drive in                         (Clear rooms in Screen, and area from screen to concession stand)
The Slog
Egret Tours Marina                     (clear Piers and building furtherest to right when facing the water)
Abernathy Farm                          (Clear all trees)
Sunshine Coop                           (Clear fields, long building with tables in it, the inside of all the Cabins and the trees)
Oberland Station                        (Clear all trees)
County Crossing                         (Clear trees and red building)

 

Requirements Needed, also be sure to install their Requirements.


I use versions that say vanilla, and no SKE

 

Transfer Settlements  https://www.nexusmods.com/fallout4/mods/22442
Homemaker-expanded Settlements https://www.nexusmods.com/fallout4/mods/1478
SOE Settlement Objects Expanded https://www.nexusmods.com/fallout4/mods/10075
Ground https://www.nexusmods.com/fallout4/mods/17691
AWKCR https://www.nexusmods.com/fallout4/mods/6091
G2M Workshop https://www.nexusmods.com/fallout4/mods/17088
Easy Homebuilder and working double Beds https://www.nexusmods.com/fallout4/mods/17521
Create your own planter https://www.nexusmods.com/fallout4/mods/15900
Build your Own Pool https://www.nexusmods.com/fallout4/mods/13316

 

Used, but less often

 

Workshop Decorations Pack https://www.nexusmods.com/fallout4/mods/27787

Settlement Supplies expanded Main File https://www.nexusmods.com/fallout4/mods/1145

 

Used but Optional. 
 
Convenient Stores https://www.nexusmods.com/fallout4/mods/5181

                               If not used no store assignable marker

Settlement Activity Markers https://www.nexusmods.com/fallout4/mods/20651

                                             if not used no relaxation markers
Pimp workshop https://www.nexusmods.com/fallout4/mods/185

                           Not sure what I used from this mod, I would not worry if you do not use it

Celebs Fake Posters


         I put up two paintings in the Abernathy farm

 

All Credit goes to the required mod creators.


  • Submitter
  • Submitted
    04/01/2020
  • Category
  • Requires
    transfer Settlements

 

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