lupus_hegemonia Posted May 11, 2017 Posted May 11, 2017 Hi mates. I've talked with this mod's author, about the weapons positions on the bodies - I have swords, knives, etc... quite a bit away from the body, not attached.He/She told me, that the "X32" is based on Vanilla and other thicker bodies, not on UNP I'm using... but I've tested the "X32" with VANILLA models first and still the weapons are an inch away (flowing on air) from the body. How to fix that? (The author is not planning to release a PATCH for this issue).
SirDuke Posted May 11, 2017 Posted May 11, 2017 Try getting used to "nifskope", a very useful tool for all Skyrim and Fallout versions. Then you can open your base shape file from your Armor, or body, or the skeleton everything depends on and move the nodes where your weapons are placed to your likeness. It´s quite simple. It might take an hour or two to learn about all that.
lupus_hegemonia Posted May 11, 2017 Author Posted May 11, 2017 What's this??? You mentioned it, to the other post too...! I'm not familiar at all with it.Can you explain more, please? I understand... its a graphical program that allows you to open NIF files, view their contents, edit them, and write them back out again. But... is there a tutorial for it, how to use it (for the X32... but also to the "Message Board" which you also mentioned this tool)?
lupus_hegemonia Posted May 11, 2017 Author Posted May 11, 2017 Okay... so I downloaded this tool.Now... what? How to change the space between weapons and bodies ("XP32 Skeleton"), and make the weapons closer to the body?
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