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Last Call For Alcohol


AVS

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So I've currently got forty pre-built bodies for the -BAF- kit. There's not any particular reason for me to have stopped at that number besides thinking, 'Yeah, that's probably enough'. There's nineteen armored/unarmored pairs, some sets that are variations on similar themes, and two bodies that only come in unarmored versions. They are all designed to showcase at least one specific element of the new parts put together for this set, although not all of the parts are featured here. Most of them, but not all.

 

5thA.thumb.jpg.1d97c36b88663e6bad37b40ca9cd7616.jpg5thN.thumb.jpg.f07ccfb52bac4870658adbb6881fa36d.jpgArcherA.thumb.jpg.b934fac9bbb44f56d7e736d0510ed37e.jpgArcherN.thumb.jpg.aa7c4f15aaf770f9155a19cb695fbe8c.jpgBeastA1.thumb.jpg.3b9619af9bb8fc68eaf98eb4b0ca822b.jpgBeastA2.thumb.jpg.570b3e075185fc9aa265eff4a661a453.jpgBeastN1.thumb.jpg.a68660006c94534cfd6150548b07e650.jpgBeastN2.thumb.jpg.af7608e4192557253fb4e794b376b9ff.jpgBrassBeastA1.thumb.jpg.4e708d89121063a85ca00c3c44ccb94b.jpgBrassBeastA2.thumb.jpg.f09b0b07e3a9c8de5a5bbb5ed6be8e57.jpgBrassBeastN1.thumb.jpg.b9306641519b9080c8146460bedb4cf9.jpgBrassBeastN2.thumb.jpg.3698ee86051e2f03fc49f299d7c1317c.jpgCavalierA.thumb.jpg.404b400bc92c795b505bc117b11ab049.jpgCavalierN.thumb.jpg.f81d3ebf87d049d483e90fc6630cb5cc.jpgCenturionA.thumb.jpg.3aac0f3bdaf332fcfaaacc33c61d4c65.jpgCenturionN.thumb.jpg.491ce1c99ccaec4032b023ed17b72da9.jpgPackhorseA1.thumb.jpg.ac1fc094b36e105f24eead3f55ee6e32.jpgPackhorseA2.thumb.jpg.51c7a4e5853783c6c26b2dd124abccf1.jpgPackhorseN1.thumb.jpg.58c960def22fa8520e5939641eec5b4d.jpgPackhorseN2.thumb.jpg.a591916030ed7cf1f072ce8baf755632.jpgPonyA1.thumb.jpg.efb52f38d0817277993452216a53cbd0.jpgPonyA2.thumb.jpg.1a07c7ddd0e9808e4ce8826b6475cb93.jpgPonyN1.thumb.jpg.742d1553b7914faab00c890faede042f.jpgPonyN2.thumb.jpg.c9931eda3f00a5cec52f533d13897976.jpgSatyroiA1.thumb.jpg.d4fdfb8f9c799babbe54e869c13601e1.jpgSatyroiA2.thumb.jpg.88b2134f0c89775ce3fdff1d3a6b711c.jpgSatyroiN1.thumb.jpg.7a100b07991f55d46a42728ba004198f.jpgSatyroiN2.thumb.jpg.1531cdd936c3b13efb67baa0bbfb5d98.jpgScoutA1.thumb.jpg.b59d66f9d4aeb055ef973cd89f09f8c7.jpgScoutA2.thumb.jpg.09bc195ba7e22bfa17065b5e6c2925fe.jpgScoutN1.thumb.jpg.aed1a2635dc8942f6b490ab0d7c13516.jpgScoutN2.thumb.jpg.09ea78687c7540811d76396e5223cea1.jpg

 

The two unarmored-only bodies showcase specific concepts; the Corsair demonstrates the use of the new short Bikini-style leg as a 'peg leg', while the Gem Breeder... Well, the clue's in the name, innit? 

 

Corsair.thumb.jpg.0af0a63984c6d9e94b7a817ea39236e0.jpgGemBreeder.thumb.jpg.a14a106aa099a366540c8bcd9b6ca0a5.jpg

 

Three of the sets are set up as 'elemental soldiers': The Frost Trooper, Flame Trooper, and Shock Trooper. These all have high-level elemental resists applied by default. 

 

FrostTrooperA.thumb.jpg.ff6694aacfee88b5260a243be6af0cab.jpgFrostTrooperN.thumb.jpg.686acc804175bd814cb91ab46ab5eadf.jpgFlameTrooperA.thumb.jpg.26d7fd010d18a4d633f5cacfac00213c.jpgFlameTrooperN.thumb.jpg.a4cb3ddf2e1e69fdf28537b41987d77d.jpgShockTrooperA.thumb.jpg.2c8ce8642bbf654bf030c94ab6e18f6e.jpgShockTrooperN.thumb.jpg.94460b43201615a1bf6bc3fa9c38ca7d.jpg

 

The Flame and Shock Troopers work by using the texture swap function in the Creation Kit, which is why these Bodyslide preview images don't show their skin effects. So here's some bonus in-game shots that do:

 

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This new, much subtler burn scar skin for the Flame Trooper and the flame-skin build-your-own bodies was generously provided by @Holzfrau. It's a lot more low-key than the version I was previously using, but it's also a lot less... crunchy. In various ways. 

 

These are pretty much final, unless I change my mind on anything (I probably ought to at least put one non-Gynoid limb on the Shock Trooper, looking at it again...) or unless anyone can give me any good suggestions or requests. So if you've got something you'd particularly like to see here and don't want to go through the trouble of using the build-your-own slots to make it, drop me a line. I've got a bit more testing and prep work I want to do before I can get this all together for distribution, so I can probably drop a few more in before I pull the trigger.

 

Oh, and new hire Mr. Third Try? He lasted through exactly four hours and fifteen minutes of working with the Toxic Old Bag before he stormed off the job cursing at her. So I'm still stuck doing basically all of that position's job as well as my own for the foreseeable future, which means that the recent drains on my productivity still apply. So while I continue to hope to have this out soon, I ain't making any promises. ?

 

 

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