Jump to content

Welcome to LoversLab
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

[HDT SMP] [RELEASE] Full physics enabled body, try it! (v1.5) (fixed)


  • Please log in to reply
14 replies to this topic

#1
prZ

prZ

    Sleepless Guy..

  • Members
  • PipPipPipPip
  • 284 posts
72850_20161122050512_1.png 72850_20161121181030_1.png image.png 72850_20161122052519_1.png
 
 
Its done! :) You think ass breasts vagina and belly is not enough jiggle? Then this mod is for you! Its a body with jiggling upperarms waists thighs and calfs too! I picked up some files by blabba and modified my own body with it. I tryed to archieve a very realistic jiggle so no crazy bounce.
Everything is working with skinned mesh physics of course..
 
Simply download this files and install at last in your load order, overwriting xpmse ( i needed to modify skeleton, although its xpmse 3,94)
If you dont know how to set up HDT SMP look here..
 
Unbenannt.png
 
Set your ingame weight to 0.0 or 1.0!!! Otherwise your mesh will go crazy.
 
The body is a CBBE curvy+vagina containing collision shapes for amrs thighs and breasts which can also be deleted to gain major fps xD.
Belly distortion is working too. All types of collision are working.
 
No i will not make this for uunp because it was a shitload of work and i dont want to do again :)
(but if you really want to go to nifskope copy bones to your mesh then go to outfitstudio copy bone weights to your baseshape and then fit it to work with xml)
 
 
 
Last things to do:
 
-fix almost unnoticable jittering in thigs
-fix weight problems
-fix log spam?
-fix clipping at knees and ankles
-maybe! add collision shape to the back so hairs not clip inside the body..we will see.  -> added collision shapes for back and shoulders
 
if you try this pls let me hear what you think about it:)

Attached Files


  • 2

AdBot

AdBot
  • Advert

#2
27X

27X

    Mega Poster

  • Members
  • PipPipPipPipPip
  • 904 posts

Is this different from the custom one by crusher in Uhuru's thread other than the new skeleton? That one has proxie objects for arms and legs as well.


  • 0

#3
prZ

prZ

    Sleepless Guy..

  • Members
  • PipPipPipPip
  • 284 posts

Is this different from the custom one by crusher in Uhuru's thread other than the new skeleton? That one has proxie objects for arms and legs as well.

 

huge update, see yourself


  • 0

#4
blueballbob

blueballbob

    Senior Member

  • Members
  • PipPipPipPip
  • 254 posts

Trying it out.  Your bodyslide files from http://www.loverslab...and-sam/page-10 work with this?


  • 0

#5
prZ

prZ

    Sleepless Guy..

  • Members
  • PipPipPipPip
  • 284 posts

Trying it out.  Your bodyslide files from http://www.loverslab...and-sam/page-10 work with this?

 

no, the bodyslide body is the standard uunp special body..

 

i thought about making this body in a euqipable suite so you can autoequip it for need..


  • 0

#6
nikname99

nikname99

    Junior Member

  • Members
  • PipPip
  • 5 posts
You done big work with this.What you mean euqipable?Like outfit,in game?
  • 0

#7
blueballbob

blueballbob

    Senior Member

  • Members
  • PipPipPipPip
  • 254 posts

So, tried it with these files overwriting the HDT SMP hdtSkinnedMeshPhysics v1.2 from your other body.

 

Seemed fine with clothes on, then nude the body freaked out and had stuff going in all directions.  Then CTD.

If it looks like textures from joints are shooting off to infinity is that the weight issue?

 

Just rolled back to v1.2 and was fine.


  • 0

#8
prZ

prZ

    Sleepless Guy..

  • Members
  • PipPipPipPip
  • 284 posts

So, tried it with these files overwriting the HDT SMP hdtSkinnedMeshPhysics v1.2 from your other body.

 

Seemed fine with clothes on, then nude the body freaked out and had stuff going in all directions.  Then CTD.

If it looks like textures from joints are shooting off to infinity is that the weight issue?

 

Just rolled back to v1.2 and was fine.

