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Lovers Slave Trade Extensions


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Lovers Slave Trade Extensions

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REQUIRESOBSE, Lovers PK, Lovers Slave Trade 1.0 English Final

KEEP IN MIND THAT THIS MOD HAS SETTING TO INSTANTLY SHOW INVENTORY INSTEAD OF MENU (and vice-versa).
I wrote this mod cause i was tired of pressing dialogue buttons each time i wanted to check slave's inventory.
All it does is add option to quickly interact with slave by pressing button (by default it's I). If you set FullMenu in ini file to 0 (more about that later). 
After pressing button and holding about 1 second (can be customised, it's done for performance) you'll instantly get control of slave's quick functions (or inventory) you are currently looking at.
Installation:

Copy esp file and ini folder into your data directory.

Since this mod is addon to LST you need to put it lower than LST in your load order.
How to use:
After first mod installation wait a few secs for mod to activate.
Look at any LST slave and press mod activation button (i by default) for one second and you'll be prompted with slave menu or inventory (depends of settings).

Slave summoning (recall):

Tired of slaves not following you to the city or getting lost? Then this function is for you. This function allows you to have list of 6 slaves which you can instantly teleport to your location (one at a time) by simply casting spell.

How to use slave recalling:

After mod installation you'll recieve "[LSTE] Recal" spell (if you are not using context menu then you'll recieve additionally mark and unmark spells)
Casting this spell allows you to see marked slaves list (currently this mod supports up to 6 slaves in list) and choose which slave to "summon" (actually it teleports selected slave to you).

If you have FullMenu option enabled than:

To mark (add to he list) slave just choose "mark" option in context menu, but keep in mind that you can't mark slaves that were sold or being trained.
Select "unmark" if you want to remove slave from recall list.
If not then just use [LSTE]Mark and [LSTE]Unmark spells accordingly.
(yeah, i know that you can summon dead or even sold slaves, i'll fix it)


Mod settings:

Mod settings are stored at "Data\ini\KLB\KLBLSTExt.ini".
At this moment mod has next settings:
set KLBLSTINV.fQuestDelayTime to 1 - This setting is responsible for overall speed of this mod processing, for example if you set to 0.1 button press will be registered immediately.
set KLBLSTINV.downdkey to 23 - This is activation key stored as number, if you want to change it consider using scancodes table from this article: https://cs.elderscrolls.com/index.php?title=IsKeyPressed2
set KLBLSTINV.FullMenu to 1 - This option is responsible for menu showing, set this to 1 if you want to see commands menu instead of inventory screen.
set KLBLSTINV.DoOnce to 1 - This is required for optimisation (don't change this).
 


  • Submitter
  • Submitted
    12/06/2019
  • Category
  • Requires
    OBSE, LST

 

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  • 3 years later...

I never used the Mod but have you read  " . . .but keep in mind that you can't mark slaves that were sold or being trained "

So I think  maybe you can not mark  unbroken slaves .

Are your slaves trained and broken ( they call you master or mistress ) ?

 

Try it with an broken slave that is following you. 

 

But maybe someone else who has played this mod can help you.

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