phillout Posted November 21, 2016 Posted November 21, 2016 View File This is a patch for Wildlings ~ An alternative Skyrim Experience race by Trykz, adding Requiem 1.9 compatibility. What it does: Adds keywords and changes stats to pass Reqtificator's sanity checks. I've nerfed stamina and magica pools and regeneration a little. The race still has those notably higher than standard races. I've also added "Strong stomach" keyword, so Wildlings can consume raw food and (yay!) bestial stew. Wildling arrows now require both iron and firewood to craft. I've tweaked them as well - the original arrows were insanely OP after reqtifying, close to RPG in damage. Now they have almost the same damage and armour penetration capabilities as orcish ones, and as light as elven. Still powerful, but not insanely OP. Submitter phillout Submitted 11/21/2016 Category Races Requires Wildlings ~ An alternative Skyrim Experience, Requiem 1.9.4+ Special Edition Compatible
Johnnyone Posted November 21, 2016 Posted November 21, 2016 I never saw this mod before but i really REALLY like the idea. How much are you going to do with this mod? Are you thinking of improving this mod even further?
phillout Posted November 21, 2016 Author Posted November 21, 2016 Johnnyone, Wildlings is not my mod, as I (hopefully) clearly stated. I just made Requiem patch. And I think I'm kinda done with it. If Trykz does something that will require changing the patch - I'll change the patch.
Johnnyone Posted November 21, 2016 Posted November 21, 2016 Johnnyone, Wildlings is not my mod, as I (hopefully) clearly stated. I just made Requiem patch. And I think I'm kinda done with it. If Trykz does something that will require changing the patch - I'll change the patch. I never said that that the mod is yours. Since his last update was 2 years ago, i thought you are going to continue this mod.
phillout Posted November 21, 2016 Author Posted November 21, 2016 I never said that that the mod is yours. Since his last update was 2 years ago, i thought you are going to continue this mod. Oh. I see. If I run into problems, like those some people mentioned - like CCF conflict, or maybe something else - I'll be sure to fire up TES5Edit and make a patch too. But considering that I can't spend a lot of time in Skyrim now (to my regret), this can take a while. Other than that - the mod works fine so far. And, so far, Wildlings is the best "play an outcast" mod I've found - not trying to do too much, not overhauling the game mechanics, being compatible with almost everything (including Requiem now )
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