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FNIS Wont read SexLab


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Hi I have just started the use of SexLab and installed FNIS but it wont read it hears what i get >>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<
FNIS Behavior V6.3   10/4/2016 4:04:30 PM
Skyrim: ??.?? - c:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)
Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\FNIS Behavior V6_3-11811-V6-3\FNIS Behavior 6.3\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"

Reading FNISBase V6.3 ...
Reading FNISCreatureVersion V6.1 ...

All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory male
No GENDER directory female
0_master usage: 1.2 %   ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Create Creature Behaviors ...

 47 animations for 2 mods successfully included (character)
 1 Warning(s).

SOMEONE PLEASE HELP
 

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Install it correctly and it will work fine.  The warning tells you what the problem is, and the resolution for it is on the FNIS page. 

 

This path is incorrect:  C:\Program Files (x86)\Steam\steamapps\common\Skyrim\FNIS Behavior V6_3-11811-V6-3\FNIS Behavior 6.3\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

Do not unzip the download into the skyrim folder.  Unzip it somewhere else, and then copy files for FNIS into the ".../Skyrimn/data/tools/..." folder.   Using a mod manager (Mod organizer, NMM, Wrye Bash, etc) to install mods will usually prevent these issues.

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Nope. Still wont read same thing >>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<
FNIS Behavior V6.3   10/4/2016 4:35:44 PM
Skyrim: ??.?? - c:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)
Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\FNIS Behavior V6_3-11811-V6-3\FNIS Behavior 6.3\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"

Reading FNISBase V6.3 ...
Reading FNISCreatureVersion V6.1 ...

All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory male
No GENDER directory female
0_master usage: 1.2 %   ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Create Creature Behaviors ...

 47 animations for 2 mods successfully included (character)
 1 Warning(s).

 

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*facepalm*

 

you absolutely need to follow srayesmanll's instructions.

your correct* path should read as:  C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

you also need to run it at least once as Administrator

 

here are explicit instructions

 

 

 

 

 

*-steam should really be installed outside program files directory, but whatever

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*facepalm*

 

...

 

here are explicit instructions

 

 

*-steam should really be installed outside program files directory, but whatever

 

Or even better:  http://www.nexusmods.com/skyrim/mods/11811/? .

 

 

 

Manual Installation (extended)

 

Note: there are many ways to manually install. This is "my way":

  • Create a temporary directory <temp_dir> (name of your choice)
  • Download FNIS Behavior V6_3 into <temp_dir>
  • If you want to use Creature Animation mods: Download Creature Pack V5_3 into <temp_dir>
  • Download FNIS Spells V5_0_1 -- ADD-ON for the spells into <temp_dir>
  • Open and extract FNIS Spells 5.0.1.7z with your favorite archive program (e.g. 7zip) into into <temp_dir>
  • Open and extract Creature Pack V5.3.7z into into <temp_dir>
  • Open and extract FNIS Behavior 6.3.7z into into <temp_dir> - Say "Yes" when asked to "Integrate...". Now you should have a "<temp_dir>/Data" folder with 3 subfolders: "Meshes", "Tools", And "Scripts".
  • Drag and drop the <temp_dir>/Data folder into your Skyrim installation directory (usually C:/Program Files (x86)/Steam/SteamApps/common/skyrim). Say "Yes" when asked "Overwrite?", or when asked to "Integrate..."
  • Install other FNIS dependant mods (see mod list above)
  • Goto to your Skyrim Installation directory, and from there to Data/tools/GenerateFNIS_for_Users
  • Start (double-click) 1d7d11201fe82ed68231a5859d843d5b1fc9b4eb GenerateFNISforUsers.exe (part of FNIS Behavior) ABSOLUTELY NECESSARY, or NOTHING works
  • Select necessary Behavior patches in the Possible Patches field (make sure you have the patched mod installed!)
  • Click Update FNIS Behavior (this will create your installation-specific behavior files)
  • Click Behavior Consistence Check (optional, checks if new mods have defined inconsitent stuff)
  • Click Exit. Say "Yes" when asked to "Create a shortcut on your desktop?" (strongly recommended, you will need the generator quite frequently)
  • Start Steam and click "Play"
  • In "Data Files" tick FNIS.esp
  • In "Data Files" tick FNISSpells.esp
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STILL WONT WORK >>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<
FNIS Behavior V6.2 fix1   10/4/2016 8:13:35 PM
Skyrim: ??.?? - c:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)
Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "SKELETON Arm Fix"

Reading FNISBase V6.3 ...
>>Warning: Generator V6.2 fix1 and FNISBase V6.3 have different versions<<
Reading FNISCreatureVersion V6.1 ...