 

yes thats the weight issue and i dont know how to fix it.. set your weight either to 0.0 or 1.0.. all inbetween will make your mesh like all over the screen

 

i didnt notice it was working on 1.2, i never use other weight then 1.0


  • 0

#9
boo

boo

    Senior Member

  • Members
  • PipPipPipPip
  • 730 posts

 

So, tried it with these files overwriting the HDT SMP hdtSkinnedMeshPhysics v1.2 from your other body.

 

Seemed fine with clothes on, then nude the body freaked out and had stuff going in all directions.  Then CTD.

If it looks like textures from joints are shooting off to infinity is that the weight issue?

 

Just rolled back to v1.2 and was fine.

 

yes thats the weight issue and i dont know how to fix it.. set your weight either to 0.0 or 1.0.. all inbetween will make your mesh like all over the screen

 

i didnt notice it was working on 1.2, i never use other weight then 1.0

 

 

That means the vertex order between the _0 and _1 meshes is not consistent.
 

Anyone know why HDT stops working when I change gender in racemenu?


  • 0

#10
prZ

prZ

    Sleepless Guy..

  • Members
  • PipPipPipPip
  • 284 posts

 

 

So, tried it with these files overwriting the HDT SMP hdtSkinnedMeshPhysics v1.2 from your other body.

 

Seemed fine with clothes on, then nude the body freaked out and had stuff going in all directions.  Then CTD.

If it looks like textures from joints are shooting off to infinity is that the weight issue?

 

Just rolled back to v1.2 and was fine.

 

yes thats the weight issue and i dont know how to fix it.. set your weight either to 0.0 or 1.0.. all inbetween will make your mesh like all over the screen

 

i didnt notice it was working on 1.2, i never use other weight then 1.0

 

 

That means the vertex order between the _0 and _1 meshes is not consistent.
 

Anyone know why HDT stops working when I change gender in racemenu?

 

 

dont know, for me it doesnt


  • 0

#11
yatol

yatol

    Mega Poster

  • Members
  • PipPipPipPipPip
  • 2,610 posts

 

That means the vertex order between the _0 and _1 meshes is not consistent.

 

my _0 is saving the _1 as _0 (leftovers, like my useless empty nif femalefeets)

i had to player.setnpcweight 100 for my body mesh to load right

Spoiler

  • 0

#12
DepressedPancake

DepressedPancake

    Member

  • Members
  • PipPip
  • 27 posts

Hahaha hot af 1st picture (i fixed that problem)

 

but in all seriousness refering to the 2nd and 3rd picture anyone know a fix?

 

I have a fresh install

 

i followed this installation from this post http://www.loverslab...-and-sam/page-1

 

1.)need texture for femalebody cbbe, u can use fair skin complexion
2.)install realistic ragdoll force, you got this if you have hdt pe
3.)deinstall hdt pe and collision object
4.)install cbbe and sos full
5.)install this mod overwrite everything
6.)install xpmse latest overwrite everything(need hdt rig in installation)

 

Then i overwrited with the file from this Topic

 

p.s no physics happening

Attached Files


  • 0

#13
DepressedPancake

DepressedPancake

    Member

  • Members
  • PipPip
  • 27 posts

Okay, so i fixed the jiggle so there is now jiggle (forgot to download and install hdt, thought it didnt need it, idk why) but the legs are still weird and there's no collision D:

Attached Files


  • 0

#14
prZ

prZ

    Sleepless Guy..

  • Members
  • PipPipPipPip
  • 284 posts

Okay, so i fixed the jiggle so there is now jiggle (forgot to download and install hdt, thought it didnt need it, idk why) but the legs are still weird and there's no collision D:

 

 

i know about the weird legs.. you dont need hdt pe

if theres no collision you did something wrong dude

 

seriuously, this body is more for sex scenes and not for jumping around naked in skyrim and i dont know how to fix the legs.. if someone is able to do do it and dont spam this thread with pics

 

i assume the legs hang throuhg because they get an ancle of >90 degrees, maybe you can fix it

with 

 

infos taken from here

 

For each axis, if

  • lower limit = upper limit

The axis is locked

  • lower limit < upper limit

The axis is limited between the specified values

  • lower limit > upper limit

The axis is free and has no limits


  • 0

#15
daedrasp

daedrasp

    BooB Holiest

  • Members
  • PipPipPipPip
  • 594 posts

Can't make custome body size by Bodyslide support?

And it use CBBE texture?


  • 0