phil01991 Posted August 15, 2018 Posted August 15, 2018 View File This is the SE conversion of chainbeast by MTB. download the updates last. Please see his page for more info @ Also attached is a WIP for wild chain beast. currently they spawn in the wild and take you to simple slavery. Turn it on in mcm. White run also spawns at least one chain beast. Planning: having chain beast in every city. Possibly chain beast in dungeons. kind of concerned this will break the game, so nothing yet. open to the concept and ideas. implementing future chain beast into the wild. also it will need skyrim riding styles se in the future. Submitter phil01991 Submitted 08/14/2018 Category Adult Mods Requires Everything the original did Regular Edition Compatible Not Applicable View File 1
Abominus Posted August 15, 2018 Posted August 15, 2018 Thank you, but one file seems to be missing (riding style?). I found it in another thread: Is this the right one? BTW, what parts do I have to download to get it working. I downloaded every file, but not each is working in Nexus...
phil01991 Posted August 16, 2018 Author Posted August 16, 2018 On 8/14/2018 at 11:20 PM, Abominus said: Thank you, but one file seems to be missing (riding style?). I found it in another thread: Is this the right one? BTW, what parts do I have to download to get it working. I downloaded every file, but not each is working in Nexus... should function with top 3 downloaded. it looks like I kinda goofed it up. manually install the esp. the 7z should work with nexus. Let me know If this helps. ill try to look at it in a few days. going to try downloading it from the start so I can guarantee the link works properly. I remember this file giving me a lot of trouble at first for some reason.
Waveslider1 Posted September 6, 2018 Posted September 6, 2018 It's worth noting that not all of the dependencies for this mod are properly documented: I was able to gleem the following from the original author's posting: HARD REQUIREMENTS: ZAZ 7.0 FINIS FOR DB PLUGIN ONLY - DragonBorn DLC RECOMMENDED: Fuz Ro Doh SKYUI You will also need A. Creature framework and B. Riding styles...neither of these are implicitly mentioned but after I installed everything, NMM informed me these files were missing. Thought I might save someone else the trouble of having to uncover this themselves. Much better install instructions could have been provided here.
EDCK Posted December 11, 2018 Posted December 11, 2018 Hello,I think it is a great mod.I like it. However I have a question after using this mod. After captured,the crawl animations doesn't work properly,it just use the usual run or walk animation. I tried to replace these animations,but walk or run forward animation never works properly,others animations works great. So I want to know what's the problem.Can you help me? PS:I used the RidingStyles2 and RS2bridge,But it is still ineffective.
DiamondTheDragon Posted January 19, 2019 Posted January 19, 2019 So, can anyone explain what exactly i need to download to get this to work :|? I already tried 2 weeks before and deinstalled all because i didn't got it to work xD and is it safe to use?
sfdrake Posted January 22, 2019 Posted January 22, 2019 never would get it to work myself... figured that sooner or later someone would post instructions....
Kristus Kringle Posted January 23, 2019 Posted January 23, 2019 On 1/22/2019 at 12:05 AM, sfdrake said: never would get it to work myself... figured that sooner or later someone would post instructions.... I believe this is the person who posted a bunch of conversions that never worked.
MTB Posted February 1, 2019 Posted February 1, 2019 This version is now outdated - I've added a partial conversion of the currently latest version to the main download page (Needs SSE ZAZ version - I used conversion of 7 from with its requirements and don't forget to rerun FNIS.) 2
mikaalice Posted February 12, 2019 Posted February 12, 2019 I've run into an odd issue where the beasts won't attach themselves to NPCs (checked all boxes to be sure). In fact, they don't attack NPCs or my character unless provoked, and give up after the player is knocked down. They DO, oddly, attack the cows in riverwood, for some reason. Also, some of the standard wolves gave me the same poison/paralysis effect, although they didn't drop a lockbox for my gear I had Riding Styles 2 equipped, and it's dependencies (creature framework, jcontainers, etc)
mikaalice Posted February 12, 2019 Posted February 12, 2019 Current 11 minutes ago, mikaalice said: I've run into an odd issue where the beasts won't attach themselves to NPCs (checked all boxes to be sure). In fact, they don't attack NPCs or my character unless provoked, and give up after the player is knocked down. They DO, oddly, attack the cows in riverwood, for some reason. Also, some of the standard wolves gave me the same poison/paralysis effect, although they didn't drop a lockbox for my gear I had Riding Styles 2 equipped, and it's dependencies (creature framework, jcontainers, etc) Current order: Creatureframework (esm) ridingstyles2 Skyrim Chainbeasts SkyrimchainbeastsDB.esp SkyrimchainbeastsRs2bridge SkyrimchainbeastsRS2B wildchainbeasts.esp I converted "...RS2B-v0.1.6updateSE" to a 7z to plug that in to be on the safe side, but same effects
MTB Posted February 15, 2019 Posted February 15, 2019 On 2/13/2019 at 12:25 AM, mikaalice said: I've run into an odd issue where the beasts won't attach themselves to NPCs (checked all boxes to be sure). In fact, they don't attack NPCs or my character unless provoked, and give up after the player is knocked down. They DO, oddly, attack the cows in riverwood, for some reason. Also, some of the standard wolves gave me the same poison/paralysis effect, although they didn't drop a lockbox for my gear I had Riding Styles 2 equipped, and it's dependencies (creature framework, jcontainers, etc) I've put up a partial SE port of the latest version (see post above), I recommend you try that one. (Be sure to completely uninstall previous versions and use a clean save). phil01991 mentioned he is not playing SE anymore so likely will not be able to support/fix this version. 1
Grummkol Posted February 16, 2019 Posted February 16, 2019 On 1/23/2019 at 11:06 PM, McLude said: I believe this is the person who posted a bunch of conversions that never worked. Yep. Everything he posted didn't work.
Iceslave Posted April 3, 2019 Posted April 3, 2019 There is another mod called Wildchainbeast (could well be in this thread !) which I believe turns the critters like rabbits into chainbeasts and you'll encounter these in the open world. Or more likely, you'll see them attacking NPCs and generally causing mayhem ...
natybs Posted July 10, 2023 Posted July 10, 2023 hi i have an issue here. i cant open any more bandit chests with loot in them. pressing e does nothing. when i click on the chest in the console, it says it was last changed by skyrimchainbeastsMM.esp
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