darkconsole Posted October 28, 2016 Posted October 28, 2016 View File This is a personal edit I did to Mak's "Solitude Home" house to redo all of the lighting to better fit in with how things look when using ELFX. All lights come from actual light sources, rather than the traditional ghost lighting system that was common in games for so long. Over all this makes the house darker, more mysterious, and a lot less flat. The I love this house because it has lots of crap in it, but you can actually walk around without running into all the crap. It was designed very well. The last update to this mod was in 2013, and there are no permissions on the file that says I cannot do this. I also sent a message to the original author over a month ago to check for permission without a reply. I only take credit for making the lighting better. The layout, the features, the clutter, the over all making a cool place to live, is all credit to Makaro. TL;DR Basically, I ELFX'd the house and fixed a few game breaking dirty entries. But you do not need ELFX to use this. Just the original mod. I also removed the door to the cave, first because he never finished it, second, because that cave will lag your game out to hell. Dunno what glitch it has, but its terribad. There was literally nothing in there anyway other than a chest full of gold you couldn't even pick up. Additionally, I removed a handful of dirty edits that I noticed, so you shouldn't have any of the issues people mentioned in the comments on the original mod. Warning, the entrance of this house is *inside* Solitude. That means there may be compatibility issues. I do not run any mods that alter cities very much so I have noticed no problems. Requirements The original Solitude Home by Makaro. Installation Install the original Solitude Home. Install this version overwriting the ESP. (map from the Elder Scrolls Wikia) Submitter darkconsole Submitted 10/28/2016 Category Other Requires The Original Mod Special Edition Compatible
Rock&Rule Posted October 29, 2016 Posted October 29, 2016 This isn't a bad little house. It fits in with the other homes and has the right amount of clutter. It also has enough static memento displays to remind you of your journeys. I don't know what it is with the treasure chests as long as you look from afar in the treasure room it is A-ok. But getting close to the top one instant fps drop. It clears as soon as you move back away and head out the door to the dock. I might have to try this my next run through. Just for those times I don't want to start city quests for housing.
darkconsole Posted October 29, 2016 Author Posted October 29, 2016 This isn't a bad little house. It fits in with the other homes and has the right amount of clutter. It also has enough static memento displays to remind you of your journeys. I don't know what it is with the treasure chests as long as you look from afar in the treasure room it is A-ok. But getting close to the top one instant fps drop. It clears as soon as you move back away and head out the door to the dock. I might have to try this my next run through. Just for those times I don't want to start city quests for housing. the lag was so bad one time that it dropped to like 1 frame per 10 seconds, almost had to qqq the game and reload the save. best to just avoid it.
Guest Posted October 30, 2016 Posted October 30, 2016 The basement next to the jail? With that biggie treasure chest? I had no lag at all, (original Skyrim, and I set it up for SSE but have not gone there yet). But then I feel like I miss a LOT on these forums. I really like the portal to the glenmoril coven. ---- I just went to the SE version. I think maybe I have screenshots
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