amras5584 Posted August 28, 2016 Posted August 28, 2016 can somebody upload to loverslab only the Kokoro's files?? My internet here is very low and always cut the download of "big" files (less than 10 MB normaly ok, but bigger always have problems). thanks a lot!!! here she is. don't look at girls too much thanks a lot!! Kokoro is my favourite because looks similar to my wife, so I swap all the costumes i like to her to see like if i'm playing with my wife... also the Pole Dance hehehe... look.... like...... kokoro...... Well why are you playing games 2 months onboard close to Angola (I'm from Spain, Europe (just in case)) is enough explaination for you?? hehehe... Anyway, we like to play together too much, also videogames... the first day I went to her house at 16yo we play Tekken 3 on her brothers Playstation. The first day at mine, Fighters' Destiny on my Nintendo 64. allways play fighting games (DOA2 on PS2, Mortal Kombat, Injustice, Stret Fighter IV and now DOA5 on PC, etc).
kayakff Posted August 28, 2016 Author Posted August 28, 2016 can somebody upload to loverslab only the Kokoro's files?? My internet here is very low and always cut the download of "big" files (less than 10 MB normaly ok, but bigger always have problems). thanks a lot!!! here she is. don't look at girls too much thanks a lot!! Kokoro is my favourite because looks similar to my wife, so I swap all the costumes i like to her to see like if i'm playing with my wife... also the Pole Dance hehehe... look.... like...... kokoro...... Well why are you playing games 2 months onboard close to Angola (I'm from Spain, Europe (just in case)) is enough explaination for you?? hehehe... Anyway, we like to play together too much, also videogames... the first day I went to her house at 16yo we play Tekken 3 on her brothers Playstation. The first day at mine, Fighters' Destiny on my Nintendo 64. allways play fighting games (DOA2 on PS2, Mortal Kombat, Injustice, Stret Fighter IV and now DOA5 on PC, etc). it is really good to have a partner in gaming
kayakff Posted August 29, 2016 Author Posted August 29, 2016 there will be a new high resolution version. coming soon
dogcookie Posted August 29, 2016 Posted August 29, 2016 there will be a new high resolution version. coming soon That great. we need photo realistic body of girls. I am just wondering what type of 3D programs are you using? Blender, Daz3D, MakeHuman or 3dsMax? I like MakeHuman.
kayakff Posted August 29, 2016 Author Posted August 29, 2016 there will be a new high resolution version. coming soon That great. we need photo realistic body of girls. I am just wondering what type of 3D programs are you using? Blender, Daz3D, MakeHuman or 3dsMax? I like MakeHuman. i am using blender, and a quite new user. Objs transfering in different program is very dangerous that UV and normal sometimes just go strange. I tried to use daz 3d, but I don't know how to edit UV properply. 3ds max is good, it's just because blender has the plugin, otherwise 3ds will be what i do.....
LGMODS Posted August 29, 2016 Posted August 29, 2016 So you are going to make a High Poly nude models? Interesting I hope you have a good computer because high poly can make your software go slow when you work on it.
dogcookie Posted August 29, 2016 Posted August 29, 2016 I think HD texture is more important than polygons.
kayakff Posted August 29, 2016 Author Posted August 29, 2016 So you are going to make a High Poly nude models? Interesting I hope you have a good computer because high poly can make your software go slow when you work on it. yes, because I changed the UV.... then I think, why not go a higher resolution. when i do subdivision on part of body, the normal always go mad. But i succeeded in full-body subdivision... and it really takes long time. please take a look, I really some advice. (Now I know this one still has problems in shadow around breasts) I think HD texture is more important than polygons. yes... I think so. 1024 is not enough my bad experience on drawing the nipples(they are really not good enough) tells me that...... maybe i should just let the texture go. AYANE SILK Trial ver.zip
LGMODS Posted August 29, 2016 Posted August 29, 2016 I checked your tmc in Blender, indeed it's very high poly and working on this model must be hard, I'm actually trying to export the body mesh after made a little test but Blender stay froze. It happen when the mesh is very huge in polygon it's why I talk about powerful computer and in my case I'm afraid I can't export your mesh, importing mesh in Blender is fine but it already go slow when I enter in Edit Mode and export just froze the software. Regarding shadows problem on breast, maybe the Timmy tool could help you it can recalculate the vertex. I tested the Trial version in game and it look very clean already. [EDIT] And yes texture are VERY important, I noticed it when I worked on Asura mod, my old version had x1024 and the new have x2048 it's very noticable and a must have for great quality.
kayakff Posted August 29, 2016 Author Posted August 29, 2016 It's a big improvement. Nice work Kayakff thanks! a better version will be released after full discussion and work! and actually there is one thing very good: I will also distribute the tmcmesh, people can work on my 'Magic' mod, then switch the body with 'Silk' mod, in polygon tool, they are exactly the same. this is a good way of editing high mod!
