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Making the game more dynamic part 3


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The first two sections cover some of the basics to get the most out of the game now we can refine it to make it better.  TES5Edit  is a tool/utility that brings a whole new level of customization's to the game. WARNING do not change things if you do not know what it does those changes are permanent it is not like the game you cannot reload a save. I highly recommend taking a screen shot of whatever mod or changes you do BEFORE YOU CHANGE IT! So it can be changed back if you do not like the results. 

Now what can TES5edit do?... many things example: Like a follower mod but would like to change their stats, factions,ect? you can with this.

Want to add perks to a follower that has none... now you can yes Lydia too. There is so many things that can be changed with this tool including deleting things you do not like.... See warning! I highly recommend this tool and I highly recommend you watch/read some tutorials about how to use it. Now... not all changes you make to a follower or to the game will happen immediately some will ...some only take effect if you have not met them in game yet or been in a cell and/or start a new game.

 

Council Commands these are a great resource but be careful they can break your play through.

So a favorite CC command I use is setlevel 1000,0,1,150  just as it is typed this will set a npc/follower level to what you are... you click on NPC using the ~ key  enter command and now they are at your current level and they will level with you to 150 or higher just change the last number.

you can change a NPC skill also using as an example: setav onehanded 100

replace onehanded and number to what ever skill you want to increase ( your perk tree names) on a NPC really is that simple.

COC is another that can be useful but you will need the location and those can be found on google.

Example: coc solitudebluepalace will take you to the Blue-palace interior.

There are many things you can use CC on but be careful as doing stupid things will break your game.

 

Next is a simple mod that adds a spell it is called blink it is a teleportation spell that works very well and very OP. I did not include this earlier sections as I feel this is a refinement to the game. What can it do? simple what you target and cast is where you will go who needs whirlwind sprint this is better period. you can even go through a locked door or walls  so long as it is in the same cell without using CC. It is a go anywhere mod that after you have it you wont play without it... It is a lot of fun to use and does require some practice but it is worth it.

 

So a review of the three section:

Make your NPC better * check

make your character better * check

make your game look better * check

Tools to make Skyrim what it should have been * check

Results a more dynamic Skyrim

 

This will more than likely be the last section in this series this lays out the fundamentals and some refinements now you need to fill in your own blanks in the game with mods of your choosing. I will not be covering the Creation kit as there are volumes wrote about it.....I hope I offered some help to those who wanted to do more but never knew how... Enjoy

 

 

Edit 8/23/2020

Making the game extreme

Skyrim always seemed a little to easy I wanted a challenge where mistakes would mean death. Frost-fall http://www.nexusmods...im/mods/11163/?  brought a new level of planning to the game no longer could I just jump in the water without proper preparation or head out in the cold of Skrim but at least I could make a Campfire http://www.nexusmods...mods/64798/?... Then the world change when Immersive wenches came out http://www.nexusmods.com/skyrim/mods/51189/? followed by . Deadly wenches http://www.nexusmods.com/skyrim/mods/60625/?  Hateful wenches http://www.nexusmods.com/skyrim/mods/68090/? Forgotten wenches  http://www.nexusmods.com/skyrim/mods/72104/?

Judgment wenches http://www.nexusmods...im/mods/76289/?

Skyrim was now a very harsh place full of very capable warriors gone are the days when weak bandits and tombs with no real challenge as the drauger and automatons where little more than a nuance. Gone are the days when guards were pushovers with childish stats.

No trip can be ill planned no dungeon can be just stumbled on and explored as dire consequences await for the fool hardy and death lurks around every corner.

And if you find that the nights are quite and peaceful and sitting by the campfire offers you comfort perhaps Skyrulianfield   http://www.nexusmods...im/mods/74102/? will change your tune. 

Never has fire and a friends house seem so inviting and if you Simply knock on a door http://www.nexusmods...im/mods/73236/? perhaps you can find shelter if only for a time. 

Everything is extremely harsh even something like sleeping outside will have real dangers better post guards while your sleep.

If your really want to one up it use that list and don't smith just use what you find or can buy for weapons and armor... If you try it good luck you will need it.

 

Try this combo if this does not offer the biggest challenge to a would be adventurer in Skyrim than nothing will. You have been warned.

 

 

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