All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 1.2 %   ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Create Creature Behaviors ...

 47 animations for 2 mods successfully included (character)
 2 Warning(s).

INSTEAD OF SAYING *FACEPALM* BE A BIT NICER IM NEW TO THIS

 


POST A VIDEO OF YOU DOING IT SLOWLY OR SOMETHING I DO BETTER WITH KINDA STUFF\

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STILL WONT WORK >>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<

FNIS Behavior V6.2 fix1   10/4/2016 8:13:35 PM

Skyrim: ??.?? - c:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)

Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

Patch: "SKELETON Arm Fix"

 

Reading FNISBase V6.3 ...

>>Warning: Generator V6.2 fix1 and FNISBase V6.3 have different versions<<

Reading FNISCreatureVersion V6.1 ...

 

All Anim Lists scanned. Generating Behavior Files ...

0_master usage: 1.2 %   ( 0 paired, 0 kill, 0 alternate animations)

Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

 

Create Creature Behaviors ...

 

 47 animations for 2 mods successfully included (character)

 2 Warning(s).

INSTEAD OF SAYING *FACEPALM* BE A BIT NICER IM NEW TO THIS

 

POST A VIDEO OF YOU DOING IT SLOWLY OR SOMETHING I DO BETTER WITH KINDA STUFF\

 

From above...

 

C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

OK - What the fuck do YOU think is wrong here...

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Problem: Males penis will not get erect when fucking

 

well, you silly muffin, there were other issues with your FNIS report that we overlooked in the importance of fixing one thing at a time.

okays, so post your current FNIS report and we'll start from there. i'm guessing you either haven't installed XPMSE and/or SOS. I think. skyrim modding is so complex it's usually best to not blind guess until you see logs and reports from original poster

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HERE you is FNIS Behavior V6.3   10/5/2016 6:10:02 PM
Skyrim: 1.9.32.0 - c:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS (242 bones)   male: XPMS (242 bones)
Patch: "SKELETON Arm Fix"

Reading APSexIdles V?.? ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading SexLab V1.62 ...
Reading SexLabCreature V1.61 ...
Reading ZaZAnimationPack V6.1  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files ...
mt_behavior usage: 20.0 %   ( 26 furniture, 29 offset, 0 chair, 0 alternate animations)
0_master usage: 3.9 %   ( 9 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Creature Pack not installed

 2618 animations for 5 mods successfully included (character)
 

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HERE you is FNIS Behavior V6.3   10/5/2016 6:10:02 PM

Skyrim: 1.9.32.0 - c:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)

 

Skeleton(hkx) female: XPMS (242 bones)   male: XPMS (242 bones)

Patch: "SKELETON Arm Fix"

 

Reading APSexIdles V?.? ...

Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...

Reading SexLab V1.62 ...

Reading SexLabCreature V1.61 ...

Reading ZaZAnimationPack V6.1  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...

 

All Anim Lists scanned. Generating Behavior Files ...

mt_behavior usage: 20.0 %   ( 26 furniture, 29 offset, 0 chair, 0 alternate animations)

0_master usage: 3.9 %   ( 9 paired, 0 kill, 0 alternate animations)

Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

 

Creature Pack not installed

 

 2618 animations for 5 mods successfully included (character)

 

 

you'll know you've gotten the right mod* when the skeleton(hkx) report is for 115 bones.

 

the next step, assuming THAT doesn't fix it, is getting your modlist posted. I assume you're doing all this manually, correct?

 

 

 

*-btw, before your brain explodes, there's three things you need to know while reading that mod's description

1) you only need racemenu and not ECE (nor the override thingy)

2) HDT > TBBP > BBP ...stick with hdt and understand it's backwards compatible with the other obsolete mechanics for bounce

3) try to avoid going nuts with HDT stuff at the moment

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