kayakff Posted August 29, 2016 Author Posted August 29, 2016 I checked your tmc in Blender, indeed it's very high poly and working on this model must be hard, I'm actually trying to export the body mesh after made a little test but Blender stay froze. It happen when the mesh is very huge in polygon it's why I talk about powerful computer and in my case I'm afraid I can't export your mesh, importing mesh in Blender is fine but it already go slow when I enter in Edit Mode and export just froze the software. Regarding shadows problem on breast, maybe the Timmy tool could help you it can recalculate the vertex. I tested the Trial version in game and it look very clean already. [EDIT] And yes texture are VERY important, I noticed it when I worked on Asura mod, my old version had x1024 and the new have x2048 it's very noticable and a must have for great quality. there are several things, maybe i am not the export, but I tried them out somehow: the time i export the tmcmash is 20 minute, during this time, I just go and take a cup of coffee...... timmy's tools are really powerful, but I cannot use it properly. in my modeling, I have noticed that once I apply the 'seam correction', this thing will come: and I will never be able to fix it...... After giving you the reply just then, I have come up with a good idea, and it works.I am now doing it in a different way: I go into model, select the edge, and split the edge: it will never mess up when I upgrade any more! After that, I merge the slit back, just like nothing ever happened.
dogcookie Posted August 29, 2016 Posted August 29, 2016 I checked your tmc in Blender, indeed it's very high poly and working on this model must be hard, I'm actually trying to export the body mesh after made a little test but Blender stay froze. It happen when the mesh is very huge in polygon it's why I talk about powerful computer and in my case I'm afraid I can't export your mesh, importing mesh in Blender is fine but it already go slow when I enter in Edit Mode and export just froze the software. Regarding shadows problem on breast, maybe the Timmy tool could help you it can recalculate the vertex. I tested the Trial version in game and it look very clean already. [EDIT] And yes texture are VERY important, I noticed it when I worked on Asura mod, my old version had x1024 and the new have x2048 it's very noticable and a must have for great quality. Agreed, this is the problem of high polygon counts. I remember it took me about 15 minutes to export Aquamarine swimsuit due to those high polygon beads.
LGMODS Posted August 29, 2016 Posted August 29, 2016 Yes high poly meshes give you patience I had the same problem with the gun of Bayonetta that had 150k polygon, around 45 minutes to export it and had to do it again when I saw it was missplaced so yes making a mod with high poly can be very long and frustrating time to time. You are brave to work on it and the result worth it, when you said the difference is noticable on hand and feet, indeed, it's very noticable and I remember from past some persons was not satisfy of the feet part of doa models that look not good so be sure your mod will be appreciated
dogcookie Posted August 29, 2016 Posted August 29, 2016 That is why I tried so hard to put high heels on Helena. Well we might not need those shoes anymore and let's enjoy foot fetish.
Maldinian Posted August 30, 2016 Posted August 30, 2016 @ kayakff, i like the breast shape you have created, but i think the nipples too small and it looks not real, perhaps you could use harry's, holden's, osiri's or niteguardian's mod for nipples, for me they have done excellent mods so far. nice work bro
kayakff Posted August 30, 2016 Author Posted August 30, 2016 @ kayakff, i like the breast shape you have created, but i think the nipples too small and it looks not real, perhaps you could use harry's, holden's, osiri's or niteguardian's mod for nipples, for me they have done excellent mods so far. nice work bro thank you for informing me that. in fact, my mod is made from harry's, and the size is already larger a bit. But for some unknown reasons, it does look smaller in my mod. I also have noticed that. but I really don't know why Yes high poly meshes give you patience I had the same problem with the gun of Bayonetta that had 150k polygon, around 45 minutes to export it and had to do it again when I saw it was missplaced so yes making a mod with high poly can be very long and frustrating time to time. You are brave to work on it and the result worth it, when you said the difference is noticable on hand and feet, indeed, it's very noticable and I remember from past some persons was not satisfy of the feet part of doa models that look not good so be sure your mod will be appreciated Yes, the main problem is not the skill, but there are really too many things to care about.
Maldinian Posted August 30, 2016 Posted August 30, 2016 May be you could give it a try to replace with others nip texture, i personally like holden's and niteguardian's mod for nipples , just my thought ...it's all yours by the way Anyway the breast itself almost perfect
kayakff Posted August 30, 2016 Author Posted August 30, 2016 May be you could give it a try to replace with others nip texture, i personally like holden's and niteguardian's mod for nipples , just my thought ...it's all yours by the way Anyway the breast itself almost perfect well, true. I've been playing with their mod for long time. It is just because I change the UV, so that I can no longer use any existing texture any more... (and also becauseI don't have the photoshop skill
Animalibera Posted August 30, 2016 Posted August 30, 2016 Maybe you should let him do what he want ? Why using an existing nipples textures, where is the originality? If you like others nipples mods go play with them there are enough differents nipples mods as you said, don't ask him to "copy" others work.
kayakff Posted September 15, 2016 Author Posted September 15, 2016 mai You can get hold of red? Well, it is just a trial :Dmaybe i will release a red version too Hi ,thanks for mai kayakff, can't wait for the "silky" !!! Anyone know if there is a new DLC Tool with mai included ? I think you only need to replace the old file5lr.dat file I found it in 3dm but i am not sure who made it.(http://bbs.3dmgame.com/thread-5280269-1-1.html) download: file5lr.zip
machine4578 Posted September 15, 2016 Posted September 15, 2016 @kayakff unfortunately just adding the new file5lr.dat file to the DLC tool wont help. even editing and adding Mai to the CharactersInfo and default.rst didnt help(gives an error about the .dat file). i guess we need to wait for hoge or anyone else who can fix it(since the src code is included in last release) and thanks for the new Mai hopefully one day you can add the last girl(Honoka)
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