Octanen Posted August 12, 2017 Share Posted August 12, 2017 Heya Guys! So been working on a well "SimRubate" mod for Sims 4 and WW So far it all went smooth, planned it all out. What to implement, how to do it, BUT I ran into some issues. So was hoping some creative minds here might have an idea. I made a SFW mod first (YouSimTube) where your sim can earn money from home by livestreaming games, and well playing games, without the TechGuru career, and just well "Just do it" So changed it all into SimRubate, since well we need an adult streaming mod, and since nobody is making one, thought I would dive into it my self. Anyhow here are the issues that arose from this venture... I have the Interaction Tuning set up for when using a Computer which then links to an Animation Tuning: <?xml version="1.0" encoding="utf-8"?> <I c="MixerInteraction" i="interaction" m="interactions.base.mixer_interaction" n="Computer_Use_Interaction_Mastrubate_Intense" s="16862307596651302243"> <V t="participant" n="_icon"> <U n="participant"> <L n="participant_type"> <E>Object</E> </L> </U> </V> <T n="allow_user_directed">False</T> <V t="one_shot" n="basic_content"> <U n="one_shot"> <U n="animation_ref"> <T n="factory">12144725304475992628<!--Computer_Use_Mastrubate_Intense--></T> </U> </U> </V> <V t="disable_focus" n="basic_focus" /> <U n="display_name_text_tokens"> <L n="tokens"> <V t="participant_type"> <U n="participant_type"> <E n="participant">Actor</E> </U> </V> <V t="participant_type"> <U n="participant_type"> <E n="participant">Object</E> </U> </V> </L> </U> <L n="interaction_category_tags"> <E>Interaction_Mixer</E> <E>Interaction_All</E> </L> <U n="sub_action"> <T n="base_weight">4</T> </U> <E n="target_type">OBJECT</E> <L n="test_globals"/> <T n="visible">False</T> </I> Then this Animation Tuning is refering to the Animation State Machine that I took appart from "Computer_Use_PlayGame" Animation State Machine (Jazz file) which then I opened up in Notepad++ and added my own Animation State Machine in Sims4Studio, and copied it all over then modified it all and added the Clip+Clip Header as well with an animation from R-Lo to use at the desk (Thanks R-Lo!)Now I just get lastException errors, referring to the ASM Key not being of Instance str or ResourceKey, and thats where my head just goes "Eh?" Might have overlooked something, I don't know, but thought I would ask here..Keep in mind its all in a rough stage etc. but so far nailed the basics and got the workflow planned out on whats to be added, done etc. But now, whenever I use the interaction, it just insta stops, resets the sim and well lastException goes nuts Attached the package, images and lastException, to anyone who has experienced anything like this or could point me in the right direction, would be awesome! //Oddafar aka OctanenP.S. A huge thanks to R-Lo and TURBODRIVER so far! lastException.txt Octanen_YouSimTube_Package_and_Script.zip Link to comment
TMPhoenix Posted August 12, 2017 Share Posted August 12, 2017 Well I'm by no means an expert on animations but in a Maxis game animationElement definition they have this: 02d5df13:00000000:647c7ff6ab2a1561 as an asm_key, yet in your file you use: 02D5DF13-00000000-A60A24C37EDA9158 As you may notice the difference (aside from the exact id): 1. (probably irrelevant) caps vs no caps 2. : vs - as separator I suspect number 2 is relevant. Link to comment
Octanen Posted August 12, 2017 Author Share Posted August 12, 2017 Oh my god... you might be right, shit how did I miss this... its the seperators, the caps dont matter (I think) but might do it right, and yeah... how could I have missed this... must be lack of sleep and too much coffee combi... Coding experience out the window! Haha, thanks a dozen will check it out asap! Link to comment
Octanen Posted August 12, 2017 Author Share Posted August 12, 2017 Ye now it spews out a new error hm... I have no clue if I am right, since im a utter noob still in Python, but the scripts should inject the interactions, not the ASM (Animation State Machine) right?Since the error spews out this now instead: <desyncdata> [manus] Exception in <class 'sims4.tuning.instances.Computer_Use_Interaction_Mastrubate_Intense'>._tuning_loaded_callback. (ValueError: Failed to find the requested state machine resource. Key: 02d5df13:00000000:a60a24c37eda9158) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 148, in c_api_server_init_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 149, in start_service_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 327, in start_single_service File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 149, in _execute_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 475, in invoke_registered_callbacks_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2093, in _tuning_loaded_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3606, in _define_supported_postures File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 107, in create_asm File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 272, in __init__ ValueError: Failed to find the requested state machine resource. Key: 02d5df13:00000000:a60a24c37eda9158 </desyncdata></report> Edited it for viewing pleasure so its not one long string of error code. Will have to poke around it some more, since there has to be something I am missing... which is more than likely. Edit: So I managed to find the issue and sort it out! YEY! and its embaressing I made a typo in the damn ASM. ANYHOW... its working... sort of Since now I get errors from my Python script, BUT its not related to the animations, but the computer interactions, so gotta get better at Python Scripting So here is a picture of it in action (Need to figure out how to attach my sim to the Chair instead of Computer/Desk, but think its just one parameter that needs changing) Link to comment
R-Lo Posted August 12, 2017 Share Posted August 12, 2017 Wow! I'm very impressed with the progress so far looks super complicated!! Link to comment
Octanen Posted August 12, 2017 Author Share Posted August 12, 2017 Thanks R-Lo and thanks for pushing me in the right direction AND for the animations Thats for sure. I am about to load the game now with the changes, and hopefully I made the changes right so well... Lola Testsubject here will actually rub her self in the chair, and not ontop of the computer Link to comment
Cataclysimz Posted August 12, 2017 Share Posted August 12, 2017 Interesting! Good luck. Link to comment
Octanen Posted August 12, 2017 Author Share Posted August 12, 2017 Thanks Afterlifesims! I mean so far its going good, just need to figure out how to rotate the sim, since "sitTemplate" doenst do the job, or I missed something, but its going good so far with a few days of work on and off on it. Wanna get all that working before I start implementing skills and buffs from WickedWhims and adding my custom "video loop" to play instead of "Tetris" Link to comment
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