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Help with RES II CSA and Abduction not triggering


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I was using RSE I with AAF for a while without issues. I recently moved to RSE II and disabled RSE I. Whenever I surrender in a fight with the default hotkey, the fight stops, the CSA dialogue is trigered for the enemy, my character remains silent and we just stare at each other. I can't move and I can't load the AAF menu either. I tried going back to RSE I, but that no longer works. I get the same issue. After going back again with RSE II, I used FALLRIM's tool to clean up my save but that didn't help.

 

I'm using latest versions of mods, including AAF 0.90

 

Here is my load order, hope someone can help!

 

Thanks

 

GameMode=Fallout4

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
AAF.esm=1
RSE_II_Resources.esm=1
TBOSBodyTalk2LooksMenu.esl=1
ArmorKeywords.esm=1
HUDFramework.esm=1
SettlementKeywords.esm=1
EthreonMasterPlan.esm=1
XDI.esm=1
WashOutThatCum.esl=1
AAF_STATS.esm=1
TortureDevices.esm=1
Devious Devices.esm=1
RSE_II_CSA.esp=1
RSE_II_AbductionsAddonPack.esp=1
LooksMenu.esp=1
Raider Pet.esp=1
Rufgt's Animations.esp=1
Atomic Lust.esp=1
rxl_bp70_animations.esp=1
RealHandcuffs.esp=1
RealHandcuffs_DD_Compatibility.esp=1
CBBE.esp=1
LooksMenu Customization Compendium.esp=1
AdvBubbleTurretSet-RealNP.esp=1
AlternateFurniture.esp=1
Facials.esp=1
AlternateSettlements.esp=1
Better Vendor Stalls.esp=1
MinutemenPropaganda.esp=1
OCDecorator.esp=1
Generalofthearmy.esp=1
Minutemenoverhaul.esp=1
TD_DLC01Workshop_Addons.esp=1
SSEX.esp=1
Prisoner Shackles.esp=1
SettleObjExpandPack.esp=1
SettleObjExpandPack-LightShadowDisabler.esp=1
DD_Wasteland_Children_done_right.esp=1
FPEDogAddon.esp=1
FPESuperMutantAddon.esp=1
FP_FamilyPlanningEnhanced.esp=1
Female Masturbation.esp=1
CumNWealth.esp=1
FO4_AnimationsByLeito.esp=1
AAF_VanillaFudge.esp=1
CWSS Redux.esp=1
Farelle_Animations.esp=1
Orphans.esp=1
Raider Children.esp=1
FPAttributes.esp=1
FP_SexualHarassment.esp=1
slaveCollar.esp=1
Just Business.esp=1
TheAuctionhaus.esp=1
Rogg DD Items Manager.esp=1
CombatStripLite.esp=1
AAF_SEU.esp=1
AAF_GrayAnimations.esp=1
AFVPurgatory.esp=1
AAF_BadEnd_Animations.esp=1
MoreBeards.esp=1
MoreHairstyles4Female.esp=1
MoreHairstyles4Male.esp=1
CowGirl.esp=1
Mutated Lust.esp=1
Vioxsis_Strap-Ons.esp=1
Deathclaw_nude.esp=1
RSE_II_CSA_RacePatch.esp=1
Slave&ModelPinup.esp=1
SleepIntimate.esp=1
RSE_II_RandomShenanigans.esp=1
RSE_II_ReproductiveSystemEffects.esp=1
RSE_II_WastelandersRash.esp=1
RSE_II_Brothels.esp=1
RSE_II_Brothels_HumansOnly.esp=1
VIO_Strap-On.esp=1
VIO_Strap-On_SIXPatch.esp=1
ZaZOut4.esp=1
le666piercings.esp=1
CumNWealth_mutant.esp=1
SavageCabbage_Animations.esp=1
RSE_II_AdvancedNeeds.esp=1
RSE_II_AdvancedNeeds_CWSS_patch.esp=1
RSE_II_AdvancedNeeds_DLCPatch.esp=1
 

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UPDATE : I tried turning off RSE II CSA completely in the modmenu and instead went with AAF violate, same thing, but I think I know where the problem is coming from. I used to be able to trigger sex animations from the AAF menu by choosing actors, location, position animation etc. Now even if I'm surrounded by NPC's I keep getting the following : [061] no actors found in scanable area

 

Weirdly enough, if I go back to Sanctuary hill, there's always one actor available, that crazy old woman for whom I build a chair...

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I'd go and repost this on Fallout 4 or call for a mod to help, but I'll try to help. For now do the following:


1. Head to the AAF Discord.

2. Check AAF version.

3. Check mod versions.

4. Update all mods.

5. Check incompatibilities with your mods


Also, it would be nice to sort your load order because in that you have ESLs before ESMs and sometimes you can use it to pick batches of mods that might not be incompatible. The common format, based on how I see it is:


1. Overhauls, Essentials (AWKCR, UF4P, etc)

2. Workshop Items

3. Body Mods

4. NPC Changes

5. Weapons and Armor

6. Misc Mods

7. Sorting Patches

8. Place-In-Last Mods

9. Scrapping Mods

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