mac2636 Posted January 1, 2018 Share Posted January 1, 2018 I apologize if this is a dumb question or if it has already been answered elsewhere. I've searched via google and found some information, but nothing that I can get to work well. I'm trying to mimic a slight cameltoe and wedgie effect in a pair of shorts. I am able to get a somewhat desired effect using 3dsmax, but there are still some sharp edges that I don't really like. Does anyone know if there is an easy way to split a row of vertices in two or some other way that will help improve the roundness of the areas? Would I also need to edit the UV maps or textures? Thanks in advance for any help. Cheers, Link to comment
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