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tomany mods in a city = unplayable city?!


ahrimangame

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Ok im so glad that i found this wonderful community of loverslab long time ago! who always helped me with everything i did ever ask!

thank you all

 

it seems that when i add to many mods that put items in Imperial city market or even in the market's shops, the market wont be playable anymore so whenever i go there and click on anything (even wait key) the game make a "ding" noise and stop loading anything else, i can still move around but nothing is functional anymore and i have to alt+f4!

when i disable of couple of mods which are effecting the market area everything goes back to normal again.

 

is it normal?

any idea why its happening?

any way to fix it?

 

thanx in advance!

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If you are unfamiliar with bashed patches and Wyre Bash in general this is a really helpful guide: http://oblivion.nexusmods.com/mods/35230

 

 

Also if you have a ton of clothing/weapon mods cluttering up your load order it is helpful to merge them all into a new ESP using TES4Gecko:

 

http://oblivion.nexusmods.com/mods/8665

 

Guide to merging mods with Gecko: http://oblivion.nexusmods.com/mods/38655

 

If you go that route try to avoid adding ones that have scripts or quests and things of that sort attached to them. I've merged all of my clothing mods without issue. :D

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