Jump to content

Request of this EPIC THING!


NxsPro

Recommended Posts

Either body would be sexy' date=' though I agree, the new Manga body is sweet. Single pieces are good. Allows for mixing and matching.... flexibility. Flexibility is good. More so when its in the form of Manga or DMRA.

[/quote']

 

Yeah, I could do that, too. Break them up I mean, since they are all armors that cover all equipment slots.

 

Almost finished with the first bikini.

Link to comment

The black bikini is done. I used the original bigger hand meshes here since I noticed some evil clipping with the hands from the new manga body mesh. I wasn't able to fix that' date=' which is kinda weird. Anyway, here it is:

 

http://www.mediafire.com/?avnn27veutq0o62

[/quote']

As always an epic job, even if there are problems with the hand mesh, hell its still Epic ^_^ Thanks

 

 

Link to comment

Grim? You still working on this or have you moved on to something else? Just curious haven't had an update for days.

 

You could just write me a PN you know. :D

 

Anyways, I'll finish it. But not now, I've stared at that stupid blender workspace a tad too much in the recent days.

Link to comment

Grim' date=' do u have an advice for me on how to fix clipping issues of adapted chest armor when using BBB animation like a pretty bouncy walking animation?

[/quote']

 

Use the boneweight copy script for the clipping areas. Clipping occurs when one mesh is differently weighted than the other. For example, the specific part on the body has a weight value of 0.5 and the part of the clothing or armor that overlaps this spot has a value of 0.55 or something like that. I entirely made up these numbers but I hope you get what I mean.

 

 

Link to comment

Grim' date=' do u have an advice for me on how to fix clipping issues of adapted chest armor when using BBB animation like a pretty bouncy walking animation?

[/quote']

 

Use the boneweight copy script for the clipping areas. Clipping occurs when one mesh is differently weighted than the other. For example, the specific part on the body has a weight value of 0.5 and the part of the clothing or armor that overlaps this spot has a value of 0.55 or something like that. I entirely made up these numbers but I hope you get what I mean.

 

 

 

Just after I finished my post I thought about weighting, so I read a tutorial and reweightened the area using the script ... I'm gonna check if it worked now but I'm pretty optimistic... omg 5 hours for nothing^^

 

Edit: Ok, it works just fine. Thanks really, u saved me from raging hard^^

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use