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BONDAGE RELATED ITEMS(CLOTHINGS,ETC)


sam_s

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Uhm ... depends what companion system your using, MCS lets you set how a set companion wears the given armor, for example - you can set it so that companion will wear the given clothing at all times, not just in combat - but make sure to remove any other armor/clothing that has 'better' stats than the item you want that companion to use, as the NPC will generally pick the better armor ( stat wise )

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Does anyone know how to get this mod to work? It has the attachments set to leftring and rightring attach spots, which is treated by Oblivion as invisible objects I think. Attaching anything to those "torch" "arrow" "shield" or "ring" spots will cause the item to be invisible... I could manually switch them to amulet/tail, but those spots are ALWAYS used, and as a cherry on top Oblivion NPCs don't use the tail slot. -___-

 

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