Jacorlo Posted October 10, 2017 Posted October 10, 2017 Could anyone make, or explain how to make a draugr companion with a normal skeleton so it uses human animations?
MadMansGun Posted October 10, 2017 Posted October 10, 2017 Could anyone make, or explain how to make a draugr companion with a normal skeleton so it uses human animations? 1. re-rig the draugr's body for the skeleton. (hard with extreme aggravation) 2. make a new draugr race based on a playable race. (easyish) 3. make the armor addon entrys for the new draugr body. (easy) 4. make the draugr companion (it varies)
Jacorlo Posted October 10, 2017 Author Posted October 10, 2017 Re rigging? Sounds like a combination of voodoo and creation kit. How hard is it?
MadMansGun Posted October 10, 2017 Posted October 10, 2017 Re rigging? Sounds like a combination of voodoo and creation kit. How hard is it? well for starts, it's not something that can be done with the creation kit, 3DS Max or blender is needed to do that.
omgfmlihatemylife Posted October 12, 2017 Posted October 12, 2017 Re rigging? Sounds like a combination of voodoo and creation kit. How hard is it? Correct me if I'm wrong but wasn't that done already for the (NSFW ofc) sexlab creatures animation pack?
Roggvir Posted October 13, 2017 Posted October 13, 2017 I did a quick test - used the vanilla draugr meshes to make them into a "wearable draugr skin", using both male and female variants. It works (i should probably mention i am using XPMSSE skeleton by Groovtama, which probably helped), except for the left feet and jaw being strangely mangled. Even so, since most of it works, the "re-rigging" may not be that hard. But of course, if someone already did it for the SexLab creatures, then just use that.
Jacorlo Posted October 14, 2017 Author Posted October 14, 2017 Well, I shall be taking a look into the creature pack then
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